Bleak Faith: Forsaken

Bleak Faith: Forsaken

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Saturn Mar 10, 2023 @ 3:04pm
Control scheme and bug feedback
- I cant seem to get jump to work when its tied to dodge button.
- The weapon swap seems to not work at all, neither on my KBM nor ps4 controller.
- Ladder travel is a monumental exercise in patience, as, even with the "fast" drop down, it takes ages and you cannot jump off (as far as I can tell) so youre stuck until you reach the end of a ladder.
- No navigation with controller arrow keys (even though they show up in the control hints at times).
- Very unresponsive parry on gamepad.

I really love this game, but I hope these are some areas that will see some tweaks.

Also, I do find it bizarre that you cannot enter your inventory while in combat, as, I guess, it is a pause button essentially. It does mean that if you forgot to equip something, youre SOL, since many enemies can teleport, so outrunning them to escape combat is pretty much a nonstarter, unless you can get them stuck on terrain.

I've been waiting for this game for so long that I don't even care if I have to push through these limitations, but I do hope, for the sake of the game as a whole, that it sees some optimisations in terms of the control scheme, just to not get massively downrated because of it, like what Wo Long recently experienced.
Last edited by Saturn; Mar 10, 2023 @ 7:04pm
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Showing 1-9 of 9 comments
rasabt Mar 10, 2023 @ 3:11pm 
yeah, beeing it the absolut disfunctional controller support (which is kinda mandatory for this genre) or the wonky M&K controlls, this needs a severe look at.
nevermind passives don't working (like life leech only producing green zeros) or how the U.I. is all kinds of busted; like clicking your chest-armor-slot showing you every singel piece of armor instead of just chest-pieces, or clicking active abilities (which also don't quite work?) in the character stats menu prompting you to your inventory?
or how all passive-ability describtions show place-holder-text, etc.

love the genral vibe of the game and once you get used to the controlls it kinda works, i also understand the low pricing, but this game needs some hefty attention. most of the issues i now faced (and some severe glitches/bugs) are pretty obvious and "in your face".
Dissident Mar 10, 2023 @ 4:12pm 
Originally posted by rasabt:
nevermind passives don't working (like life leech only producing green zeros) or how the U.I. is all kinds of busted; like clicking your chest-armor-slot showing you every singel piece of armor instead of just chest-pieces, or clicking active abilities (which also don't quite work?) in the character stats menu prompting you to your inventory?
or how all passive-ability describtions show place-holder-text, etc.

Yeah, I'm having all those same issues. Not being able to use weapon active abilities with the controller sucks so much, combat is kind of repetitive without them. I guess it's best to wait a few days for a patch.
rasabt Mar 10, 2023 @ 4:47pm 
you need to press and hold the quick-belt item button (keyboard "Q" or "E") for some reason that's the only way to use active abilities. don't ask me why. chose your active and active it by pressing the according quick-belt button. the shortcuts don't work.

gonna ad some more bugs i found:

i suddenly got an FPS and MS counter on my top right (green coding), seemingly no way to disable (and no, don't use any tools that would cause this)

there's a chance you're able to open your inventory mid combat (while enemies are infront of you aggroed), which will lead to all standart controls beeing unresponsive (dodge, attack, quick item, etc. ) only the menues are still functional

the offhand (2nd weapon set) torch behavior is just broken; i mean it's to be able to equip a 2handed weapon in your primary slot while the character still has the torch out, but i don't think this was intentional.

also A.I. pathing and aggro is wonky and can tank your fps like there's no tomorrow. there are mutliple instances now where i seemingly was incombat (even moving miles away, sneaking, going to a "checkpoint", etc. didn't solve this) with a mob i could even see, and the fps just went *poof*; also kinda annoyin how insane the aggro range of many trash-mob is...but that's managble.

in the bunker area, pretty much at the top when you begin seeing the gas-mask wielding dudes, there are some of these narrow staircases which have some collision issues: despite there apperently only beeing just another staircase, you cannot just walk it, but have to jump the bottom part.
Saturn Mar 10, 2023 @ 6:59pm 
Originally posted by rasabt:
yeah, beeing it the absolut disfunctional controller support (which is kinda mandatory for this genre) or the wonky M&K controlls, this needs a severe look at.
nevermind passives don't working (like life leech only producing green zeros) or how the U.I. is all kinds of busted; like clicking your chest-armor-slot showing you every singel piece of armor instead of just chest-pieces, or clicking active abilities (which also don't quite work?) in the character stats menu prompting you to your inventory?
or how all passive-ability describtions show place-holder-text, etc.

love the genral vibe of the game and once you get used to the controlls it kinda works, i also understand the low pricing, but this game needs some hefty attention. most of the issues i now faced (and some severe glitches/bugs) are pretty obvious and "in your face".
Yeah, I've put a few more hours into it now, and honestly switched to M&K since controller lacks the ability to use your weapon skills (???wot???).

I've found that parrying with right-click is also absolutely broken, as you can basically render certain enemies unable to damage you, while (if you use a shield with the ability) you keep counter-hitting them to death.

Had one particular death that was pretty offputting, where I killed one of the giants, but as it died, my character's position must've just gotten zeroed or something, cause it counted it as out of bounds, instantly killing me and preventing me from getting loot.

Generally though it is a fun, albeit at the moment incredibly punishing, game.
Saturn Mar 10, 2023 @ 7:03pm 
Originally posted by rasabt:
you need to press and hold the quick-belt item button (keyboard "Q" or "E") for some reason that's the only way to use active abilities. don't ask me why. chose your active and active it by pressing the according quick-belt button. the shortcuts don't work.

gonna ad some more bugs i found:

i suddenly got an FPS and MS counter on my top right (green coding), seemingly no way to disable (and no, don't use any tools that would cause this)

there's a chance you're able to open your inventory mid combat (while enemies are infront of you aggroed), which will lead to all standart controls beeing unresponsive (dodge, attack, quick item, etc. ) only the menues are still functional

the offhand (2nd weapon set) torch behavior is just broken; i mean it's to be able to equip a 2handed weapon in your primary slot while the character still has the torch out, but i don't think this was intentional.

also A.I. pathing and aggro is wonky and can tank your fps like there's no tomorrow. there are mutliple instances now where i seemingly was incombat (even moving miles away, sneaking, going to a "checkpoint", etc. didn't solve this) with a mob i could even see, and the fps just went *poof*; also kinda annoyin how insane the aggro range of many trash-mob is...but that's managble.

in the bunker area, pretty much at the top when you begin seeing the gas-mask wielding dudes, there are some of these narrow staircases which have some collision issues: despite there apperently only beeing just another staircase, you cannot just walk it, but have to jump the bottom part.
Lol didnt even know there was a torch, could definitely use one since its so ♥♥♥♥♥♥♥ dark xD

The aggro thing is one that bothered me a lot too, like, i was about to plop down my respawn thingy, but the enemy saw me from miles away and then I couldn't deaggro it, and in my attempt to escape the aggro, i got lodged in a corner and one-tapped by its massive ♥♥♥♥♥♥♥ hammer. There definitely should be a line-of-sight deaggro thing, since currently the enemies work on a line-of-sight to aggro (regardless of distance it would seem)
Manathas Mar 12, 2023 @ 7:09pm 
I currently am unable to equip new items or swap any type of armor. I can only take off armor or destroy it but unable to equip it.
Saturn Mar 12, 2023 @ 7:35pm 
Originally posted by Manathas:
I currently am unable to equip new items or swap any type of armor. I can only take off armor or destroy it but unable to equip it.
cool and normal :D
Lightbearer Mar 14, 2023 @ 4:14am 
Check out this post by member "valcan_s".

https://steamcommunity.com/app/1173220/discussions/0/3783625216789777527/

Totally fixed all of my controller issues and made the game play much more in line with DS/ER. Takes like 3-5 minutes to set-up, if that. Again, cannot stress enough how good my game has felt/played and I'm at the final boss.
Saturn Mar 14, 2023 @ 10:55am 
Originally posted by jdmccoy7:
Check out this post by member "valcan_s".

https://steamcommunity.com/app/1173220/discussions/0/3783625216789777527/

Totally fixed all of my controller issues and made the game play much more in line with DS/ER. Takes like 3-5 minutes to set-up, if that. Again, cannot stress enough how good my game has felt/played and I'm at the final boss.
tried to play yesterday and i fell through the elevator to the floaty area a few times and kept getting bumped into the abyss every time i approached a ledge, so for me personally, there's still a ways to go, but great to see that it's better with gamepad now
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Date Posted: Mar 10, 2023 @ 3:04pm
Posts: 9