A Plague Tale: Requiem

A Plague Tale: Requiem

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Ash Oct 19, 2022 @ 3:29am
Chromatic Aberration
Gee . I think the game looks so much better with this turned off. The edges of the screen textures are so much sharper . If the blurry look does not appeal turn it off and it looks so much better :) :spazwinky:
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Showing 1-15 of 26 comments
Marsson Oct 19, 2022 @ 3:44am 
Yeah. It was the same with the first game. I really hate CA.
jojorne Oct 19, 2022 @ 3:55am 
I set it to low and it looks good to me. Although it doesn't stop being Chromatic Aberration.
GT500 Oct 19, 2022 @ 4:10am 
The things I look for in every game to disable before starting a new game.

Motion Blur - off
Anti Aliasing - off
Chromatic Aberration - off
Depth of Field - off

Lol, I like nice crisp graphics,
JinxTheWorld Oct 19, 2022 @ 4:15am 
Originally posted by GT500:
The things I look for in every game to disable before starting a new game.

Motion Blur - off
Anti Aliasing - off
Chromatic Aberration - off
Depth of Field - off

Lol, I like nice crisp graphics,


I sure hope anti aliasing was a mistype lol. I mean, unless you like jagged edges and white lines around everything. Won't judge.
GT500 Oct 19, 2022 @ 4:37am 
Originally posted by JinxTheWorld:
Originally posted by GT500:
The things I look for in every game to disable before starting a new game.

Motion Blur - off
Anti Aliasing - off
Chromatic Aberration - off
Depth of Field - off

Lol, I like nice crisp graphics,


I sure hope anti aliasing was a mistype lol. I mean, unless you like jagged edges and white lines around everything. Won't judge.


Nope, no mistype as they were an ordered list and AA was high on it. I like a crisp image and is the reason to get a higher resolution monitor.

If I wanted to blur my image I could just rub some butter on my monitor to smear how it looks :)

A couple of decades ago I used it in games when monitors were lower res and pixels were the size of grains of sand... but those days are long past for me :)
Last edited by GT500; Oct 19, 2022 @ 4:47am
Marsson Oct 19, 2022 @ 4:47am 
Originally posted by GT500:
Originally posted by JinxTheWorld:


I sure hope anti aliasing was a mistype lol. I mean, unless you like jagged edges and white lines around everything. Won't judge.


Nope, no mistype as they were an ordered list and AA was high on it. I like a crisp image and is the reason to get a higher resolution monitor.

If I wanted to blur my image I could just rub some butter on my monitor to smear how it looks :)

Lots of games have jaggies, even on a 4k display. DLSS 2.x and upwards are a good compromise though. Clean, crisp and no jaggies.
Kafaroos Oct 19, 2022 @ 5:10am 
Originally posted by GT500:
Originally posted by JinxTheWorld:


I sure hope anti aliasing was a mistype lol. I mean, unless you like jagged edges and white lines around everything. Won't judge.


Nope, no mistype as they were an ordered list and AA was high on it. I like a crisp image and is the reason to get a higher resolution monitor.

If I wanted to blur my image I could just rub some butter on my monitor to smear how it looks :)

A couple of decades ago I used it in games when monitors were lower res and pixels were the size of grains of sand... but those days are long past for me :)


You can change AA settings in config file. default is TAA, thats why game look so blurry.
Netwell09 Oct 19, 2022 @ 5:15am 
CA and Motion blur is the worst in this game. I felt dizzy for few minutes with both. So turned them off.
Talkie Toaster Oct 19, 2022 @ 5:32am 
Originally posted by GT500:
Originally posted by JinxTheWorld:


I sure hope anti aliasing was a mistype lol. I mean, unless you like jagged edges and white lines around everything. Won't judge.


Nope, no mistype as they were an ordered list and AA was high on it. I like a crisp image and is the reason to get a higher resolution monitor.

If I wanted to blur my image I could just rub some butter on my monitor to smear how it looks :)

A couple of decades ago I used it in games when monitors were lower res and pixels were the size of grains of sand... but those days are long past for me :)

You still get aliasing at high resolutions, also only certain types of AA introduce blurring, such as FXAA (fast approximate). The only reason to disable something like TXAA or MSAA etc is if you need the FPS, as not using them will almost definitely give you a less sharp and lower quality image overall.

I run native 4K and typically at least high AA.
JinxTheWorld Oct 19, 2022 @ 5:54am 
Originally posted by Talkie Toaster:
You still get aliasing at high resolutions, also only certain types of AA introduce blurring, such as FXAA (fast approximate). The only reason to disable something like TXAA or MSAA etc is if you need the FPS, as not using them will almost definitely give you a less sharp and lower quality image overall.

I run native 4K and typically at least high AA.

Thankfully the AA solution that DLSS uses is like TAA but on steroids and is easily the best AA out right now. Enabling DLSS auto disables what AA was being used usually if it is set up correctly by the devs. Granted you gotta be using the quality setting for DLSS to actually enjoy the better AA solution to the fullest so you don't get the blurring seen by TAA. TAA is a very good AA but it introduces a rather annoying blur that gives the user a smearing effect on the eyes. Only reason people heavily dislike it, despite it doing a great job of getting rid of jaggies.
Originally posted by GT500:
Depth of Field - off
Why isnt this feature called in all games 'non-Depth of Field' or 'Blur of Field', after its real functional result?
Dravic Oct 19, 2022 @ 6:15am 
Originally posted by JinxTheWorld:
Originally posted by Talkie Toaster:
You still get aliasing at high resolutions, also only certain types of AA introduce blurring, such as FXAA (fast approximate). The only reason to disable something like TXAA or MSAA etc is if you need the FPS, as not using them will almost definitely give you a less sharp and lower quality image overall.

I run native 4K and typically at least high AA.

Thankfully the AA solution that DLSS uses is like TAA but on steroids and is easily the best AA out right now. Enabling DLSS auto disables what AA was being used usually if it is set up correctly by the devs. Granted you gotta be using the quality setting for DLSS to actually enjoy the better AA solution to the fullest so you don't get the blurring seen by TAA. TAA is a very good AA but it introduces a rather annoying blur that gives the user a smearing effect on the eyes. Only reason people heavily dislike it, despite it doing a great job of getting rid of jaggies.

A Plague Tale: Requiem also has DLAA which replaces DLSS as a machine-learning anti-aliasing solution. DLAA uses native resolution, there's no "potential" loss of fidelity as the picture is not upscaled like with DLSS.
DLAA is found at the end of DLSS quality slider in this game.
Last edited by Dravic; Oct 19, 2022 @ 6:15am
Poomba Oct 19, 2022 @ 6:27am 
Originally posted by Dravic:
Originally posted by JinxTheWorld:

Thankfully the AA solution that DLSS uses is like TAA but on steroids and is easily the best AA out right now. Enabling DLSS auto disables what AA was being used usually if it is set up correctly by the devs. Granted you gotta be using the quality setting for DLSS to actually enjoy the better AA solution to the fullest so you don't get the blurring seen by TAA. TAA is a very good AA but it introduces a rather annoying blur that gives the user a smearing effect on the eyes. Only reason people heavily dislike it, despite it doing a great job of getting rid of jaggies.

A Plague Tale: Requiem also has DLAA which replaces DLSS as a machine-learning anti-aliasing solution. DLAA uses native resolution, there's no "potential" loss of fidelity as the picture is not upscaled like with DLSS.
DLAA is found at the end of DLSS quality slider in this game.

Yes I'm also using DLAA instead of the game's default TAA, imo there is lesser ghosting. :steamhappy:
Last edited by Poomba; Oct 19, 2022 @ 6:28am
GT500 Oct 19, 2022 @ 7:12am 
Originally posted by Dravic:

A Plague Tale: Requiem also has DLAA which replaces DLSS as a machine-learning anti-aliasing solution. DLAA uses native resolution, there's no "potential" loss of fidelity as the picture is not upscaled like with DLSS.
DLAA is found at the end of DLSS quality slider in this game.

DLAA Looks good. It still keeps the textures looking sharp. This seems by far to be the best of both AA and non-AA
Neo Vg Oct 21, 2022 @ 9:58am 
Chromatic aberration isn't actually that bad, as it helps to hide the perception of low detail when objects are very near at the screen edges (as it happens all the time in 3rd person games). The problem is that the default setting is completely exaggerated, leading to an almost nauseating blurriness (Innocence had the same problem). "Low" is perfectly ok though.

Same goes for the motion blur, with for some reason does not scale with the frame rate and is just awful, at least when the game is player with 60 fps or higher. Unfortunately for motion blur there is no "Low" setting, so disabling it completely is the only reasonable option.
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Date Posted: Oct 19, 2022 @ 3:29am
Posts: 26