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All the rest of the enemies spawned as they should though
I killed Omega earlier and Necrophobe was still there. Unsure if it's just a bug in general and I was lucky to have Necrophobe still load after killing Omega but I can at least confirm I killed Omega and had no issue with Necrophobe loading.
I did NOT attempt to teleport out of the rift though (at any point in my save file from the Rift areas).
Tried reloading to a save before entering the Rift, rushed to the end, and he's still not there. Skipped killing Azulmagia (because he triggers a save point and maybe the switch is linked to Necro's), no dice.
Whatever it is that makes him not appear is earlier than that. Hard to say what might trigger it, as I did everything else in the game prior to entering the final area (only missing 3 bestiary entries outside the rift). Wonder if it's just random too, which sucks even more.
I got you: https://imgur.com/a/IwOeTHn
Much appreciated! I wonder what the flag is...
Did you clear everything else in the world map before going to the Rift?
-Got all the tablets and the legendary weapons?
-Got the Magic Lamp behind the waterfall in Istory?
-Ran around the world on a Chocobo to get the Mirage Vest?
-Got the Chicken Knife/Brave Blade?
-Found all the pianos?
-Finished Phoenix Tower?
-Got Syldra?
-Got Bahamut?
I'm planning on starting a backup save back from the start of Castle ExDeath in world 2, and if you missed any of these possible event flags, it could help us pinpoint what is causing this bug.