Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Wayfinder isn't a Souls like game, it's a game for casual players^^
From what i've seen it's hard enough for most players to pass the golden orbs to the trash mobs^^
who said that?
tbh if you need 100 Runs to learn mechanics then you are the Problem, not the difficullty.
They need to get rid of the jump puzzles. They allow for no mistake. Iam playing wayfinder and not ♥♥♥♥♥♥♥ super mario.
If you miss one jump youre dead. thats it.
So either remove the jumps or get rid of the damage.
The fight itself is awesome.
just group up then man dont try and solo it if your having that much trouble