Necesse

Necesse

Ver estatísticas:
 Este tópico foi afixado, portanto deve ser importante
Fair  [developer] 12 dez. 2019 às 9:00
3
Bugs and troubleshooting
To avoid duplicate bug reports, please try and find your problem first by using the search function in discussions.

If you have a new bug to report or if you can't find a solution, feel free to create a new post detailing your problem as much as possible. The game generates a log file located at "%APPDATA%/Necesse/latest-log.txt", which will be very helpful if you include in your report.

It is usually much faster to get your issue resolved if you post it inside the official Discord server. You can join it by using this link: https://discord.gg/FAFgrKD

Known major bugs and issues:

> My game experiences stutters, long frame drops or closes after some time
If this happens it's often because the game isn't getting allocated enough memory. If you know your system has the required memory to run the game, a computer restart, or closing your other memory intensive programs often fixes this issue. You can also try to select the "Run without ram arguments" option when launching from your Steam library.

> I get a message saying my system doesn't support OpenGL
> My screen is black or flickering
This means that the game had trouble finding the OpenGL functions needed. You can try to update your graphics drivers. However, if that still does not fix it, your graphics card simply does not meet the minimum requirements to run the game.

> I am experiencing lag, desync or cannot connect at all through Steam
Sometimes you can get a bad connection through the Steam network. It is usually fixed by changing your Steam download server in Steam Settings -> Downloads -> Download Region dropdown. Just change it to something else nearby.
If you are playing with one other friend, you both need to do this since there is no way to tell which of you is having the problem. It may also be helpful to have it be the same as your friend.

> I don't see any main menu when I launch the game, just a panning camera
This means the game couldn't find the required graphics driver functions to properly render the game. A temporary fix is to hit F11 to exit fullscreen, but you still may run into other render bugs later in the game.

> The game closes without any info, sometimes after 15 seconds and sometimes 30 minutes
If you see an error file at the games install folder, it likely means the crash is caused by a faulty OpenGL Intel graphics driver. To be sure, check the file for "igxelpicd64.dll".
If you have a laptop with a dedicated graphics card, it means Windows has decided not to use it for the game. To fix this, you have to go into Windows graphics settings and force it like shown in this screenshot: https://i.imgur.com/lJPxAKx.png
Make sure that you choose javaw.exe and not Necesse.exe.
We're looking into a workaround, but since the issue is on Intels side, it can be hard. Not a lot of games use OpenGL for graphics, so you won't be experiencing this on those.

> The game doesn't launch on my M1 mac
M1 support is currently being worked on.
Some people, including me, have reported it working out of the box. Check for an update to your Mac, install it and it may work for you too.
Others have reported it working when using Rosetta. More info on that can be found here: https://support.apple.com/en-us/HT211861

> I cannot control my character with WASD
This happens if you are using an Asian keyboard or a keyboard with different input modes. Make sure that you are in the "Latin" typing mode, and it will work.
Última alteração por Fair; 21 mar. 2024 às 3:46
< >
A mostrar 391-405 de 754 comentários
Mosi 6 mar. 2023 às 10:48 
Originalmente postado por Mosi:
--- Necesse crash log ---
Generated on: 2023-03-06 13h01m10s
Game state: Start client crash
Game version: 0.21.28
Game language: en
Steam build: 10560541
Steam name: Mosi
Authentication: ERR: NullPointerException
Found 0 loaded mods:
Found 0 not enabled mods:

Exceptions:
java.lang.NullPointerException: Could not find monitor
at necesse.engine.GameWindow.updateWindowSize(GameWindow.java:251)
at necesse.engine.GameWindow.createWindow(GameWindow.java:166)
at necesse.engine.Screen.<init>(Screen.java:253)
at StartClient.main(StartClient.java:112)

Username: User
OS: Microsoft Windows 10 (Home) build 19044
OS arch: amd64
CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz
Memory total: 25.65 GB
Memory used: 7.64 GB
Java path: D:\steam\steamapps\common\Necesse\jre
Java version: 17.0.5
JVM arguments:
-Xms512m
-Xmx4G
-XX:+UnlockExperimentalVMOptions
-XX:+UseG1GC
-XX:G1NewSizePercent=20
-XX:G1ReservePercent=20
-XX:MaxGCPauseMillis=50
-XX:G1HeapRegionSize=32M
LWJGL version: 3.3.1 build 7
AppData path: C:\Users\User\AppData\Roaming\Necesse\
Working dir: D:\steam\steamapps\common\Necesse
Natives path: D:\steam\steamapps\common\Necesse\.\natives
JVM memory max: 4.29 GB
JVM memory used: 65.87 MB / 536.87 MB (12.27%)

Graphics card: Intel, Intel(R) HD Graphics 630
OpenGL version: 4.6.0 - Build 26.20.100.7325
Found 0 displays:
FBO: GL30

Running server: No

Running client: No

Log exceptions:
java.lang.NullPointerException: Cannot read field "authentication" because "necesse.engine.GameAuth.gameAuth" is null
at necesse.engine.GameAuth.getAuthentication(GameAuth.java:33)
at necesse.reports.BasicsData.getString(BasicsData.java:52)
at necesse.reports.BasicsData.getString(BasicsData.java:43)
at necesse.reports.BasicsData.<init>(BasicsData.java:29)
at necesse.reports.CrashReportData.<init>(CrashReportData.java:29)
at necesse.engine.GameCrashLog.printCrashLog(GameCrashLog.java:35)
at necesse.engine.GameCrashLog.printCrashLog(GameCrashLog.java:28)
at StartClient.main(StartClient.java:116)



idk what to do
ok i figured it out
Fair  [developer] 6 mar. 2023 às 13:18 
@Mosi
Sorry for the late reply. I am happy that you find a solution :)
Could you maybe help me out to try and understand it? How did you fix it?
Excellion-Dark 8 mar. 2023 às 23:59 
So, I have the problem that all my villagers are missing. Last time I played I had 4 total.
After a reload they were all gone. Even the eldest is no longer part of my settlement and always runs to the edge of the map, where he takes off in a boat.

It's exactly the same when loading older saves.
Fair  [developer] 9 mar. 2023 às 2:18 
@Excellion-Dark
Can you send me the save? Messaging me through the official Discord server is easiest, which you can find on the store page or the pinned thread in this forum.
The only way I can think of this happening is if you go back to an older version of the game and load the save. The saves are only forward-compatible, not backward-compatible. But if you send me the save, I can probably still fix it.
The Drink 16 mar. 2023 às 11:14 
I noticed a bug where, when placing water near a tree or rock (i havent done much testing), it instantly breaks it, basically making the axe useless. it drops materials and everything. it just leaves a single patch of dirt.

I would personally either make it drop less/no materials, or just make it so you cant. Hope this helps!
Fair  [developer] 16 mar. 2023 às 14:06 
@BananaBoy75
I know about this and I don't really consider it an issue. As you said yourself, it leaves ugly dirt patches for a bit, and I think it's just a cool mechanic people can use if they know about it. I did however make it so that you couldn't do it to walls and cave rocks :)
ExploraDora 17 mar. 2023 às 6:01 
Hello there,
I'm experiencing this error:

[2023-03-17 13:51:50] SYSTEM INFO:
[2023-03-17 13:51:50] Username: FeEckert
[2023-03-17 13:51:50] OS: Microsoft Windows 10 build 19045
[2023-03-17 13:51:50] CPU: Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz
[2023-03-17 13:51:50] OS arch: amd64
[2023-03-17 13:51:50] Memory total: 8.27 GB
[2023-03-17 13:51:50] Memory max: 4.29 GB
[2023-03-17 13:51:50] Java path: C:\Program Files (x86)\Steam\steamapps\common\Necesse\jre
[2023-03-17 13:51:50] Java version: 17.0.5
[2023-03-17 13:51:50] JVM arguments:
[2023-03-17 13:51:50] -Xms512m
[2023-03-17 13:51:50] -Xmx4G
[2023-03-17 13:51:50] -XX:+UnlockExperimentalVMOptions
[2023-03-17 13:51:50] -XX:+UseG1GC
[2023-03-17 13:51:50] -XX:G1NewSizePercent=20
[2023-03-17 13:51:50] -XX:G1ReservePercent=20
[2023-03-17 13:51:50] -XX:MaxGCPauseMillis=50
[2023-03-17 13:51:50] -XX:G1HeapRegionSize=32M
[2023-03-17 13:51:50] LWJGL version: 3.3.1 build 7
[2023-03-17 13:51:50] Root path: C:\Program Files (x86)\Steam\steamapps\common\Necesse\
[2023-03-17 13:51:50] AppData path: C:\Users\FeEckert\AppData\Roaming\Necesse\
[2023-03-17 13:51:50] Working dir: C:\Program Files (x86)\Steam\steamapps\common\Necesse
[2023-03-17 13:51:50] Natives path: INTERNAL
[2023-03-17 13:51:52] GRAPHICS INFO:
[2023-03-17 13:51:52] Graphics card: Intel, Intel(R) HD Graphics 4000
[2023-03-17 13:51:52] OpenGL version: 4.0.0 - Build 10.18.10.5161
[2023-03-17 13:51:52] (WARN) Could not load int pipette from CONTROLS.
[2023-03-17 13:51:53] Started client on version 0.21.29 build 10786543 with authentication 76561198142242119.
[2023-03-17 13:51:55] (ERR) GLError.PostResourceFile: GL_INVALID_OPERATION
[2023-03-17 13:51:55] (ERR) java.lang.Throwable
[2023-03-17 13:51:55] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:51:55] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:51:55] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:281)
[2023-03-17 13:51:55] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:51:55] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:51:55] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:51:56] (ERR) GLError.postFontTexture: GL_INVALID_OPERATION
[2023-03-17 13:51:56] (ERR) java.lang.Throwable
[2023-03-17 13:51:56] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:51:56] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:51:56] (ERR) at necesse.gfx.gameFont.FontManager.loadTrueTypeFont(FontManager.java:95)
[2023-03-17 13:51:56] (ERR) at necesse.gfx.gameFont.FontManager.loadFonts(FontManager.java:41)
[2023-03-17 13:51:56] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:282)
[2023-03-17 13:51:56] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:51:56] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:51:56] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:52:05] (ERR) GLError.PostPreloadTextures: GL_INVALID_OPERATION
[2023-03-17 13:52:05] (ERR) java.lang.Throwable
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:52:05] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:388)
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:52:05] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:52:05] (ERR) GLError.PostShaders: GL_INVALID_OPERATION
[2023-03-17 13:52:05] (ERR) java.lang.Throwable
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:52:05] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:394)
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:52:05] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:52:05] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:52:19] (ERR) GLError.PostTextures: GL_INVALID_OPERATION
[2023-03-17 13:52:19] (ERR) java.lang.Throwable
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:52:19] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:398)
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:52:19] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:52:19] (ERR) GLError.PostStartSound: GL_INVALID_OPERATION
[2023-03-17 13:52:19] (ERR) java.lang.Throwable
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:52:19] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:400)
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:52:19] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:52:19] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:52:19] (WARN) Could not load int pipette from CONTROLS.
[2023-03-17 13:52:26] (ERR) GLError.PostFinishSound: GL_INVALID_OPERATION
[2023-03-17 13:52:26] (ERR) java.lang.Throwable
[2023-03-17 13:52:26] (ERR) at necesse.engine.Screen.printGLError(Screen.java:2064)
[2023-03-17 13:52:26] (ERR) at necesse.engine.Screen.queryGLError(Screen.java:2095)
[2023-03-17 13:52:26] (ERR) at necesse.engine.GlobalData.loadAll(GlobalData.java:417)
[2023-03-17 13:52:26] (ERR) at necesse.engine.Screen.init(Screen.java:1000)
[2023-03-17 13:52:26] (ERR) at necesse.engine.Screen.<init>(Screen.java:264)
[2023-03-17 13:52:26] (ERR) at StartClient.main(StartClient.java:112)
[2023-03-17 13:52:28] Could not find recipes file, creating new default one.


pls help
.wolf 17 mar. 2023 às 8:52 
Originalmente postado por BananaBoy75:
I noticed a bug where, when placing water near a tree or rock (i havent done much testing), it instantly breaks it, basically making the axe useless. it drops materials and everything. it just leaves a single patch of dirt.

I would personally either make it drop less/no materials, or just make it so you cant. Hope this helps!

As an extension of this, it would be favourable to prevent bombs from being able to break ores beyond Frost Shard, and Dynamite beyond Glacial.
ARGON 18 mar. 2023 às 2:10 
Getting a clicking sound at the start of EVERY sound effect. Really annoying.

Win10, sound card: ASUS XONAR AE, with the latest drivers, in 7.1 configuration.

Not reproducible in any other game. Also not reproducible on video, so it's some issue with how the game interacts with the sound card.
Heistin 20 mar. 2023 às 9:58 
Placed down a chest to hold all excess trinkets. Made the trinket chest accessible to the settlers to use and they instantly took all the trinkets in there and now they're just missing on the map.
.wolf 20 mar. 2023 às 10:01 
Originalmente postado por Heistin:
Placed down a chest to hold all excess trinkets. Made the trinket chest accessible to the settlers to use and they instantly took all the trinkets in there and now they're just missing on the map.
It's possible that some of those people are carrying around loot that they shouldn't have.

When you make chests are you removing all filters before applying strict ones? Are you also using the dropdown at the top that allows you to select the importance of a chest?

Sorry if those questions are obvious.
Fair  [developer] 20 mar. 2023 às 22:57 
@Heistin They must have moved it to some other designated chest with a higher priority or one that allows them. That's the only time they will take items like trinkets out
Dizolent 26 mar. 2023 às 10:38 
Complete Collector
Obtain all possible items - rofl?)
.wolf 26 mar. 2023 às 13:43 
Originalmente postado por Introsvet:
Complete Collector
Obtain all possible items - rofl?)
This was quite easy to do.

But it will get harder over time.
TT.CHU 27 mar. 2023 às 13:13 
today, for multiplay, the server is shutdown when the player who was host server travel the map. but yesterday is no porblem for this.
< >
A mostrar 391-405 de 754 comentários
Por página: 1530 50