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Bleak Faith's combat is a bit floaty, the animations are a little bit awkward, and the enemy encounters are a bit meh, sort of like Dark Souls 2- however, the exploration and world design are top-of-the-list for Soulslikes, beating even Dark Souls 1 out of the water in terms of inter-connectivity; being at the highest point in the game and looking down and seeing the rest of the game world/older levels where you were earlier is strangely rare in these kinds of games given it is the most praised aspect of DS1, but Bleak Faith delivers big on that much at least.
The atmosphere and setting are on par with Bloodborne, easily, but the story is... thin? The devs have added more to it with recent updates, so you won't be completely clueless as you wander around, but this lore isn't exactly VaatiVidya tier- although, with that said, the characters you meet, as well as the entire last third of the game's world/story, are very philosophical, and can give you something to chew on mentally- if that's your thing.
And if you're worried about playtime, i'd say the game ranges from about 12 - 16 hours, depending on if you find/do everything- so about the length of basegame Dark Souls 1 without DLC. In fact, basegame DS1 also describes the overall difficulty, as well.
TL;DR Dark Souls 1's interconnected world with Dark Soul's 2 story and combat, and Bloodborne's atmosphere: imo worth the money.
If you go in expecting a smaller souls-like experience that has a THICK and heavy focus on atmosphere, and a pretty meaty story campaign, I would say 18 bucks is a STEAL (I bought it at full price and did not regret it).
Imo the game is also in a very olished state compared to the launch version, which had tons of issues and the devs have been working their butts of to get their game in a much better place which I personally feel the succeed on.
If you only care about the souls aspect, it's one of the worst titles out there. The animations just aren't up to par. It's not the worst combat in the world, but it's mediocre at best. Elden Ring, this is not.
But if you see it as an exploration type game, it's one of the best I've ever played. Imagine DS1-3, but x100 literally and figuratively. Everything in the world is so huge, so many megastructures that are literally dream like. There is no single generic level in the entire game, everything has a larger than life feeling to it. I never enjoyed a game world as much as in that game from the modern era.
So depending on what you want in a game, this one basically switches between random indie game and AAA blockbuster on a whim. The OST is terrific too and contributes a lot to making the games atmosphere as epic as it is.
This is actually a very insightful look of what this game has to offer. I personally like the combat more then other more well known souls-likes only because your character movement in this game is top tier and you have so much freedom with your movement.
Also while I agree some of the animations are kind of janky, in its current state the animations look pretty good, especially compared to the initial release where it had the worst looking running animation I have seen lol.
Overall I agree with you explanation of this game in comparison to others in the genre.