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You are bound to get cross animations from these packages showing up in various games. At most developers may apply a minor tweak, but it's technically still a premade default animation.
I don't know if that is what happened here or not, but the gif/vid that's being used shows an animation that has been represented in multiple games is not accurate evidence of anything outside of the fact that the 3 dev's likely used the same animation package that From Software used.
There are more animations than this one that match Fromsoftware games.
(Scroll down on the imgur page) https://imgur.io/a/OdsmR4Z
https://i.4cdn.org/v/1678541439926651.webm
Obvious theft, they must get sued.
The dev's would have to know this game would be scrutinized and constantly compared to Souls, ER, etc, and would be foolish to think something as blatant as an animation could be ripped off and no one notice.
Again, I don't know what happened here. But I do know if people are only looking in From Software games to validate their point then that's disingenuous.
Between the ripped animations, giant "ACTIVATE WINDOWS" text in their official trailer and AI "art" images used in the game I wouldn't be surprised if all those UE market assets they put in game were also just pirated, seems like these are the type of people that would do that.
I already reported the game on Steam, I'm wondering though about reporting this to Kickstarter as well, since the game apparently was funded there, and KS contract is very specific when it comes to legality and using copyrighted materials. These devs could end up in much bigger legal trouble than just getting their game delisted from Steam.
People could just get response from the dev directly instead, as extensively answered and posted on their discord.
Dev statement
"@everyone People are also talking about stolen assets a lot so a few things to understand:
1) We're always been transparent about using the Epic Marketplace for animations that are good and fit our theme (the rest I made - we just needed more variety and I'm not an animator by trade, I had to learn for this game) - the link to the main one getting flack I will put at the end, you can buy it yourself, and try making Bleak Faith yourself too!
2) Fromsoftware outsources a lot of their art in all of the games you love, if you look around you will find they BUY hundreds of art assets from other companies as well, and also reuse those assets because a lot of that is not INHOUSE - Meaning they can't wake animations on the fly, they have to work with the many companies they hire to make their work. I'm sorry to burst your bubble if you thought Miyazaki himself makes everything, or the 200-300 employees they have make everything. They have thousands of contracted artists from around the world that they buy things from. So remember that when comparing our own quality to Elden Ring, maybe that puts into context what 3 developers really means.
3) The only other things from the Epic Marketplace that I use is for generic VFX that was a waste of time to make since I'd make things that looked virtually the same anyway, and things that are so generic (like some rocks) that didn't require artistic direction. THE ENTIRE WORLD was built by hand. So about 10% of the art is outsourced, whereas AAA companies outsource about 70% of their art (since they have the budget, we don't have that option and so any idea we have needs to be made in-house). Same goes for our trailers, you guys love them, and they are all made by 2 people. My brother and myself. ALL AAA companies outsource their promotional work to other companies. Keep that in mind as well.
https://www.unrealengine.com/marketplace/en-US/profile/PersiaNinja?count=20&sortBy=effectiveDate&sortDir=DESC&start=0
Another additional thing, Rotoscoping is a technique in animation where you trace other movement (animations, videos, anything). If timings overlap in an animation on completely separate rigs, that's not something you can copyright easily and mostly not worth trying to do. If you find animations that are similar, on completely separate rigs and skeletons, it's more than likely rotoscoping is involved as a method of tracing. You can't just trace a brand logo and use it as your own, but you can trace a lot of things and those things do become your own.
A lot of anime you love rotoscopes famous scenes from film and media to similar effects. I'm posting all of this so that I don't need to repeat myself in general "
But honestly I wouldnt care about that.
What I do find odd is why there are so many Elden Ring animations when the game just barely got 1 year old, wtf.
Might not be their fault entirely, but from what I could find, the guy they apparently bought the animation from (PersianNinja) has been accused of ripping/stealing Fromsoft's animations, so while they are not directly to blame, it seems the animations themselves are still in a questionable place:
https://www.unrealengine.com/marketplace/en-US/product/pn-axe-animations/reviews
So yeah, it seems the devs didn't outright steal anything (I personally don't think there was any ill intent on their part), but it sure sounds like they should've done a bit more research about the animations they were purchasing.
I can understand where people are coming from pointing this issue out honestly, and wouldn't discard it as people just wanting to put the game in a bad light (of course there's the ocassional troll, but what can you expect? These are the Steam forums...)