Bleak Faith: Forsaken

Bleak Faith: Forsaken

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Outsider Mar 13, 2023 @ 1:52am
Red dudes blocking explored areas?
So I was dumb enough to upgrade my handler to 60%.
Btw you don't have an option not to. Wanna do something else? She upgrades anyway by just talking to her.
So now I literally can't go back to where I was before because new red enemies one shot me and are so tanky/spongy, that my handler's +3 weapons do jack to them.
I'm literally blocked from perk essence that dropped from Nemesis boss because of it, since it didn't get absorbed when I teleported to blok, because why would it right?

This game just doesn't work. I tried to defend it, but it just doesn't.
Last edited by Outsider; Mar 13, 2023 @ 2:12am
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Showing 1-9 of 9 comments
rasabt Mar 13, 2023 @ 3:50am 
yeah, to be honest looking at just playing the game
i think the red dudes need to be removed or significantly tuned down
i'm not oppsed to some scaling content, but especialy the arrow ones are just...
this was clearly not a good idea and frankly makes the game nigh unplayable once you talk to the Handler
nevermind whatever this "you are more close to getting plagued" means
the red clown parade made me finaly stop; and i could put up with all of the other glitches and bugs...but just walking though some level and then getting sniped out of noweher is bonkers and a level of annyoin i'm not willing to put up with.
Have been trying to find a way to get rid of these since the day before yesterday. Especially they came randomly and no plan what was the trigger. In the meantime they are just annoying.
Outsider Mar 13, 2023 @ 5:04am 
Trigger is upgrading handler.
The problem is that you can't just not upgrade her and you can't roll back the upgrade.
Outsider Mar 13, 2023 @ 5:18am 
Ok I managed to kill one
https://steamcommunity.com/sharedfiles/filedetails/?id=2946443984
I went all in with damage output and killed him before he could attack me (he still one shots me)
I guess this is devs' idea to make player learn how to upgrade gear.
The hard way.
rasabt Mar 13, 2023 @ 5:30am 
killing them is not the issue
it's the arrow dudes just doing absurd damage
fully upgraded gear, tried different resists, about the only "build" where i haven't found them inst-killing me was a heavy armor/high con, hp build.
but medium, light armor and <=700 HP is an insta gib
nevermind them not beeing "invaders" but simple respawning mobs...nah. it's a terrible mechanic.
BNUYY Mar 13, 2023 @ 7:34am 
I'm pretty sure it's just a mechanic to make the game feel longer, same as the huge empty areas. If you take the entire game and remove all unfun mechanics it's like 4-5 hours long at best
rasabt Mar 13, 2023 @ 7:53am 
Originally posted by CHAOS:
I'm pretty sure it's just a mechanic to make the game feel longer, same as the huge empty areas. If you take the entire game and remove all unfun mechanics it's like 4-5 hours long at best

no one said the mechanic in essence is bad
you can get some of the best gear from these mobs (never mind mats), especialy the not-red knights that start appearing (titan slayer for example)
it's the bow dudes that need a patch. their damage values are completely off. everything else about this mechanic is fine.
Outsider Mar 13, 2023 @ 8:49am 
I like huge empty areas, it's like the main appeal for me here.
Ders Mar 13, 2023 @ 11:02am 
kinda struggling in the asylum with them, since it is a tight space.
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Date Posted: Mar 13, 2023 @ 1:52am
Posts: 9