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ShuFlngPu Aug 20, 2023 @ 1:53pm
Nice updates but... When will Dedi-servers get TLC?
Still waiting for seamless mod support for servers.... Still struggling to make mods work and load correctly. Still waiting....
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Showing 1-9 of 9 comments
Fair  [developer] Aug 20, 2023 @ 2:43pm 
Hmm, what is TLC? Not an abbreviation I know of :/
But yea, dedicated servers could definitely use some modding love. Right now you have to manually change the modlist.data file to change the load order.
ShuFlngPu Aug 20, 2023 @ 2:45pm 
Originally posted by Fair:
Hmm, what is TLC? Not an abbreviation I know of :/
But yea, dedicated servers could definitely use some modding love. Right now you have to manually change the modlist.data file to change the load order.
Its Tender Love & Care. :)
Im still having issue with file heirarchy. 3 places where mods save/are combined with new update and the primary mod I use (Pawnbox, its really the only thing I feel the game lacks) Cant figure out where the jar needs to go, mod folder holding my mods from previous isnt reading it but reading other mods. Zzz. Its just a mess and ive been hoping for functional pairity with client-server but alas, it never comes. :(
Fair  [developer] Aug 20, 2023 @ 2:47pm 
Hmm, you could launch the server with the "-localdir" option. It will make it load saves and mods from the folder it is launched from. So if you launch it from Steam, it's where the server is installed
ShuFlngPu Aug 20, 2023 @ 2:49pm 
Originally posted by Fair:
Hmm, you could launch the server with the "-localdir" option. It will make it load saves and mods from the folder it is launched from. So if you launch it from Steam, it's where the server is installed
This is how I managed it before as weve had this convo 3x :)
Still having issues and I cant even try and figure out whats what cuz
Steam workshop location
Client Server Location
Client location
Dedi-server location

So I just added all mods from workshop to known mod folders, still nothing.
Client reads and loads mod from workshop perfectly fine but this is just such a nightmare. Reminds me of ARK ASM (Ark Server Manager) where everything is just jank and broken but its all there is so people persist and faceroll keyboards. xD
ShuFlngPu Aug 20, 2023 @ 2:50pm 
Its just really, really frustrating that client does everything, perfectly and well but dediserver just wants me to commit seppuku with a spatula.
ShuFlngPu Aug 20, 2023 @ 2:51pm 
Id like to just use client-server but it has 2seconds of lag that dedi-server doesnt.
Might just be time to test and see if thats still there and a thing and just conform to not running the server 24/7
Fair  [developer] Aug 20, 2023 @ 3:01pm 
Yea, I agree it would be awesome. Sorry it hasn't really been a priority yet :(
What would be the perfect setup for you? You launch the server and it loads the same mods as the client has subscribed to? Or do you want it separate, but a super easy way to download/maintain mods on the server?
ShuFlngPu Aug 20, 2023 @ 3:08pm 
Originally posted by Fair:
Yea, I agree it would be awesome. Sorry it hasn't really been a priority yet :(
What would be the perfect setup for you? You launch the server and it loads the same mods as the client has subscribed to? Or do you want it separate, but a super easy way to download/maintain mods on the server?
Well, me personally yes as I run client from same PC dedi is hosted on so having the ability to load the same mods from workshop would be great!
But this can cause issues if someone is hosting from another machine that would, in fact need its own copy of mods so,
The most optimal way (both in terms of dev-work and functionality) I think, would be to have -localdir its default operation as most servers act this way already then its as simple as dropping unzipped mods into mods folder in dedi-server directory.

Im also unsure why mods have to have the .jar in root necesse mods dir. Mod loader should be able to peer inside the mod and look for it itself, if its a required file.

This should fix 99% of the issues ive been having and allow me to verify easily if the mod just isnt compatable due to version update, ect.

Also- I do apreciate the content and dont blame you for having other priorities.
ShuFlngPu Aug 20, 2023 @ 3:15pm 
PS: How about a clickable button (Or numerical input option?) from dedi-server UI that asks if you want to load mods from workshop or local dir with local dir being default? Thatd be solid functionality combined with the .jar search for mod loader. :)
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Date Posted: Aug 20, 2023 @ 1:53pm
Posts: 9