Urtuk: The Desolation

Urtuk: The Desolation

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Nightman20 Mar 9, 2021 @ 3:19pm
forsaken, necroreavers, fortresses, and Ivadd...
im having a problem with both factions especially when they are flinging oil and using choke points. Oh, whats that? reinforcements spawn right on you when you were about to turn the tide?!

Has anyone had success in using Ivadd. I want to like him but hes hard to use.
i cant seem to find any info on this game that isnt a year old. its a bummer because this game is pretty good
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Showing 1-15 of 18 comments
UnluckyNoob Mar 9, 2021 @ 5:49pm 
Forsaken have no stalwart and no stun protection (other than armour which may be pierced). So pull and push them into pits/walls. Stun them. Bleeding is also helpful. Immobilize them if you have problems with defence.

Necroreavers are nearly the same, just slow and bloodless. So all you need to deal with them is more damage. Duelist/blood strength/crits focus abilities, stun + lethal blow mutator, pits and walls. Note that they have no way to break through heavy armour.

Valdor shieldbearer with critical counterstrike is perfect vs both.

If you have problems with reinforcements you are most likely having problems with damage, speed or both. I've never seen reinforcements(on desolation) except for the awful village map. Just avoid that village populated by necroreavers while you have problems with easier locations.
Kittenpaw Mar 9, 2021 @ 6:22pm 
You can also kill a few then retreat, the dead enemies never respawn.
Last edited by Kittenpaw; Mar 9, 2021 @ 6:23pm
Nightman20 Mar 10, 2021 @ 3:02pm 
Originally posted by UnluckyNoob:
Forsaken have no stalwart and no stun protection (other than armour which may be pierced). So pull and push them into pits/walls. Stun them. Bleeding is also helpful. Immobilize them if you have problems with defence.

Necroreavers are nearly the same, just slow and bloodless. So all you need to deal with them is more damage. Duelist/blood strength/crits focus abilities, stun + lethal blow mutator, pits and walls. Note that they have no way to break through heavy armour.

Valdor shieldbearer with critical counterstrike is perfect vs both.

If you have problems with reinforcements you are most likely having problems with damage, speed or both. I've never seen reinforcements(on desolation) except for the awful village map. Just avoid that village populated by necroreavers while you have problems with easier locations.
Thanks, brotha!!! how does critical counterstrike work? you said to put it on a shielded character. i have a revenant valdor shieldbearer, wasnt lucky enough to get a live one when i took that first valdorian fortress.
UnluckyNoob Mar 10, 2021 @ 8:42pm 
OK. Seems your problems caused by the fact you don't know basics yet. So this definitely will help.

1. Critical counterstrike. Every time you are attacked in melee and your armour is not broken by attack you strike back. With critical. Since your criticals stun you will stun attacker (if possible). If you fight armoured opponents you may use sharp eyes mutator which will let your criticals deal damage(and stun) through armour. That means you will be able to stun any forsaken attacking you.

You only need lvl 1 critical counterstrike so enchant it on your mace.

2. Protector. Use it to save your allies. At the cost of 10% HP and 60 stamina you will completely prevent melee damage against nearby allies (note that attacker, ally and shieldbearer shouldn't stay in a line to trigger it. I.e. there is one attack position for each nearby ally where protector will not trigger). You need lvl 10 so it's better to consume it. Since revenant can't just keep it into inventory.

3. Feast. You need it to heal. As high lvl as you can afford.

4. Light foot. Lvl 1 so enchant it on your helmet.

5. At this point you have free mutator slot + shield + armour. You need something to improve your health, legendary gear piece with high defence and situational mutators like sharp eyes or bleeding criticals. Since you are going to use revenant I'd recommend you max lvl meat shield(map 2(?) boss loot improved with life stones) to save him from death.

He wouldn't really die easily. Mine one survived 130 battles without single death.
https://steamcommunity.com/sharedfiles/filedetails/?id=2421039292

6. Stats. You need enough HP to survive and everything else into agility. Respec him first to remove any points from STR and CON.

7. He won't generate much focus so use situational ability. Like lead or berserk.

8. Ally with crits focus is nice to have for stun on demand.

9. You need at least 2 shielded characters so they can shield each other. Valdor is the best, forsaken and human are also good(forsaken > human, but harder to play and level). But they need soldier perk which gives +50% armour. Soldiers are hard to find so just recruit them in armourer's guild on the map.
Nightman20 Mar 10, 2021 @ 10:48pm 
Originally posted by UnluckyNoob:
OK. Seems your problems caused by the fact you don't know basics yet. So this definitely will help.

1. Critical counterstrike. Every time you are attacked in melee and your armour is not broken by attack you strike back. With critical. Since your criticals stun you will stun attacker (if possible). If you fight armoured opponents you may use sharp eyes mutator which will let your criticals deal damage(and stun) through armour. That means you will be able to stun any forsaken attacking you.

You only need lvl 1 critical counterstrike so enchant it on your mace.

2. Protector. Use it to save your allies. At the cost of 10% HP and 60 stamina you will completely prevent melee damage against nearby allies (note that attacker, ally and shieldbearer shouldn't stay in a line to trigger it. I.e. there is one attack position for each nearby ally where protector will not trigger). You need lvl 10 so it's better to consume it. Since revenant can't just keep it into inventory.

3. Feast. You need it to heal. As high lvl as you can afford.

4. Light foot. Lvl 1 so enchant it on your helmet.

5. At this point you have free mutator slot + shield + armour. You need something to improve your health, legendary gear piece with high defence and situational mutators like sharp eyes or bleeding criticals. Since you are going to use revenant I'd recommend you max lvl meat shield(map 2(?) boss loot improved with life stones) to save him from death.

He wouldn't really die easily. Mine one survived 130 battles without single death.
https://steamcommunity.com/sharedfiles/filedetails/?id=2421039292

6. Stats. You need enough HP to survive and everything else into agility. Respec him first to remove any points from STR and CON.

7. He won't generate much focus so use situational ability. Like lead or berserk.

8. Ally with crits focus is nice to have for stun on demand.

9. You need at least 2 shielded characters so they can shield each other. Valdor is the best, forsaken and human are also good(forsaken > human, but harder to play and level). But they need soldier perk which gives +50% armour. Soldiers are hard to find so just recruit them in armourer's guild on the map.
wow thank you so much. im sorry to keep asking but you said something about enchanting armor and weapons? I didn't know it was possible. Can i put light foot on a weapon?!
Youre right when you say i dont understand the basics yet idk how to level my characters correctly. very in depth game im going to have to practice.
thanks again!!!
UnluckyNoob Mar 10, 2021 @ 11:00pm 
You may save special kind of peasants from roaming enemy parties(if I remember correctly): weaponsmith and armoursmith, who can enchant your gear with mutators. There is also healer peasant, but he is useless. Those peasants may enchant your gear with mutators through special mission types.

https://steamcommunity.com/sharedfiles/filedetails/?id=2421104098

There are limitations (some mutators may require shield or melee weapon for example) but you may put almost anything almost anywhere.
Nightman20 Mar 10, 2021 @ 11:06pm 
Originally posted by UnluckyNoob:
You may save special kind of peasants from roaming enemy parties(if I remember correctly): weaponsmith and armoursmith, who can enchant your gear with mutators. There is also healer peasant, but he is useless. Those peasants may enchant your gear with mutators through special mission types.

https://steamcommunity.com/sharedfiles/filedetails/?id=2421104098

There are limitations (some mutators may require shield or melee weapon for example) but you may put almost anything almost anywhere.
this explains quite a bit! thanks for the time!
Lampros Mar 14, 2021 @ 7:42pm 
Originally posted by UnluckyNoob:
Forsaken have no stalwart and no stun protection (other than armour which may be pierced). So pull and push them into pits/walls. Stun them. Bleeding is also helpful. Immobilize them if you have problems with defence.

Necroreavers are nearly the same, just slow and bloodless. So all you need to deal with them is more damage. Duelist/blood strength/crits focus abilities, stun + lethal blow mutator, pits and walls. Note that they have no way to break through heavy armour.

Valdor shieldbearer with critical counterstrike is perfect vs both.

If you have problems with reinforcements you are most likely having problems with damage, speed or both. I've never seen reinforcements(on desolation) except for the awful village map. Just avoid that village populated by necroreavers while you have problems with easier locations.


At what map do Valdor units become available?
UnluckyNoob Mar 14, 2021 @ 8:49pm 
Originally posted by Lampros:
At what map do Valdor units become available?
There was Valdor castle in the map 1. Probably it was moved to the map 2, I do not remember. Also you may occasionally find revenant in a village.
RCMidas Mar 14, 2021 @ 8:57pm 
First Valdor Fortress is now in Map 2, yes. Beating it is tough, but opens up the optional boss fight against the Implacable as well as give you the opportunity to hire some of those nasty Valdorian soldiers.
Lampros Mar 15, 2021 @ 3:13am 
Originally posted by UnluckyNoob:
Originally posted by Lampros:
At what map do Valdor units become available?
There was Valdor castle in the map 1. Probably it was moved to the map 2, I do not remember. Also you may occasionally find revenant in a village.

Sigh; everyone got to enjoy the goodies before me ;(
Lampros Apr 14, 2021 @ 5:06pm 
Originally posted by UnluckyNoob:

1. Critical counterstrike. Every time you are attacked in melee and your armour is not broken by attack you strike back. With critical. Since your criticals stun you will stun attacker (if possible). If you fight armoured opponents you may use sharp eyes mutator which will let your criticals deal damage(and stun) through armour. That means you will be able to stun any forsaken attacking you.

Is Sharp Eyes commonly used? I don't recall too many people recommending its use - granted, I am a still a newb. Or would you recommend it only for characters with Critical Counterstrike?
UnluckyNoob Apr 14, 2021 @ 5:25pm 
Originally posted by Lampros:
Originally posted by UnluckyNoob:

1. Critical counterstrike. Every time you are attacked in melee and your armour is not broken by attack you strike back. With critical. Since your criticals stun you will stun attacker (if possible). If you fight armoured opponents you may use sharp eyes mutator which will let your criticals deal damage(and stun) through armour. That means you will be able to stun any forsaken attacking you.

Is Sharp Eyes commonly used? I don't recall too many people recommending its use - granted, I am a still a newb. Or would you recommend it only for characters with Critical Counterstrike?
I recommend it only on Valdor shieldbearer before zone 4 and especially in forsaken fights. With sharp eyes shieldbearer can easily solo fight forsaken hordes especially if you consume reflexes instead of protector(which you do not need much vs forsaken anyway).
Qwark Apr 14, 2021 @ 5:41pm 
Sharp eyes is largely useless outside of maul users
Lampros Apr 14, 2021 @ 5:56pm 
Originally posted by UnluckyNoob:
I recommend it only on Valdor shieldbearer before zone 4 and especially in forsaken fights. With sharp eyes shieldbearer can easily solo fight forsaken hordes especially if you consume reflexes instead of protector(which you do not need much vs forsaken anyway).

Originally posted by Qwark28:
Sharp eyes is largely useless outside of maul users

Got it - thanks.
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Date Posted: Mar 9, 2021 @ 3:19pm
Posts: 18