The Final Earth 2

The Final Earth 2

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Mike Rosoft Oct 12, 2024 @ 11:36am
One with nature
What does the 'One with nature' policy do? Apparently, it is supposed to remove the need for 'sense of purpose' happiness, at the price of requiring three times as much nature entertainment. But this doesn't seem to be the case. I have enabled the policy; but the nature happiness remains at 100%. (I have 8355 points of nature happiness, but my population is 6612 - so I expect that I need almost 20000 points of nature entertainment.) Or else, does that mean that the demand for nature entertainment will gradually increase to three times the normal value? (That makes for an exploit: enable the policy, wait until the demand increases to exceed the current available amount, disable it, wait a while, then enable it again, and so on.)
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Showing 1-7 of 7 comments
Florian van Strien  [developer] Oct 14, 2024 @ 1:04am 
This will add a new happiness requirement: One with Nature happiness. To get this to 100, you will need to have three times as much nature entertainment as the normal requirement. The entertainment happiness still works as normal
Mike Rosoft Oct 14, 2024 @ 11:01am 
I already have 'One With Nature Happiness' at 100%; and that's weird, because I have significantly less than three times the normal amount of nature entertainment. (I have been significantly expanding parks, gardens, aquariums, etc. since I made this post, but my nature entertainment stands at less than 12000 against population of over 7000. I'll post my game save.)

[edit] The game save is at https://app.box.com/s/b033ktmzsj26zujl1am66m4eftr4aorx .
Last edited by Mike Rosoft; Oct 14, 2024 @ 11:12am
Florian van Strien  [developer] Oct 15, 2024 @ 5:04am 
Thanks for reporting this and providing the example save file! This seems to be a bug in the current game version. It'll be fixed in the upcoming next update
Mike Rosoft Oct 15, 2024 @ 11:55am 
I have also discovered one more bug: Upgrade for refined metal factories doesn't appear in the 'Upgrades and policies' window. This can be reproduced using my save: build a refined metal factory, and then open 'Upgrades and policies'. If you uncheck 'hide completed upgrades', the building will appear in the list, but without an option to upgrade (even though the new building is not upgraded). If you check it, then the building appears in the list with no upgrades listed.
Florian van Strien  [developer] Oct 16, 2024 @ 8:10am 
Unfortunately, I'm not able to reproduce that - it seems to work fine for me. Screenshot: https://ibb.co/CwZcQHY
Last edited by Florian van Strien; Oct 16, 2024 @ 8:12am
Mike Rosoft Oct 16, 2024 @ 10:43am 
Interesting. My screenshots are here: https://app.box.com/s/q2zqn0lpzlllzzzaqliup6mupsod083z and https://app.box.com/s/1q8x0dqz2oh9oo5nk3zc57u2042ql93j . Initially I could see the upgrade in the 'Upgrades and policies' when I unlocked it; but after upgrading the buildings, I can no longer do that again from that window (but only by selecting a non-upgraded building).
Last edited by Mike Rosoft; Oct 17, 2024 @ 8:57am
Florian van Strien  [developer] Oct 17, 2024 @ 1:10pm 
After trying again a few times, I did manage to reproduce the bug, and have been able to fix it for the next update.
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