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The trick is you need to almot kill the guards as quick as possible as they enter the gate. You need to knock the fire near the wagon that the rats will eat the animal. Light up the lamp that is left of the gate door. Throw a rock at the guys head, throw a smoke rock at the guy with helmet and basically run while the rats are consuming the guards. If you lucky you can run pass the rats and light the brazzier that is the right side of the gate door and keep it lit so the rats don't attack the herbalist.
Yet he doesn't say anything and you can't go through the gate door. I kept reloading it to get right. Annoys me that they didn't have any dialog or something if you did manage to save the guy.
Maybe you have to wait until the door closes before you do the rescue operation?
Got really annoyed by this.
EDIT: The game even tells you to save him! You get an objective "Save the herbalist"! ♥♥♥♥ you, devs!
EDIT2: Glad the majority of the game is great though, makes it easier to forgive such annoyances. Not forget though.
Also after that, the following scripted events make it clear, its not possible.
The "objective" is sort of the initial idea anyone would have in this situation, which is try to safe him.
https://steamcommunity.com/sharedfiles/filedetails/?id=2969762723
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They need you to get to the herbalist shack.
But can someone explain why there are a few pots hanging from the trees?
I shot 1 down, not nightsahde...
She put the flower in her hair.
I tried to shoot another down.
They were glowing like the clasps for the deer meet.
None would come down.
Dammit.