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It really stinks that you have to sacrifice at least one of your crew to kill the Queen. I mean you made that antimatter bomb that wiped out the Phasmid homeworld pretty quickly. Would it really be that hard to produce another one?
It's the end of the game, so... From a gameplay perspective, it's of no importance, right?
Or can you keep playing after the end?
If a whole plethora of things still remain to be done at the end, and you can effectively play sandbox style while still growing and/or progressing in one way or another, then it's quite a "♥♥♥♥ you".
Devs need to know that isn't acceptable in most games, unless the game was build around such mechanics, and made for masochists. A game like Dark Souls, for example.
Either way, whichever is the case, I'm there with you in regards of disliking such a situation. Even if it doesn't *really* matter from a gameplay perspective, it'll just feel like a "why?". If it does matter from a gameplay perspective, I find it absolutely unacceptable.
FF7's Aerith is possibly the only example in history where this was incredibly well done, and thus acceptable.
You have to buy a new ship and replace the dead Lv12 crew with newly recruited Lv7 crew.
That'll completely ruin my will to keep playing. Finished the game, so nothing "unique" to look forward to anymore. My fun from this point will depend on what I've gathered and build up to so far, and possibly what upgrades still remain. To take most of that away... Yea. Not sure what the devs hoped to achieve by doing this.
That sucks man and I agree, but I get what devs what were trying to do; the whole 'heroic sacrifice' to save the world thing... still left a bitter taste because my crew was the same in that I had that crew for the whole game.
Just a FYI I haven't gotten any new upgrades since I hit ~45k research. I'm a little over 100k now.