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Pineapplelord9k Jul 12, 2024 @ 10:23pm
alright i got ONE glaring issue as it currently stands...
max lvl is 30... max ability points to upgrade abilities is 7...

i REALLY hope this is changed on full release so im not just stuck with having to figure out how best to move around only 7 ability points to make the best of my currently selected character.
Last edited by Pineapplelord9k; Jul 13, 2024 @ 7:34pm
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Showing 1-15 of 38 comments
Elveone Jul 13, 2024 @ 1:41am 
The point of an RPG is to make choices.
Pineapplelord9k Jul 13, 2024 @ 2:17am 
Originally posted by Elveone:
The point of an RPG is to make choices.

the point of an rpg is to grind till you get what you want, not just force to choose what abilities you want maxed so you ONLY get 2 maxed out abilities.

thats not fun, thats kinda boring and ruins a lot of the fun you could have
Mr. Blue Sky Jul 13, 2024 @ 3:02am 
I have a habit of spreading out my ability upgrade points so that nothing gets left behind and I don't feel like a one-trick pony. Limitation breeds creativity - you're encouraged to think on how you really want to play your character. Being able to fully upgrade everything and have zero weaknesses can come across to some people as boring, because there's no interesting choices to make at that point. It's all about what you're looking for out of the game.
Pineapplelord9k Jul 13, 2024 @ 3:39am 
Originally posted by Mr. Blue Sky:
I have a habit of spreading out my ability upgrade points so that nothing gets left behind and I don't feel like a one-trick pony. Limitation breeds creativity - you're encouraged to think on how you really want to play your character. Being able to fully upgrade everything and have zero weaknesses can come across to some people as boring, because there's no interesting choices to make at that point. It's all about what you're looking for out of the game.

to a point i agree but when u can only max out 2 of your 4 abilities and one of them being an ult that u cant use to often then it feels like why not just max out 2 normal abilities and then 1 point in whatever u want
Elveone Jul 13, 2024 @ 4:24am 
Originally posted by Pineapplelord9k:
Originally posted by Elveone:
The point of an RPG is to make choices.

the point of an rpg is to grind till you get what you want, not just force to choose what abilities you want maxed so you ONLY get 2 maxed out abilities.

thats not fun, thats kinda boring and ruins a lot of the fun you could have
Nah, that's just a treadmill within a skinner box. RPGs are about choosing how to play your character and while the skill system is far from ideal it at least gives you some choices to think about.
Pineapplelord9k Jul 13, 2024 @ 4:47am 
Originally posted by Elveone:
Originally posted by Pineapplelord9k:

the point of an rpg is to grind till you get what you want, not just force to choose what abilities you want maxed so you ONLY get 2 maxed out abilities.

thats not fun, thats kinda boring and ruins a lot of the fun you could have
Nah, that's just a treadmill within a skinner box. RPGs are about choosing how to play your character and while the skill system is far from ideal it at least gives you some choices to think about.

well i would like to choose more than simply 7 upgrades to split among 4 abilities...

with one of those abilities being on a very long cooldown/damage based.

its overall more limiting than it is pushing me to a new build which is NOT fun

edit here:

also to do limiting a players choices correctly just look at arpgs like diablo and poe, they limit you but you can still have more build paths per character than in this game.

im currently playing grendel and i have my 1 and my 2 maxed out, so i miss out on the fun of a possible double jump JUST because you think limiting is fine.

the way the game plays doesnt feel like it should be limiting you but it does and i do hope that upon full release it doesnt do this anymore as its a single player game now not an mmo with hundreds of players attacking things and having to have different builds to be unique

ALSO ALSO edit here

we literally have a GIANT tree that we could have limited spending on if you really want limited spending that has tons of nodes that are from basic more damage/resistance to legendary ones that can alter the way you play.

limiting abilities is just a cheap way of having more builds
Last edited by Pineapplelord9k; Jul 13, 2024 @ 5:07am
Elveone Jul 13, 2024 @ 5:29am 
If you want to have fun using the jump ability twice(oh, the horror of not having a second charge on an ability!) then just respec - after all you chose which abilities to max out.
Mr. Blue Sky Jul 13, 2024 @ 5:46am 
Originally posted by Elveone:
If you want to have fun using the jump ability twice(oh, the horror of not having a second charge on an ability!) then just respec - after all you chose which abilities to max out.
That's also worth pointing out - ability respecs are free and on-demand, so you can swap your points whenever you want.
Pineapplelord9k Jul 13, 2024 @ 5:53am 
okay i dont think yall realize that the fun ♥♥♥♥ in on tier 3 of each ability usually... which means thats 3 of your 7 points gone just to have ONE fun thing bare minimum.

now the spin grendal has can heal on lvl 3, but then i would be again stuck with just 1 random point to put in elsewhere so what then? and then the ult has some cool stuff so now im just forced to split everything up so much that it just feels meh overall?

cool, great design and provides lots of build paths that could make interesting gameplay!

not...

again we have a giant tree of talents that could be limited (im sure they are just havnt gotten to that point yet) but to limit abilities and how you lvl them up is just dumb beyond words
Elveone Jul 13, 2024 @ 6:02am 
Originally posted by Pineapplelord9k:
okay i dont think yall realize that the fun ♥♥♥♥ in on tier 3 of each ability usually... which means thats 3 of your 7 points gone just to have ONE fun thing bare minimum.

now the spin grendal has can heal on lvl 3, but then i would be again stuck with just 1 random point to put in elsewhere so what then? and then the ult has some cool stuff so now im just forced to split everything up so much that it just feels meh overall?

cool, great design and provides lots of build paths that could make interesting gameplay!

not...

again we have a giant tree of talents that could be limited (im sure they are just havnt gotten to that point yet) but to limit abilities and how you lvl them up is just dumb beyond words
And I don't think you understand how making a choice works. I cannot wait for you to realize that you also cannot get every yellow node in the talent tree.
Pineapplelord9k Jul 13, 2024 @ 6:08am 
Originally posted by Elveone:
Originally posted by Pineapplelord9k:
okay i dont think yall realize that the fun ♥♥♥♥ in on tier 3 of each ability usually... which means thats 3 of your 7 points gone just to have ONE fun thing bare minimum.

now the spin grendal has can heal on lvl 3, but then i would be again stuck with just 1 random point to put in elsewhere so what then? and then the ult has some cool stuff so now im just forced to split everything up so much that it just feels meh overall?

cool, great design and provides lots of build paths that could make interesting gameplay!

not...

again we have a giant tree of talents that could be limited (im sure they are just havnt gotten to that point yet) but to limit abilities and how you lvl them up is just dumb beyond words
And I don't think you understand how making a choice works. I cannot wait for you to realize that you also cannot get every yellow node in the talent tree.

there are currently THREE different things limiting players...

abilities

affinity

and finally talents.

so why limit abilities when you can limit affinity OR talents to push players into making new builds.

hell in fact limiting affinity makes more since than simply limiting abilities in this case as THOSE provide a bigger difference with their passive buffs changing how one will play their character.

but go on i guess about how limiting yourself is a good thing because who would ever want a larger and better selection vs a tailored made pile of garbage.

and i have said several times limiting things is fine but limiting the abilities is dumb when they also limit the other 3 upgrade paths making it a very frustrating game play experience finding what you want to finally upgrade

also i dont care about every yellow node in the tree, in fact thats actually something i said would be good to be limited in and if thats the case fine! but limiting abilities and their passives is just cheap game design that offers nothing more than a headache of figuring out which ones actually are better vs benefiting from all your abilities can give you
Last edited by Pineapplelord9k; Jul 13, 2024 @ 6:10am
Elveone Jul 13, 2024 @ 6:12am 
You don't want a larger selection. You want to not have to choose anything at all but instead to have access to everything.
Pineapplelord9k Jul 13, 2024 @ 6:17am 
2
Originally posted by Elveone:
You don't want a larger selection. You want to not have to choose anything at all but instead to have access to everything.

yea i dont want to limit the abilities but i am fine with the other stuff being limited.

are you going to learn to read today or am i just talking to a wall right now?
Elveone Jul 13, 2024 @ 7:02am 
Originally posted by Pineapplelord9k:
Originally posted by Elveone:
You don't want a larger selection. You want to not have to choose anything at all but instead to have access to everything.

yea i dont want to limit the abilities but i am fine with the other stuff being limited.

are you going to learn to read today or am i just talking to a wall right now?
You are yet to make a legitimate argument as to why though. You are just childishly throwing a temper tantrum over a mechanic that you have to deal with in an RPG. RPGs are better when they are more choices, not less, because the core of an RPG is making choices in disparate categories that come together to form a greater whole.
Pineapplelord9k Jul 13, 2024 @ 7:27pm 
Originally posted by Elveone:
Originally posted by Pineapplelord9k:

yea i dont want to limit the abilities but i am fine with the other stuff being limited.

are you going to learn to read today or am i just talking to a wall right now?
You are yet to make a legitimate argument as to why though. You are just childishly throwing a temper tantrum over a mechanic that you have to deal with in an RPG. RPGs are better when they are more choices, not less, because the core of an RPG is making choices in disparate categories that come together to form a greater whole.

you want an argument as to why?

okay why limit us in 3 different ways? it makes ZERO sense to limit players in more than 1 or 2 ways specially for a now single player game with no pvp or anything along those lines.

i even think limiting us in affinities and talents is fine and is in fact the better choice of limiting power vs just limiting how much you can actually use an ability and not have it as basically just glorified eye candy that does nothing vs the abilities you upgraded.

the passives for the normal abilities are not even game breaking op or anything its just some more icing on the cake and the passives from the affinities and talents could very well make things op which is why those should be limited.

but i digress apparently less is more when it comes to making EVERYTHING less so must make us millionaires in the build variety department on each character right?

oh wait it doesnt... :undyne:
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Date Posted: Jul 12, 2024 @ 10:23pm
Posts: 38