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Yeah, even the Pokemon Mystery Dungeon games super long ago, I really like this style. (also Tangledeep is in this fashion if you haven't ever checked it out!)
This COULD just be for the Switch version, but I wanted to give you a heads up just in case it also happens with the Steam version too.
Pretty sure that is just how the game prevents save scumming. It even tells you in the menu that if you exit the application without "Suspending" it the game will treat it as if you were killed in the dungeon. (Source: Switch version says this in the menu)