FINAL FANTASY

FINAL FANTASY

View Stats:
Vambran Aug 3, 2021 @ 5:33am
2
FF1 Pixel Remaster Things to fix.
1- Exit / menu screen ........ should not hidden in a sub menu. Why just why.

2- screen tearing or wave effects ...........when moving around outside of combat. Yeah you can tweak a few things and maybe fix but it should just work normal out of the box.

3- Save Slots........ should have some kind of extra confirm button for people doing multiple party runs. Already saved over 1 game worth about 5 hours of game time. Minor issue i know. Right now im just mass saving 4 slots per party so i dont make the same mistake.

4- Bestiary........... should be usable ingame aswell not just at start menu. Would be a quality of life thing. could live without.

5 - The Font for text ...........could use an extra setting / type , more in line with the pixel art. Its not a deal breaker for me though.

6 - Auto battle glitch hammer ....... when using auto battle sometimes my white mage does this weird punch animation instead of using the hammer. Amusing but it happens.
< >
Showing 1-15 of 43 comments
Stormy Dawn Aug 3, 2021 @ 5:38am 
I just want the game to save my fullscreen preference. It's mildly annoying to have to go into the graphics settings and reapply it everytime I start up the game.
Vambran Aug 3, 2021 @ 5:39am 
This collection clearly needs some kind of patch down the road.
Fabricio Miyamoto Aug 3, 2021 @ 5:48am 
Originally posted by Tsurayu:
I just want the game to save my fullscreen preference. It's mildly annoying to have to go into the graphics settings and reapply it everytime I start up the game.
add the -popupwindow command to the game properties on Steam that it always launches in full screen
Stormy Dawn Aug 3, 2021 @ 5:52am 
Originally posted by Fabricio:
Originally posted by Tsurayu:
I just want the game to save my fullscreen preference. It's mildly annoying to have to go into the graphics settings and reapply it everytime I start up the game.
add the -popupwindow command to the game properties on Steam that it always launches in full screen

Oh yeah. I always forget about changing launch properties. Thanks.
Originally posted by Tsurayu:
Originally posted by Fabricio:
add the -popupwindow command to the game properties on Steam that it always launches in full screen

Oh yeah. I always forget about changing launch properties. Thanks.
glad you helped
Ki11s0n3 Aug 3, 2021 @ 6:12am 
Originally posted by Vambran:
This collection clearly needs some kind of patch down the road.
Yeah but good luck getting square to fix anything. Especially for older games like these. Once they are out they usually wipe their hands of it unless it's utterly game breaking stuff.
DarakuGato Aug 3, 2021 @ 6:17am 
Hate how I gotta go into controller settings and back out before my controller works. :V
Koby Aug 3, 2021 @ 6:21am 
Originally posted by Vambran:
1- Exit / menu screen ........ should not hidden in a sub menu. Why just why.

2- screen tearing or wave effects ...........when moving around outside of combat. Yeah you can tweak a few things and maybe fix but it should just work normal out of the box.

3- Save Slots........ should have some kind of extra confirm button for people doing multiple party runs. Already saved over 1 game worth about 5 hours of game time. Minor issue i know. Right now im just mass saving 4 slots per party so i dont make the same mistake.

4- Bestiary........... should be usable ingame aswell not just at start menu. Would be a quality of life thing. could live without.

5 - The Font for text ...........could use an extra setting / type , more in line with the pixel art. Its not a deal breaker for me though.

6 - Auto battle glitch hammer ....... when using auto battle sometimes my white mage does this weird punch animation instead of using the hammer. Amusing but it happens.
1) While I agree... this has been the way practically all FF's on PC have been so I can't see Square ever considering it something to "fix".

2) Never experienced this myself ¯\_(ツ)_/¯ But it should be a simple fix of Square actually implementing V-SYNC options in the config menu I would think... Although it doesn't really explain why they made the game apparently locked to 58-60 fps.

3) Does it not remember what slot you last saved on, as in each time you go to save you're not already on the correct file? If not... that should be fixed. I haven't noticed yet because I've only been using the one slot.

4) Apparently this was done cause Beastiary is saved to system settings and not individual saves... this way it remains filled out regardless of individual saves. But that shouldn't really make it inaccessible from in-game and it's rather silly that it is only accessible via title menu.

5) I don't see Square doing much with this besides possibly fixing the English font to use the Japanese font... but even they should've done this prior to release especially with how publicly the outcry from fans were based on the first screenshots showcased. In any case, whether Square officially fixes this or not... this is something modders have already figured out and now you can use ANY font you desire. I'm currently rocking the font used in Dragon Quest XI myself.

Along with other mods like a darker ui, colored item icons, etc. https://puu.sh/I19Wp/e40c96b6a3.png

6) Weird. First I've heard of this. Though I've neither used a White Mage nor the auto-battle feature so far... I heard auto-battle basically just repeats whatever the last action used was.
BoogieMan Aug 3, 2021 @ 7:00am 
1. Agree. The Quit to Menu/Exit Game should be at the button of the menu, not in a submenu. That's just silly.

2. I saw video of people that got screen tearing, but I personally did not. Maybe it's fixable for vsync and monitor refresh rate adjustments, I don't know.

4. Agree

5. The Font was not good, but it was passable on my widescreen monitor. I've seen Youtube clips where it looks really, really bad.

6. Never noticed this, but often during autobattles I was watching Youtube or tv show on my other monitor, so I may have simply missed it.


I bet they will probably only make minimal patches for these games. It's a shame because I felt like Final Fantasy I really needs some balancing. If you're going to do these kinds of releases, I don't see the point in doing half-measures at improving the game, which seems to be the case so far. Maybe they didn't get enough time or budget, but that's fixable.

I made zero effort to grind other than a little to make the Marsh Cave a bit easier. Yet my party steamrolled the entire game post Marsh Cave. Only the final boss provided any challenge, all the others were effortless. I think I had like 9 KOs on my party throughout the whole game. All this despite the new in game map makes it easier to not grind as much as you can see where you don't need to go, and if you look at it while "indoors" you can see which rooms have chests in them.

Much of the loot is pointless as well, you get duplicates of gear you can get buy in stores in dungeon chests, which you probably did before entering the dungeon. They tried a one-size-fits-all approach to their loot distribution because of the different possible class combinations and they wanted them all to be viable, but most of the loot I got wasn't even used and I had a rather standard party of a Fighter/Thief/White Mage/Black Mage. I would have made the chests dynamic and based upon what classes were present in the player party.

The encounter rate is too high and uses a very predictable pattern with next to no variance. I would have added more variance to it to make it a little less invasive and slightly adjusted xp and money gains to compensate. You'd be able to enjoy the game music a bit more without an interruption every 7 seconds.

And last but not least, I think every RPG of this type needs at least a little level scaling applied to bosses and other high end enemies so they don't become pushovers so easily. Say a boss is balanced for a level 20 party, but you could beat it at 17 with difficulty, and steamroll it at 25. Don't mess with the lower range so much, but give it a little more adjustment to match your party up to level 30 so it's still easier the more you level, but not basically another autobattle steamroll.

But none of that will ever happen, unfortunately.
Last edited by BoogieMan; Aug 3, 2021 @ 7:06am
Black rider Aug 3, 2021 @ 6:04pm 
wait a minute... there's an ingame map??
TapeWyrm Aug 3, 2021 @ 6:05pm 
Originally posted by Tsurayu:
I just want the game to save my fullscreen preference. It's mildly annoying to have to go into the graphics settings and reapply it everytime I start up the game.
Have you tried hitting Alt + Enter? It's not ideal, but it'll put you back into fullscreen.
BoogieMan Aug 4, 2021 @ 5:25am 
Originally posted by Black rider:
wait a minute... there's an ingame map??

Yeah, the default binding for keyboard is "Q"
Sephiroth Aug 4, 2021 @ 5:30am 
bestiary only in title screen is the main thing bugging me. at least put in config menu
Last edited by Sephiroth; Aug 4, 2021 @ 5:31am
Sephiroth Aug 4, 2021 @ 5:32am 
Originally posted by TapeWyrm:
Originally posted by Tsurayu:
I just want the game to save my fullscreen preference. It's mildly annoying to have to go into the graphics settings and reapply it everytime I start up the game.
Have you tried hitting Alt + Enter? It's not ideal, but it'll put you back into fullscreen.

any real pc gamer should have borderless gaming on the ready. this should never be an issue with people even if the devs dont add it in
Last edited by Sephiroth; Aug 4, 2021 @ 5:33am
BoogieMan Aug 4, 2021 @ 5:36am 
Originally posted by Sephiroth:
Originally posted by TapeWyrm:
Have you tried hitting Alt + Enter? It's not ideal, but it'll put you back into fullscreen.

any real pc gamer should have borderless gaming on the ready. this should never be an issue with people even if the devs dont add it in

Yeah it's annoying that you have to press ALT+ENTER to get it back to borderless fullscreen every time you load it, regardless if you've selected Fullscreen or Borderless Window.
Last edited by BoogieMan; Aug 4, 2021 @ 5:37am
< >
Showing 1-15 of 43 comments
Per page: 1530 50

Date Posted: Aug 3, 2021 @ 5:33am
Posts: 43