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In the boars' campaign, you have to keep the sick boars apart from the healthy ones. It's enough that they will eat from the same food source to infect others. Try keeping the healthy ones on the one side of the road and the ill ones on the other one or simply throw the ill ones under the car and get rid of the problem faster.
Do the pigs cross the road voluntarily or only when they are told to?
The latter would of course be very helpful.
> Campaigns are supposed to help you learn how to behave in certain situations and how to deal with different threats.
I understand that, but the problem is, if you are stuck in a mission or even don´t like to do them at all, there is nothing else you can do in the game.
Hi, listen, we are really sorry that you don't like the game. You can simply refund it in this case. However, it is simply unfair that you're writing all this stuff in other threads. I'm reading your thread regularly, I have all of your notes noted down and you don't need to remind me of them daily. The whole dev team is working hard on fixing bugs and improving the optimization of the game and then we'll be thinking of adding more content - trust me, we want to add more as much as you want to have more.
Also there seems to be bug with sandbox game with the first rabbit quest not counting.
The pigs are all running around and you have no way of telling who is who. If you jump to one animal you lose the other and so on.
I have tried several times to isolate two animals, but they have become too old and no longer obey me, and obviously the sick animals live longer than the healthy ones.
Then there are always endless reports of illness, are there always new sick animals? The number of 11 animals does not change.
Here I have already reached the point where I can no longer do anything with the game.
I need a break now before I try again, but then it is probably better to try to kill or separate the sick animals and not take care of the healthy ones at all.
I had three sick animals and I put them on the road in the hope that a car would come, but there was no traffic at all.
10 minutes fast forward and absolutely nothing happened. Which brings me to the question of whether the fast forward works properly at all?
The animals didn't get hungrier or thirstier at all in that time and there were no other events, it was like time stood still.
Then I set it to normal speed and a second later there were endless sickness reports again.
This probably comes from newborns who were born in an infected pit. (?)
But the number of pigs displayed did not change.
After a minute of endless disease messages I gave up again.
EDIT:
And I'm not quite sure what I'm supposed to learn here?
Throw sick animals in front of (non-existent) cars?
I don't know...
Normally, I would probably rather hire a veterinarian or a hunter.
Unfortunately, such diseases are "cured" by killing the infected animals so they wouldn't infect others while getting better. We'll check the bug with 0 vehicles on the road. Did you manage to report it via the in-game bug reporter?
No, but I haven't tried it either.
There was no traffic for me either, so my only chance is to kill the boars with the hunters, I guess?