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https://youtu.be/ddSR2coFAl8
The problem is that I haven't spent more than $20 on a game in 10 years and I have 400+ games in my library including many AAA titles. I'm sure the game will go on sale eventually and $15 seems about right. At least they didn't pull another:
https://store.steampowered.com/app/921570/OCTOPATH_TRAVELER/
Not that reviews are indicative of popularity but only 5300 reviews for a $60 retro game clearly means they priced out a bunch of folks. By comparison, Persona 4G has 36,000 reviews and was released less than a year ago.
https://store.steampowered.com/app/1113000/Persona_4_Golden/
Got to wonder if that $60 tag (or $30 for LoM) is worth it lined up next to literal Gold.
Don't get me wrong, I loved the game when I was 10. Maybe my kids could splash around enjoyably today. However, I won't be diving back into this, especially at $30. Because I'm a grown-up with limited free time and no impulse to crap away money.
Almost nobody who made this game even still works for Square-Enix. Who are you paying for this? The 4 people who spent a couple weeks porting the game using higher resolution sources that have been laying around in a database somewhere for 20 years? $30 seems like a lot for that.
Honestly I would have paid more than $30. I'm happy it's only $30 because I agree that remasters shouldn't be MSRP'd at the price of new titles by their inherit nature. But let's be honest, Square Enix could have sold it for $60 and there would still be longtime fans of the Mana franchise that would eat it up. Especially considering it's getting harder each year to play this game because the PS One Classic is only available for PS3, PSP and Vita - all of which are becoming less commonplace each passing year.
Super glad they're making this happen. Just not convinced the price really says "We love our fans!" so much as "We are milking nostalgia!"
Well to be honest, it probably is a matter of both to them.
It's not like they're doing this for charity, or at the kindness of their hearts. Their bottom line means more to them than just about anything else. Their goal is to try to make as much money out of a product as they can without negatively impacting sales as a result of greed.
And they have decided $30 is the amount they can get away with. And if it turns out they were wrong, they game will go sale quickly, and often, to try to recoup the loses compared to their projected sales figures.
Because they need you to see them not buying it. How else will you see how "cool'', they are.