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Texture issue 1.2
With today's update, the Textures seem stuck at the lowest quality, regardless of settings.
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Showing 16-30 of 32 comments
Bleakmill  [developer] Jul 31, 2022 @ 1:08am 
Thanks for he additional reports people!
Prototype 41c62 Dec 3, 2022 @ 7:38am 
I got the same issue with my Ryzen RX 5300. I don’t have too much experience with unreal, but if I had to guess what’s happening here is that mipmap levels is tied to performance and the texture filtering is tied to the mipmap.

Poor initial performance -> Goes to low mipmap -> Aggressively texture filters to compensate -> texture filtering increases the performance load.

If not that, I have noticed that a few textures are still high quality (Eg the curtains and fireplace in the Rosenwald factory) perhaps the texture buffer is being filled by the first few high quality textures and then when it runs out of memory; instead of resizing the textures already in the buffer, it tries to slot the remaining textures into what memory is left
Prototype 41c62 Dec 3, 2022 @ 8:05am 
Thinking about that last bit of evidence and the fact that also included enemies and interactive objects, and the fact that turning off texture streaming was a working solution in other threads. That made me wonder, were any of the maps by chance, were made in blender/maya and then imported to unreal as a single model with a single texture. If so the player would be almost guaranteed to always be far away from the center of the texture which may cause the texture filtering assume that that texture is far enough away to render it at the lowest quality.
Last edited by Prototype 41c62; Dec 3, 2022 @ 4:31pm
Prototype 41c62 Dec 3, 2022 @ 8:06am 
But those are all just crackpot theories from a guy who used unreal for only a month before being frustrated by the collision system and going back to godot…
Last edited by Prototype 41c62; Dec 3, 2022 @ 4:29pm
Busy Penguin Feb 14, 2023 @ 9:10am 
Hi! i have the same issues with textures, any idea ?
Busy Penguin Feb 14, 2023 @ 9:16am 
i found a solution in another post : Try adding -notexturestreaming under "Launch options". Then choose dirextx11
RipperG Mar 20, 2023 @ 10:29am 
+1 this problem is still present
changing the settings to low or ultra , dx11 or 12 , fixed nothing
SgtSykes222 Apr 16, 2023 @ 4:45pm 
Originally posted by Bleakmill:
Thanks for reporting! Does it persist, even if you wait a little to let it all load?

Restarting the game can often help!

All the best!

Hello. I am having the same problem. Textures are constantly stuck on super low quality, everything is blurry. I have a 1060 3gb and i5 4690k (and windows 10). I tried updating the drivers, but it didn't work. Please help.
TheFrommie86 May 27, 2023 @ 1:14pm 
Originally posted by Expert-Cassegrain:
i found a solution in another post : Try adding -notexturestreaming under "Launch options". Then choose dirextx11

That seemed to do the Trick even on DX12.
Thank you
XYZ Jun 21, 2023 @ 12:21pm 
Originally posted by Expert-Cassegrain:
i found a solution in another post : Try adding -notexturestreaming under "Launch options". Then choose dirextx11

Just had the same problem and this fixed it (using DX12)
Thanks
Spezi Jul 12, 2023 @ 11:42pm 
Adding -notexturestreaming under "Launch options", work for me also.
5P3K73R Jul 22, 2023 @ 7:25pm 
Ryzen7 3750H
Radeon RX5500M (4GB VRAM)
16 GB RAM

The textures since reaching the surface are stuck on mad low resolution (looks like those "playing X at lowest settings" YouTube videos).

Adding "-notexturestreaming" won't let me load into the map as the game freezes when I try to load a save.
Last edited by 5P3K73R; Jul 22, 2023 @ 11:46pm
Spezi Jul 22, 2023 @ 7:54pm 
Put all your graphics settings down. If you are inside the level you can adjust it again. Maybe it help.
5P3K73R Jul 22, 2023 @ 11:46pm 
Originally posted by Spezi:
Put all your graphics settings down. If you are inside the level you can adjust it again. Maybe it help.

Fixed the issue (weirdly enough) but thanks.

Turns out switching to DX11 and starting a new game fixes the texture issue permanently. But as soon as I switch to DX12, the textures say goodbye.
Ellame Zorras Aug 2, 2023 @ 8:21pm 
I have a problem with the textures in the game, i downloaded a few days and it looks like everything is an old mario game, non of my specs in my pc are bad for the game to be looking like this. 3050RTX and a i7Core, some fix?
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