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i think the red dudes need to be removed or significantly tuned down
i'm not oppsed to some scaling content, but especialy the arrow ones are just...
this was clearly not a good idea and frankly makes the game nigh unplayable once you talk to the Handler
nevermind whatever this "you are more close to getting plagued" means
the red clown parade made me finaly stop; and i could put up with all of the other glitches and bugs...but just walking though some level and then getting sniped out of noweher is bonkers and a level of annyoin i'm not willing to put up with.
The problem is that you can't just not upgrade her and you can't roll back the upgrade.
https://steamcommunity.com/sharedfiles/filedetails/?id=2946443984
I went all in with damage output and killed him before he could attack me (he still one shots me)
I guess this is devs' idea to make player learn how to upgrade gear.
The hard way.
it's the arrow dudes just doing absurd damage
fully upgraded gear, tried different resists, about the only "build" where i haven't found them inst-killing me was a heavy armor/high con, hp build.
but medium, light armor and <=700 HP is an insta gib
nevermind them not beeing "invaders" but simple respawning mobs...nah. it's a terrible mechanic.
no one said the mechanic in essence is bad
you can get some of the best gear from these mobs (never mind mats), especialy the not-red knights that start appearing (titan slayer for example)
it's the bow dudes that need a patch. their damage values are completely off. everything else about this mechanic is fine.