Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I use crystal armor once I reach it as it seems designed to be the overall strongest but I haven't evaluated every early and midgame armor. I'm not sure if you noticed but when you upgrade the helmet it doubles the set bonus of pre-tiered armors, or along those lines. Dawn armor is also pretty great if you use melee but overall I'm not wowed by incursion armor sets other than crystal.
You'll be able to get 150-200 upgrade shards per extraction incursion without even killing the boss. You'll be able to upgrade everything else to level 5 in about 5 incursions.
Of course there is some gear that can help you out.
Armor
I'm honestly a fan of the Ninja armor set. You don't get much of a bonus to DPS, but you can move at full speed (including sprinting!) while attacking or mining. If you combine this set with some speed trinkets, then you can use thrown weapons (see below) while dodging from afar. This also works with mining. Imagine being able to mine your way from one end of the incursion map to the other in 10 seconds while gaining up to 1500 stone!
If you are taking too much damage with the ninja set, then I recommend the Ruby set (ruby helm, crystal chestplate and crystal boots). Combine these with resilience trinkets (Clockwork Heart, Manica, and one other I can't remember). Enchant everything with resilience. The set bonus increases your damage by 1% for every 10 resilience, capping out at 400 resilience.
Note that if you upgrade your armor to level 5, the enchantment effect will be doubled
Weapons
I primarily used two weapons. First is Butcher's Cleaver (found in deep swamp chests) because it can chain to nearby enemies and absolutely shreds enemies with multiple segments like the worms and dragons. You can combine the cleaver with a rolling pin for a slowing effect, but I don't recommend it as the rolling pin projectile doesn't chain.
The other weapon I liked is the Carapace Dagger (crafted using a bone hilt [40 bone + 4 tungsten bar] and 5 worm carapace. This has a very fast attack speed and hones in on enemies.
Trinkets
I used the Explorer's Cloak, Balanced Frostfire Foci, Spiked Bat Boots, and Frozen Soul for my ninja and ruby sets. I used the mining trinkets with the ninja set and resilience trinkets (especially clockwork heart) with the ruby set.
Mining Trinkets: Seriously, you need to combine a Toolbox, Miner's Prosthetic, and Digging Claw!!!! You'll be able to clear the area around the boss portals in less than a minute. With a mining potion, I can completely clear out the Sun or Moon arenas in 5 minutes