FINAL FANTASY V

FINAL FANTASY V

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Tonberrian Mar 16, 2022 @ 7:57pm
This game is frustrating AF
I have to rant. I beat this on mobile a few years back, I don't remember struggling like I am now.

I figured like FF3:PR I'd be able to use some balanced jobs and work my way through the game with some light grinding. Nope. It feels like the game is shoe-horning me into specific job strategies but not cluing me in whatsoever on what they are without looking up an outside guide.

Just a few recent annoyances off the top of my head: Steel Fists - a random/chest enemy in the Pyramid of Moore - could debuff me with Old and kill me in just a few turns. Wendigo severely crippled two of my characters literally before I took my first turn. The Fork Tower has enemies that can one-shot my characters without skipping a beat with meteors and debuffs. Also, tons of permanent missables without using a guide. And on and on. I'm sure all of these have very specific strategies and OP Job combinations vets use to overcome them, but it's getting ridiculous. This whole playthrough has felt like an exercise in frustration that I just want to finish at this point and not look back.

TL;DR this game is poorly balanced without following detailed guides and I kinda hate it.
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Showing 1-10 of 10 comments
Puzzlemint Mar 17, 2022 @ 6:10am 
I'm sorry that you're having a hard time with this game, but FFV is by far the most well-balanced of any game with this style of job system. There's a reason why there's literally an annual event where people just replay this game over and over again - something no other job-based game I know of can claim.

While (obviously) certain jobs are going to be better than others in certain situations, every possible combination of jobs is viable at all points in the game, and while levelling is never necessary, it can always overcome any obstacle. Further, FFV has no jobs that are strictly bad, no jobs that are strictly better versions of another job, and no jobs that are blatantly overpowered.

By contrast, FF3 is literally impossible without switching to specific jobs at specific points, and while the Pixel Remaster was made significantly easier, massive level grinding was more or less mandatory in previous versions. FF3 also has multiple jobs that are effectively worthless, multiple jobs that are 'this is X, but better', and Sage and Ninja which are definitively the best jobs in the game.

If you're struggling and just want to finish, the easiest of many, many ways to break the game wide-open with minimal knowledge and effort is to have everyone master the Ranger job to learn Rapid Fire, then switch to Ninja and equip Rapid Fire.
Zsrai Mar 17, 2022 @ 5:34pm 
You can Esuna stuff like Old, so... I guess a "specific strat" is leveling White Mage and giving a character White Magic?

It sounds more like you're cripplingly underleveled and/or not playing with jobs and abilities at all
Maid Leila Mar 18, 2022 @ 4:11am 
I'm currently in the middle of a blue mage only run (except for getting beast master to level 2 for control) and I have to disagree. Granted, I'm still in Galuf's world, but I haven't encountered any major difficulties so far. Then again, blue magic is a bit overpowered :D.
Puzzlemint Mar 18, 2022 @ 4:57am 
Originally posted by Zsrai:
You can Esuna stuff like Old, so... I guess a "specific strat" is leveling White Mage and giving a character White Magic?

Actually, unless it's been changed in this version, the only way to remove Old in battle is to kill and revive the affected character, and that still doesn't undo the stat reduction.
Last edited by Puzzlemint; Mar 18, 2022 @ 4:57am
SC_Nikki Mar 18, 2022 @ 9:29pm 
Yeah, it's hard. Seemingly even harder than the original. There are just so many screwy encounters with random invincible enemies that require esoteric strategies to defeat.
Zsrai Mar 20, 2022 @ 11:52am 
Originally posted by Puzzlemint:
Originally posted by Zsrai:
You can Esuna stuff like Old, so... I guess a "specific strat" is leveling White Mage and giving a character White Magic?

Actually, unless it's been changed in this version, the only way to remove Old in battle is to kill and revive the affected character, and that still doesn't undo the stat reduction.

I'm pretty certain I've always been able to remove Old, but yeah the stat reduction stays.
Peachesforme Mar 21, 2022 @ 7:28am 
Ya know. I actually ran into this issue myself.

This is the only Final Fantasy Game that I run away from combat, regularly. It's actually one thing that I love about the game, but I totally see it as a problem for others. I just like the challenge this poses.

But as for you complain about the specific enemy Iron Fist. I do think there's something being hinted here - just shear DPS isn't going the be the solution.

I was actually about to go make a guide for High-Level ABP grinding, because of a nuance of the FFV games. Some combos are absolutely broken. Spellblade + Break - Broken.

The reason why I mention this is because, I think for Iron Fists, (I have yet to confirm), you should use status ailments. Perhaps even using the Spellblade's sleep. But yeah, I've played this game on the PS1 version, GBA Version (The best version due to extra dungeon at the end), the Mobile Version, and now this - and this was the only time Iron Fists were hard for me - outside whacky challenges.


BUT!!!!!!!

There does seem to be a re-balance of sort.

The Bard Romeo's Ballad does not put Omega to sleep... The trick to be Omega was to use the Bard's Song to immobilize it completely. I got ass handed to be for like a straight hour trying to sleep Omega. Like, I am actually going to have to grind levels to beat Omega now!

So, I personally believe there was a re-balance. Purely to make the Super Boss harder. Which ... meh. I liked a way to cheese the 'worthless' super boss.


It's also not all negative ... Spellblade now affects both hands, previously it was only able to work on your Primary hand. And it seems you're not allowed to Rapid Fire! unique-attack weapons (like wonder wand) which is disappointing to me.
Last edited by Peachesforme; Mar 21, 2022 @ 7:36am
Peachesforme Mar 21, 2022 @ 7:31am 
Originally posted by Zsrai:
Originally posted by Puzzlemint:

Actually, unless it's been changed in this version, the only way to remove Old in battle is to kill and revive the affected character, and that still doesn't undo the stat reduction.

I'm pretty certain I've always been able to remove Old, but yeah the stat reduction stays.


Old used to also last after combat - so did a few other status ailments. For some reason, they felt it necessary to remove that, and probably the items/spells way to remove the effects. Which, yeah was a little lame to discover but it made combat feel a bit more dangerous to me. Because instead of saying "That didn't happen" you had to manage the fact ... that it happened.
Xhoas Mar 21, 2022 @ 9:27am 
Yeah, end game grinding is a pain, And some jobs and abilities are just not goods, or need a guide...
Berahlen Mar 28, 2022 @ 5:27pm 
Bard stop worked fine against Omega for me. It's very brief but it always was. You queue your attack during the song animation.

Remember to use the STOP song and not the SLEEP song.
Last edited by Berahlen; Mar 28, 2022 @ 5:27pm
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Date Posted: Mar 16, 2022 @ 7:57pm
Posts: 10