Urtuk: The Desolation

Urtuk: The Desolation

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Blood Lust: What am I missing?
The description of the Blood Lust mutator says "Upon delivering a killing blow heal 40% of max HP instantly." My Urtuk Javelinier was in quite a bad way but I managed to sneak a kill in there only for him to heal much lower than 40%, closer to 10%. So poison killed him the next turn. I was normally running Feast on him but picked up Blood Lust to give Feast to someone else, since I've got Urturk all Str and he gets tons of kills. Any input?
Originally posted by DT:
You forgot Mending status.
Heal exceed Mending was reduce to around 33%.
So you also got poisoned? GL, poison make your Mending = 0
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The author of this thread has indicated that this post answers the original topic.
DT Feb 24, 2020 @ 3:15pm 
You forgot Mending status.
Heal exceed Mending was reduce to around 33%.
So you also got poisoned? GL, poison make your Mending = 0
Last edited by DT; Feb 24, 2020 @ 3:16pm
Twitch.tv/KAEN_SG Feb 24, 2020 @ 3:26pm 
poison is kind of OP.... watch out for blowgunners.
Kittenpaw Feb 24, 2020 @ 3:53pm 
It’s a reason I gave my best Focus creating unit regeneration for his ability. It cures poison and bleed. Another reason I like armor and also the cure poison/bleed mutator.
Pwylle Feb 24, 2020 @ 5:36pm 
Armour doesn't seem to last more then a couple hits for more after a few dozen days, even with the perk and legendary armour. The amount of punishment you start to take goes way up.

I guess I'm missing something in the design.

Also, Armour doesn't regenerate the same after battle does it? I often find myself in sequential encounters that my armour is already damaged/broken even without any world events.
Cyborg009 Feb 24, 2020 @ 6:22pm 
Originally posted by Zerker7:
Armour doesn't seem to last more then a couple hits for more after a few dozen days, even with the perk and legendary armour. The amount of punishment you start to take goes way up.

I guess I'm missing something in the design.

Also, Armour doesn't regenerate the same after battle does it? I often find myself in sequential encounters that my armour is already damaged/broken even without any world events.

According to battle guide, armor regenerate 25% per turn. When it's reduced to zero, it's broken and won't regerate. (battle guide is on the same screen as start campaign)

What I am starting to do is check my armor status, and rotate guys taking the brunt of pounding, to avoid broken armor or delay it as much as I can.
Pwylle Feb 24, 2020 @ 6:28pm 
I figured I overlooked something, thanks.

That basically makes me not going to use armoured units short of fresh recruits since rotating them out basically means they fall way behind on experience.

I guess they'll just be temporary additions. I wonder if straight up keeping a replacement set circumvents the regen.
Cyborg009 Feb 24, 2020 @ 7:02pm 
Originally posted by Zerker7:
I figured I overlooked something, thanks.

That basically makes me not going to use armoured units short of fresh recruits since rotating them out basically means they fall way behind on experience.

I guess they'll just be temporary additions. I wonder if straight up keeping a replacement set circumvents the regen.
I didn't mean rotate guys on your roster. I am running with two guardian, or a guardian and a spearman on my team. I would use swap ability to switch position when one of their armor gets too low. It only takes a turn not taking hits for armor to regenerate. I would keep him a hex or two away for bit then rotate him back to the front.

All of these happen in the same fight. No need worry about experience. (the biggest fall behind on experience I noticed is if you let your missile guys shoot at every target possible, they will leave every one behind experience wise)
Last edited by Cyborg009; Feb 24, 2020 @ 7:06pm
SirMaxabillion Feb 24, 2020 @ 9:49pm 
Originally posted by DT:
You forgot Mending status.
Heal exceed Mending was reduce to around 33%.
So you also got poisoned? GL, poison make your Mending = 0

Oh yeah I didn't even know Mending was a thing. I've still got alot to learn. Thanks!
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Date Posted: Feb 24, 2020 @ 3:00pm
Posts: 8