XIII - Classic

XIII - Classic

HalBenHB Aug 22, 2021 @ 2:57pm
Save system sucks.
That games made me older only within 1 hour playtime. There is a stupid save system. There are checkpoints but they are NOT automatic. You have to do it manually. You need to save from menu or hit F5 to save last checkpoint. Again, even though you manually save game, it is not saving your current position, it saves last checkpoint. Cutscenes are also unskippable. I want to make fast, crazy gameplay with action but whenever I die I need to do every ♥♥♥♥♥♥♥ thing from the last checkpoint (or from the beginning of the level if I forgot to save) and listen every dialogues. If that is not intentional, it really brokes game. If intentional, what the **** did you think to design it?

So, is there a solution? Maybe a real fast save system mode (like in Max Payne) or a cheat to ease it. I really like this game, its art design and gameplay are fun but I do not have the patience to do same thing every time I die.
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Showing 1-15 of 20 comments
ironmanmk42 Jan 15, 2022 @ 7:09pm 
100%.

I saved a game and on next play had to play through it all again and was confused.

After a few times it became irritating enough to basically stop playing the game.

Developers like these are bad at programming and make bad software. They don't have much talent imo and hence we end up with poor games like this.
Modern developers are like this in many other things where they pretend to know me more than me and program nonsense (what they want) instead of what the user wants. Because they're kids who think everyone thinks like they do and it must be their way and they are really bad at programming and make the simplest things complex. Like this game's irritating save system.

I miss the days of good games with good developers who knew what they were doing.
Lufka Jan 21, 2022 @ 3:20pm 
2
would give you both jester award but you aint worth my points.
Boboscus Jan 25, 2022 @ 6:07am 
Try the remaster, they managed to ♥♥♥♥ it up even more, at least here you never get softlocked. And after you know what to do it's impossible to fail.
-▽- Locke Jan 25, 2022 @ 9:00am 
Frankly said, ranting about XIII's saving system (if seriously meant) sounds like being spoiled too much from today's difficulty standards and handholding mentality.
I never felt a need for a more sophisticated saving system difficulty-wise - and Ubisoft QA back then apparently felt the same way.

For everyone else who still finds XIII to be a hard game for some reason, these commands should serve some relief:

F2, then
"God
"Ghost
"Walk
dprog1995 Jan 27, 2022 @ 1:04am 
Lower the difficulty.

I was forced to do it for the final boss.
TBD Feb 4, 2022 @ 5:27pm 
@ locke Hating this game's save system is not a product of modern day hand-holding. Saying that, if anything, shows how young you are. This game came out in 2003, after widely played commercial and critical successes like thief, system shock and deus ex showed that being able to save and reload anywhere has flat 0 impact on immersion and difficulty. Especially when the checkpoints make no sense to begin with. Like any game that has them, they're either too far apart or too close together. It's more time consuming for devs to implement as well, having to choose where to put them for no reason. Just stupid game design all around. One of the only benefits of the modern era is the near complete disappearance of the checkpoint.
legionnaire Feb 12, 2022 @ 12:18pm 
this game is easy. I always play at the highest difficulty with no issues. final boxx mongoose is easy to beat. I don't even need to save.
Banana Duck ඞ May 13, 2022 @ 10:23pm 
Lol have you like... never played a game before in your life?... (or rather have you never played a game 6th gen or before in your life?). The save system is fine, its actually more generous than a lot of games in fact. How did you expect the save system to be?... I expected the save system to be like this because this is how the save system works in most games. The save system in this game works literally just like how every 5th and 6th gen games save systems worked... Let me guess... you are probly like 10 years old and have only played modern games lol
Last edited by Banana Duck ඞ; May 13, 2022 @ 10:24pm
-Dingoling- May 23, 2022 @ 10:14pm 
Originally posted by ironmanmk42:
100%.

I saved a game and on next play had to play through it all again and was confused.

After a few times it became irritating enough to basically stop playing the game.

Developers like these are bad at programming and make bad software. They don't have much talent imo and hence we end up with poor games like this.
Modern developers are like this in many other things where they pretend to know me more than me and program nonsense (what they want) instead of what the user wants. Because they're kids who think everyone thinks like they do and it must be their way and they are really bad at programming and make the simplest things complex. Like this game's irritating save system.

I miss the days of good games with good developers who knew what they were doing.
You are on a whole another level of idk if its stupidity or just ignorance.
Swiggity Swagger Jun 1, 2022 @ 4:15pm 
I saw this in one of the guides:
Also there is the switchlevel command which allows you to switch over to any level you wish [e.g. switchlevel Plage01]
here is the list of levels:
Plage00 - Brighton Beach I
Plage01 - Brighton Beach II
Banque01 - Winslow Bank
Amos01 - FBI
Toits01 - Major Jones
Hual01a - Emerald Base bridge
Hual01b - Emerald Base roof
Hual02 - Carrington's cell
Hual04a - Cable car station
Hual04c - Cable car
Kello01a - Kellownee Lake
Kello01b - Kellownee hideout
PRock01a - Plain Rock
PRock03 - Doc Johansson
PRock04a - Canyon I
PRock04b - Canyon II
Spads01 - Sewage
Spads02a - SPADS camp
Spads02b - McCall
Base01 - Submarine base
SMarin01 - Submarine I
SMarin02 - Submarine II
USA01 - Sabotage
USA02 - Quay 33
Palace01 - Bristol Suites Hotel
Sanc01 - Sanctuary garden
Sanc02a - Sanctuary hall
Sanc02b - Sanctuary crypt
Sanc03 - Sanctuary cliff
SSH101a - SSH1 base admission
SSH101b - SSH1 trap
SSH101c - Total Red
SSH102b - SSH1 final
Bateau01 - Lady Bee
HalBenHB Jun 21, 2022 @ 2:49am 
Originally posted by Banana Duck:
Lol have you like... never played a game before in your life?... (or rather have you never played a game 6th gen or before in your life?). The save system is fine, its actually more generous than a lot of games in fact. How did you expect the save system to be?... I expected the save system to be like this because this is how the save system works in most games. The save system in this game works literally just like how every 5th and 6th gen games save systems worked... Let me guess... you are probly like 10 years old and have only played modern games lol

Normally I would ignore this pointless message of ad hominem fallacy with false assumptions. But you have questions and I need to answer them. There are already checkpoints in the game, and when you reached there, it says you has reached the checkpoint and saved the game. Naturally, the game needs to save. But it doesn't save. This is the first mistake. There is also a manual "quick save" button in the game that you can press at any time. You press F5 like in Max Payne games and it says you are saving the game. Naturally, the game needs to save the current state. But it doesn't save the current state, it saves the last checkpoint.

You can see the problem right? The checkpoint system that should be automatic, promised to be automatic, obviously planned to be automatic, is not automatic. The quick save system that is supposed to save instantly, promised to save insantly, obviously planned to save instantly, does not save instantly and save last checkpoint.
JimG Jun 25, 2022 @ 3:22am 
Yeah I've noticed that I'm up to the Military base and I died and it made me start over from the beginning. Very frustrating. I have to "get gud" as the kids say.
MJT Dec 29, 2022 @ 2:29pm 
Saving system is bad but the level are not very long so I think It's ok to play a whole level before quitting.
Sno-Squito May 22, 2023 @ 2:02pm 
Originally posted by JimG:
Yeah I've noticed that I'm up to the Military base and I died and it made me start over from the beginning. Very frustrating. I have to "get gud" as the kids say.

Same thing has happened to me over and over again throughout the game and I'm beginning to loath a game I would otherwise love playing. I've made it past the cable-car station and the helicopter pickup point 3 times and into the search for the remote cabin. but upon quitting it throws me back in before the cable-car station. Replaying this game is tedious and obnoxious. I would love to punch any member of the development team in the face.
What? Sep 30, 2023 @ 6:06pm 
Originally posted by -▽- Locke:
Frankly said, ranting about XIII's saving system (if seriously meant) sounds like being spoiled too much from today's difficulty standards and handholding mentality.
How does replaying the same level increase difficulty?
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