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Just revive them and keep hitting them.
If you wanna raise your fists further you need to equip a shield, put your attacker in the backrow, and solely make him attack, allowing him for the most hits in an encounter.
The other thing that you can do is go to the cave near Mysidia, because there's a chance of running into Black Flan enemies there. Dual shields, back row, and only have one character attacking at a time against those and you can get quite a few attacks in. Use Blink to enhance evasion so you can't get hit, and you can just turn on auto-battle and have nothing to worry about.
It's hilarious how Kung Fu in this game can get so strong that it can make the Ultima Spell a waste of time to bother with... XD
Ultima does get better. It just gets better differently. Ultima's damage is based off of how many spells and weapon skills the character that uses it has leveled up. Preferably to rank 16 for maximum effect. I had Ultima on Guy and he could one shot entire groups of enemies casting Ultima even as an aoe in the final dungeon. It's a PAIN to make Ultima strong, but once you do it will make every other damage spell look pathetically weak. Ultima can absolutely BREAK the game more than any other spell or weapon skill.
In the original, like the person you quoted said, Ultima was broken and didn't work. It "gets better" but barely (100 damage at level 1, about 500 at level 16 IIRC). I think every other remake has "fixed" it to at least scale properly in some way, but the original was trained wrong on purpose, as a joke.
Naturally daggers are good to get a start at evasion grinding, but it flies up once you have a decent amount to begin with.