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2. In The Desert sand worm randomly attacks and glitches the game with distorted graphics and either you die or get stuck in oblivion.
3. Exiting Menu you have to re equip your weapon.
4. Choosing new weapons and or Armor interface between current item is very confusing.
5. Item qtys are barely visible or non existant in inventory screen.
6. Way too many places to get physically get stuck and forced to respawn.
There are many others that i think have been posted.
Enemies are aggroing from way too far and they almost never lose interest.
The sentinel chest is using the icon of the sentinel cape.
Armor categories should break down further to helmet, gloves, etc and clicking on that item from the inventory should open that caragory.
Rings should be separate from amulets.
Amulets should look like amulets and not rings.
When I found the Asylum I was able to walk right through the two gates you're supposed to lift up. When I did this the asylum zone didn't load and I fell into nothing, died, respawned, and continued to fall and respawn infinitely because the Rain District had also unloaded. Exiting to the main menu and reloading the save fixed it.