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回報翻譯問題
I have looked in %appdata%\Necesse and there is no error log. There is a latest-log.txt file, but it does not contain any error information, only system info (username, OS, CPU, RAM, java path, user paths, game paths, graphics info).
I do notice that there appears to be a java error log created in the game's root directory after each attempt (hs_err_pidxxxx.log, with xxxx being the process ID for the run). I will paste in the bit that I believe might be helpful; the rest of the log just seems to be the current memory addresses and such for the specific run, along with a whole lot of system info.
Anything I can do here? I've tried clearing java's cache, running the jar directly, deleting Necesse's cache from the %appdata% location. Open for input.
--edit
To add, I also do not see any residual hung processes for either Necesse or java.
I've actually discovered something that I hadn't thought about/noticed before. I believe the issue is related to XSplit. I've found that if I have XSplit loaded when I try to load the game, the game will frequently not open. If I close XSplit, the game then runs. Hadn't occurred to me when doing previous troubleshooting, as I have been streaming nearly all my game sessions.
That said, I just ran XSplit a moment ago and was prompted to update. Had the game running in the background, waiting to play. After the update and re-running XSplit, the game was no longer running. So I closed XSplit, opened the game back up, and started XSplit again; the game again vanished.
Something is conflicting with XSplit and the game. No idea what, but the update I just got for it apparently worsened the situation.
It sounds to me like XSplit is messing with it :/
Not sure what other hooks might have an impact.
--edit
Seems like turning off the XSplit overlay may have done the trick, or I've just gotten lucky a couple times.
Can you send me the log file located at %APPDATA%/Necesse ?
This is what i have as the Latest Log, thank you
[2022-06-02 00:24:36] SYSTEM INFO:
[2022-06-02 00:24:36] Username: Jaydin
[2022-06-02 00:24:36] OS: Microsoft Windows 10 (Home) build 19044
[2022-06-02 00:24:36] CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
[2022-06-02 00:24:36] OS arch: amd64
[2022-06-02 00:24:36] Memory total: 17.11 GB
[2022-06-02 00:24:36] Memory max: 4.29 GB
[2022-06-02 00:24:36] Java path: C:\Program Files (x86)\Steam\steamapps\common\Necesse\jre
[2022-06-02 00:24:36] Java version: 1.8.0_202
[2022-06-02 00:24:36] JVM arguments:
[2022-06-02 00:24:36] -Xms512m
[2022-06-02 00:24:36] -Xmx4G
[2022-06-02 00:24:36] -XX:+UnlockExperimentalVMOptions
[2022-06-02 00:24:36] -XX:+UseG1GC
[2022-06-02 00:24:36] -XX:G1NewSizePercent=20
[2022-06-02 00:24:36] -XX:G1ReservePercent=20
[2022-06-02 00:24:36] -XX:MaxGCPauseMillis=50
[2022-06-02 00:24:36] -XX:G1HeapRegionSize=32M
[2022-06-02 00:24:36] LWJGL version: 3.3.0 build 21
[2022-06-02 00:24:36] Root path: C:\Program Files (x86)\Steam\steamapps\common\Necesse\
[2022-06-02 00:24:36] AppData path: C:\Users\Jaydin\AppData\Roaming\Necesse\
[2022-06-02 00:24:36] Working dir: C:\Program Files (x86)\Steam\steamapps\common\Necesse
[2022-06-02 00:24:36] Natives path: INTERNAL
[2022-06-02 00:24:37] GRAPHICS INFO:
[2022-06-02 00:24:37] Graphics card: ATI Technologies Inc., Radeon RX550/550 Series
[2022-06-02 00:24:37] OpenGL version: 4.6.14800 Compatibility Profile Context 22.4.1 30.0.15021.1001
[2022-06-02 00:24:37] Display 0: DELL P2217H (DEL, a0d9)
[2022-06-02 00:24:38] (ERR) Could initialize OpenAL: No device was found
[2022-06-02 00:24:38] Started client on version 0.21.22 build 8853794 with authentication 76561199159700924.
[2022-06-02 00:31:37] Started singleplayer server on world 2nd.zip, game version 0.21.22
[2022-06-02 00:31:37] Found 1 saved players.
[2022-06-02 00:31:37] Client "jay" connected on slot 1/1.
[2022-06-02 00:31:37] Loading map for player: AUTH:76561199159700924
[2022-06-02 00:31:37] Loaded player: 76561199159700924
[2022-06-02 00:31:37] Chat > jay is connecting!
[2022-06-02 00:31:39] Chat > jay has joined!
[2022-06-02 00:31:40] (ERR) Exception in thread "main" java.lang.ExceptionInInitializerError
[2022-06-02 00:31:40] (ERR) at org.lwjgl.openal.AL$ICDStatic.get(AL.java:252)
[2022-06-02 00:31:40] (ERR) at org.lwjgl.openal.AL.getICD(AL.java:218)
[2022-06-02 00:31:40] (ERR) at org.lwjgl.openal.AL10.nalGenSources(AL10.java:643)
[2022-06-02 00:31:40] (ERR) at org.lwjgl.openal.AL10.alGenSources(AL10.java:663)
[2022-06-02 00:31:40] (ERR) at engine.sound.SoundPlayer.playSound(SoundPlayer.java:47)
[2022-06-02 00:31:40] (ERR) at engine.sound.SoundPlayer.playSound(SoundPlayer.java:38)
[2022-06-02 00:31:40] (ERR) at engine.Screen.setWeatherSound(Screen.java:1462)
[2022-06-02 00:31:40] (ERR) at level.maps.Level.tickEffect(Level.java:263)
[2022-06-02 00:31:40] (ERR) at engine.state.MainGame.lambda$frameTick$9(MainGame.java:372)
[2022-06-02 00:31:40] (ERR) at engine.tickManager.PerformanceTimerManager.recordConstantPerformance(PerformanceTimerManager.java:113)
[2022-06-02 00:31:40] (ERR) at engine.tickManager.Performance.recordConstant(Performance.java:16)
[2022-06-02 00:31:40] (ERR) at engine.state.MainGame.frameTick(MainGame.java:370)
[2022-06-02 00:31:40] (ERR) at engine.Screen$1.lambda$update$3(Screen.java:580)
[2022-06-02 00:31:40] (ERR) at engine.tickManager.PerformanceTimerManager.recordConstantPerformance(PerformanceTimerManager.java:113)
[2022-06-02 00:31:40] (ERR) at engine.tickManager.Performance.recordConstant(Performance.java:16)
[2022-06-02 00:31:40] (ERR) at engine.Screen$1.update(Screen.java:579)
[2022-06-02 00:31:40] (ERR) at engine.tickManager.TickManager.tickLogic(TickManager.java:98)
[2022-06-02 00:31:40] (ERR) at engine.Screen.init(Screen.java:1029)
[2022-06-02 00:31:40] (ERR) at engine.Screen.<init>(Screen.java:257)
[2022-06-02 00:31:40] (ERR) at StartClient.main(StartClient.java:103)
[2022-06-02 00:31:40] (ERR) Caused by: java.lang.IllegalStateException: No ALCapabilities instance has been set
[2022-06-02 00:31:40] (ERR) at org.lwjgl.openal.AL$ICDStatic$WriteOnce.<clinit>(AL.java:262)
[2022-06-02 00:31:40] (ERR) ... 20 more
It looks like there is an error in playing sound because you have no sound device. I thought I had this fixed, but it looks like I'm gonna have to take another look.
In the meantime, you can try to plug in any type of sound player. Like headphones, speakers etc.
Thank you, I appreciate it! I really like the game so far, thanks for all of your work.