Memoirs of a Battle Brothel
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Memoirs of a Battle Brothel

Vexov Apr 4, 2021 @ 9:51pm
Brothel building and auto-money.
So, I personally (duh) don't find it really worth it at all if it doesn't change. You can just afk and build everything to generate money. So level ONE and own everything, if patient, basically. I assume this will eventually change and was just kind of holder and give players money.


** Might be interesting to have a limit of slots and let players pick. Turning into also a 1/2 casino or whatever else. Positives and negatives of buildings. Picking buildings to try to counter it.

* Faster money could lead to more danger on the streets or disease.
* choosing safety/money over better crafting benches.
* Effecting companion outlook of the player.


** Another idea is to not really let players buy building upgrades and instead fight for resources from other guilds and such. With the war going on things would escalate and be hard to find as they all make repairs and prep. Basically once the player gets to open world and giving it more meaning too, with the dangers (Rare resources protected by high level guards). I dunno what the big picture of the world is and the resources, but perhaps not well enough to be in supply during high demand.

Money used on gear. Guilds/Corps would be making of lots of money from it. Just saying of course they would be getting sold and brought in to sell.

The Brothel is a broken mess, and should be difficult to bring up with everything going on. Also making player decision kind of actually important on what to build.


I think we're on a colonised planet that is partly barren? and/or massively recovering from war?
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Showing 1-3 of 3 comments
Sir Valmont Apr 5, 2021 @ 3:02am 
The auto-pay system is similar to the one in Final Fantasy 8 for being a mercenary - it's intended to give the Players a means of getting by without having to rely on fighting and selling loot like a murder hobo (although those are much quicker means of getting cash). The amount of money made versus the amount of money you need to put into the Brothel isn't really that profitable - indeed upgrading the brothel gives you stat upgrades through trainers is the real incentive. Naturally, once you do pay for all the upgrades and recoup your losses you can patiently make as much money as you want. But by then you're either close to beating the game or (WIP) paying for ludicrously expensive weapons, armors and upgrades.

So far, in the grand scheme of things, the money you make in the Brothel is more financial padding if not a floor for how much money you can lose,

Lots of games, even those made by Triple-A Devs, struggle with what to do with the game economy when there is a source of money beyond a finite amount of loot/sell options or jobs. Naturally the incentive will always be against allowing a Player (even if stupidly) to misspend all possible cash and be unable to get more for the rest of the game.
Last edited by Sir Valmont; Apr 5, 2021 @ 5:56am
manlymousedan  [developer] Apr 5, 2021 @ 3:28pm 
Thanks for the suggestions! As Valmont says, the return on investment for the Brothel upgrades only really kicks in much, much later. I think I will actually make the upgrades more profitable in a future patch, because currently it takes a bit too much time for the player to be in the green.

As for players just leaving their game on to collect a salary, I don't think I will prevent that. First, because the game already has built-in cheats available (through the player PC, generate as much money as you want), and secondly because I think it's healthy for ways to "cheat the system," so to speak, such as save-scumming, which is perfectly fine.

Of course, everything is subject to change and the Brothel upgrade system will change significantly throughout dev.
Vexov Apr 5, 2021 @ 5:31pm 
Originally posted by manlymousedan:
Thanks for the suggestions! As Valmont says, the return on investment for the Brothel upgrades only really kicks in much, much later. I think I will actually make the upgrades more profitable in a future patch, because currently it takes a bit too much time for the player to be in the green.

As for players just leaving their game on to collect a salary, I don't think I will prevent that. First, because the game already has built-in cheats available (through the player PC, generate as much money as you want), and secondly because I think it's healthy for ways to "cheat the system," so to speak, such as save-scumming, which is perfectly fine.

Of course, everything is subject to change and the Brothel upgrade system will change significantly throughout dev.

Fair enough, thanks for replying.
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