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Because the devs do a lot of it.
Which one was it?
They flipped flopped too many times.
"akhsually it's just rotoscoping"
"akhsually miyazaki outsources animations too!"
"akhsually you can only do that many axe animations"
(implying they're just similar by nature, because of weapon type, meanwhile same studio darksouls1 vs darksouls 2 all animations are different while elden ring vs bleak faith are 1:1 identical in model bone movement
That means someone making animations had to attach all movesets to every models bone perfectly, that includes how ankles/knee/hips/torso/shoulders/elbow/wrist etc. moves together in sync (yes, it is impossible, unless you ripped off original animations and files> and copied them))
Wrong, the moment the developers resold it, they are also at fault. If it was used for a mod, then you'd be right, but reselling copyright material is well, against the law. There would be three parties at fault here, the seller, the distributer and the buyer, all because they used them in a game and sold it.
Also, no law in the world will save you if you claim simple negligence. They'd simply say you should of did a bit more research before buying it. It's the same as you buying a TV from someone. If the TV was stolen, you still lose the TV and have the possibility of getting in trouble for possession of said TV etc.
No, the buyer has no obligation to verify if the animations were stolen. How would they even verify it, are the developers supposed to play every game ever made to make sure that every asset that they legally bought from a marketplace wasn't stolen?
That's it, you convinced me, I'll buy it before it gets removed (*cough* as if *cough*) from the store. Thanks for triggering a FOMO in me and making the choice easier.
Lol are you serious? You do research before you purchase something. Please, PLEASE try to do something like this and have it hold up in a court of law. Waste your money and your time. Negligence is not something the law would forgive, especially something for something like copyright.
Well it's certainly complicated, but if the devs are forced to remove the animations then they could likely sue Epic for damages from selling them these stolen animations.
What did the devs neglect? If you buy an asset from the Unreal marketplace you can legally use it in any Unreal engine project. There is literally no way for you to verify if the asset you bought wasn't stolen from somewhere and obviously you're not legally obligated to verify anything because it would be impossible to do.