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I think the issue may be from available memory, so one thing you could try is to do a full restart of your Mac. Not just a sleep like you usually do when closing it :)
Actually, now that I think about it, allocated memory might be it -- I recall having a very similar issue in Minecraft with microstutters related to chunk loading, and it went away completely as soon as I bumped the allocated memory to 4 gigs (the default was 2).
There are still minor microstutters here and there, probably from texture loading or something, but once that completes, things are now MUCH smoother.
Did the run script change between 0.22 and 0.23? Maybe a newer/different bundled JRE? If not, I wonder what happened between the two versions to cause that much of a difference.
Will play/test a bit more just to make sure this is not a fluke.
And please stop the world moving during creation. I was outright sick-to-my-stomach and just clicked through the process hoping it would STOP!! Sinus issues mean that one cannot have that sort of movement while trying to focus on a spot. It's like travel sickness that you are forcing on your players.
Here's a screenshot of the button: https://i.imgur.com/lcz9uHV.png