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Personally I got it on a sale, I think -30 or 40%, played the hell out of it alone, then with friends. It's fun, music bops, being able to organize your chests with villagers is fun too.
It can be compared to Terraria, with more control over Villagers, but that's not a bad thing!
I personally expect this game to get another several hours of gameplay this year, given that the Dev updates the game pretty significantly each month.
It's definitely not as complex as Dwarf Fortress and the bosses or biomes are not as diverse as in Terraria, but I believe it will get there at some point!
Dwarf Fortress and Terraria are 2 of my favorite games. I already have over 200 hours on just the steam release of DF and over 1K hours in Terraria+tmodloader, plus god knows how much on tmodloader before it came to steam. I hope this game does well enough that it can reach that level, it definitely has the potential.
it's far from being finished. so a lot of people including myself play for a while, then drop it to wait until a few patches (months) to come back and play more.
from what's there now, it's already worth the money. imho at least. I love the game, but I got like 30-40 hours or so and don't plan on playing more until summer
It's absolutely fair to compare it to terraria, people forget the state that terraria launched in, as an owner from day 1, it had roughly 30-40 hours of gameplay to kill all the bosses too. This has the same enjoyment that game did when they launched.
I bought Terraria the day it came out on May 16th 2011. It had 3 bosses (eye, destroyer, skeletron). People tend to blur updates together and act like the game itself always had things it didn't (like King Slime isn't even in release) and act like Terraria was always a meaty game. The game released with 10 hours of content. By December of that year it had more than doubled in size.
Its fair to compare it to release terraria, definitely.
I agree!
though there are obvious references to Terraria and though Dwarf Fortress is the grandpappy of the Colony Sims out there Necesse has more in common with Keplerth and Core Keeper and is the better of the three. all that Necesse needs is time to add more stuff as the foundation is already solid
i am to dumb to enjoy dwarf fortress ( i buy it but dam is to hard )
But it also doesn't really have much to do between bosses really other than setting up your settlement, defending it from a raid every few hours and getting the gear to fight the next boss.
I think once more content is added with more stuff to do it would be a lot more replayable.
The gear in the game doesn't really give you much for different "builds" most armour and set bonuses are just worse than others and most "trinkets" aren't really build specific and a lot of weapons are also just worse than others.
Necesse was also more fun that Terraria ngl.