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Double beds are a bit confusing :)
I had 20 settlers and 25 rooms. All the rooms have double beds, and I didn't assign a room to any of my settlers, so they end up sharing the same double bed (hence same room), while there were many empty rooms. Their happiness level didn't drop even though they were technically sharing the same room.

And then I got 10 more settlers (total 30 settlers and 25 rooms), thinking I have so many empty rooms because most of them were sharing rooms and were still happy. But then the happiness level dropped (-20%) for some of them because of "sharing rooms", even though there were empty rooms all around.

And so I built 5 more rooms with double beds (total 30 settlers and 30 rooms) and even though most of them were still sharing rooms (because of the double beds), now they are all happy again, no more -20% happiness penalty for anyone.

Which made me realise - Happiness doesn't drop because they "share room", but because there's "not enough room". They still share rooms due to the double beds (after all, they are all adults and who are we to judge who they sleep with) but the number of rooms must be equal to number of settlers to avoid happiness penalty. So the wiki entry saying happiness will drop if they share a room is a bit misleading. Thought I'll just point this out. :)
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Showing 1-5 of 5 comments
D.A.R.K. Apr 16 @ 7:49pm 
Originally posted by Mizohican:
Double beds are a bit confusing :)
I had 20 settlers and 25 rooms. All the rooms have double beds, and I didn't assign a room to any of my settlers, so they end up sharing the same double bed (hence same room), while there were many empty rooms. Their happiness level didn't drop even though they were technically sharing the same room.

And then I got 10 more settlers (total 30 settlers and 25 rooms), thinking I have so many empty rooms because most of them were sharing rooms and were still happy. But then the happiness level dropped (-20%) for some of them because of "sharing rooms", even though there were empty rooms all around.

And so I built 5 more rooms with double beds (total 30 settlers and 30 rooms) and even though most of them were still sharing rooms (because of the double beds), now they are all happy again, no more -20% happiness penalty for anyone.

Which made me realise - Happiness doesn't drop because they "share room", but because there's "not enough room". They still share rooms due to the double beds (after all, they are all adults and who are we to judge who they sleep with) but the number of rooms must be equal to number of settlers to avoid happiness penalty. So the wiki entry saying happiness will drop if they share a room is a bit misleading. Thought I'll just point this out. :)

What's the requirement to make a house? What consist as house in this game? What do we need to make a square with a door to become a house?
Originally posted by D.A.R.K.:
What's the requirement to make a house? What consist as house in this game? What do we need to make a square with a door to become a house?

Chop some wood with your axe or mine some stones underground with your pickaxe as you start playing.

Once you have collected enough wood or stones, use the Workstation to craft some walls, a door, a bed, some floor tiles and a torch. You may not be able to craft a bed yet as you won't have access to wool in the beginning, so you can explore around and steal the beds you come across.

Once you have all that, use the walls to create a square or rectangle, and leave one space for the door. Now put the floor tiles inside that, as well as the torch and the bed. This is your very basic house, where you can sleep / spawn, or where a settler who join your village will occupy.

From here there are various factors to increase happiness further, like the size of your house (minimum size to get maximum happiness is 8x8 interior or 60+ tiles). And you can also add different furniture like table, chair, etc to increase their happiness too.
GameAddict Apr 16 @ 10:02pm 
D.A.R.K. -- The Necesse Wiki explains room size, number of furniture items, how it all impacts the happiness of settlers, and much more. Check out https://necessewiki.com/Settlements to get started building. Have fun! :)
Last edited by GameAddict; Apr 16 @ 10:47pm
D.A.R.K. Apr 17 @ 2:26am 
Originally posted by GameAddict:
D.A.R.K. -- The Necesse Wiki explains room size, number of furniture items, how it all impacts the happiness of settlers, and much more. Check out https://necessewiki.com/Settlements to get started building. Have fun! :)
Thanks. I tried to find out but I searched for "house, houses, housing" and not settlements.
D.A.R.K. Apr 17 @ 2:28am 
Originally posted by Mizohican:
Originally posted by D.A.R.K.:
What's the requirement to make a house? What consist as house in this game? What do we need to make a square with a door to become a house?

Chop some wood with your axe or mine some stones underground with your pickaxe as you start playing.

Once you have collected enough wood or stones, use the Workstation to craft some walls, a door, a bed, some floor tiles and a torch. You may not be able to craft a bed yet as you won't have access to wool in the beginning, so you can explore around and steal the beds you come across.

Once you have all that, use the walls to create a square or rectangle, and leave one space for the door. Now put the floor tiles inside that, as well as the torch and the bed. This is your very basic house, where you can sleep / spawn, or where a settler who join your village will occupy.

From here there are various factors to increase happiness further, like the size of your house (minimum size to get maximum happiness is 8x8 interior or 60+ tiles). And you can also add different furniture like table, chair, etc to increase their happiness too.

This is the answer: "For more settlers to join, you need to build beds in houses"
To a house be defined as a house, you just need a bed inside and that's it, probably lighting too. In Terraria, a house is defined as having some sort of table, a chair, and lightning (and the minimum space, of course).
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