Trepang2

Trepang2

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Rikimaru Jul 25, 2024 @ 12:59pm
The Story DLC is just two really short side missions?
Like most of the content is for the wave survival.

The old description said it would expand on the ending, but I've just finished them and they're inconsequential to the story, nevermind the ending.

Even the 3 HVTs are underwhelming. 1 is unique, no doubt, but the other two are just unarmoured regular dudes?

I have no socials, so did they announce a change in direction and didn't catch it?

I'm sad it's over all over again!
Originally posted by wilsonTrepang:
Originally posted by Rikimaru:
It's not me calling them side missions. They call them side missions in the new description.

Old page courtesy of waybackmachine:
GoG:
https://web.archive.org/web/20240405145624/https://www.gog.com/en/game/trepang2_season_pass

Playstation Store: https://web.archive.org/web/20240301143645/https://store.playstation.com/en-us/product/UP4064-PPSA15350_00-TREPANG2SP000000

That GoG one was April 5th 2024, PS was March 1st. Not making things up.

Edits: proper links and stuff

Sorry about this, there was a miscommunication between us and the marketing team when the store page description was written. We'll definitely be reviewing the store pages more carefully in the future to make sure it describes the game/dlc more accurately.
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Showing 1-15 of 28 comments
Nathan Jul 25, 2024 @ 2:18pm 
Do you have some kind of screenshot of the old description saying it would expand on the ending?
There's some expansion I guess if you think about fleshing/spelling out for a playthrough more details, in terms of the fact that you get some heavy foreshadowing to how evil your own organization is, killing survivors, then changing the tune so readily to calling them traitors, then Dr. Emerson, aka "95", has some more dialogue about the whole breaking the cycle stuff, if you wait and don't do your job with exploding him up, he'll continue talking for a bit, and of course you walked pass those rooms where you can see the "brainwashing" TV screens but at the same time they're saying stuff that sounds like they're trying to shake the subjects out from their own brainwashing ('you are human', 'you have free will', which isn't probably what your own organization really wants to encourage, but want to encourage them being disposable easily controllable super soldiers who'll self-terminate at the merest suggestion)

I don't quite think it's fair to say they're side missions, given how side missions work in Trepang2 where they can be more like a small arena where you fight waves, these were scripted linear story-driven missions with fun setpieces just like many of the main missions, it's just they were over "too soon" in that time flies while having fun.

I get it, it's kind of sad that it's now "over again", but hey, it was fun while it lasted, eh?

Kind of want to replay the entire game but wipe my save to see where these DLC missions would unlock over a natural playthrough, but man, I vaguely remember cheats also being wiped? Don't want to try and unlock those again...

Also, Sword.
(And I guess cool revolvers to dual wield, & SMG2.0 with taser and more grenade types?)
Rikimaru Jul 25, 2024 @ 3:13pm 
2
It's not me calling them side missions. They call them side missions in the new description.

Old page courtesy of waybackmachine:
GoG:
https://web.archive.org/web/20240405145624/https://www.gog.com/en/game/trepang2_season_pass

Playstation Store: https://web.archive.org/web/20240301143645/https://store.playstation.com/en-us/product/UP4064-PPSA15350_00-TREPANG2SP000000

That GoG one was April 5th 2024, PS was March 1st. Not making things up.

Edits: proper links and stuff
Last edited by Rikimaru; Jul 25, 2024 @ 3:18pm
Nathan Jul 25, 2024 @ 3:21pm 
Thanks for those waybackmachine links, yeah pretty clear that description as you said
im lazy Jul 25, 2024 @ 3:52pm 
I don't think the new missions are on the same level as the side missions but they aren't as big as campaign missions, it's a weird side.

and yeah, I'm so glad you actually gave us links to the pages.
InevitableCheese Jul 26, 2024 @ 4:08am 
Yeah pretty lame tone-down on the wording
disfigurement Jul 26, 2024 @ 4:56am 
I'm not sure what any of you are talking about. Both of the missions presented are on-par with the campaign missions, with their respective unique mechanics/enemies.
im lazy Jul 26, 2024 @ 5:11am 
Originally posted by disfigurement:
I'm not sure what any of you are talking about. Both of the missions presented are on-par with the campaign missions, with their respective unique mechanics/enemies.
No, they are below campaign missions, and they certainly don't give anywhere near as much story, let alone "expand on the ending of the main story".
disfigurement Jul 26, 2024 @ 5:35am 
Originally posted by Jingler:
Originally posted by disfigurement:
I'm not sure what any of you are talking about. Both of the missions presented are on-par with the campaign missions, with their respective unique mechanics/enemies.
No, they are below campaign missions, and they certainly don't give anywhere near as much story, let alone "expand on the ending of the main story".
They do? They let you know that they are other task forces out there with different purpose, much like there are different subjects there as well (e.g. Subjects that come from Tf63 are called Aces). Not even speaking about the Omega facility, Trepang Studios turned a corpse into possibly one of the most influential characters in the entire story.
disfigurement Jul 26, 2024 @ 5:36am 
Also please explain how they are “below campaign missions”.
disfigurement Jul 26, 2024 @ 5:46am 
I’m adding, this all is potentially huge if the developers are willing to expand on it in some way, not even in making other games. (E.g. a comic maybe. I’m sure that there are plenty of talented artist who are willing to make that happen)
Last edited by disfigurement; Jul 26, 2024 @ 5:52am
im lazy Jul 26, 2024 @ 6:10am 
the riding is huge btw
disfigurement Jul 26, 2024 @ 6:47am 
Originally posted by Jingler:
the riding is huge btw
Sounds like you can’t come up with anything but whining.
im lazy Jul 26, 2024 @ 7:18am 
i mean idk i aint the one defending false advertisement

especially when they themselves consider the new missions as side missions now, when previously they were "story missions"

also thanks for the steam points, appreciate it
Nathan Jul 26, 2024 @ 7:23am 
I get that people were excited for more Trepang2, and then got expectations high from a short description on a store page, I get it, don't want to diminish it, but let's not let that be corrupted and distort what is in front of us, like were the missions actually "bad" to people?

To me this feels like a storm in a teacup, that will blow over in years, months even, like we have had so many cool games over decades where developers had massive high ambitions, told people about it, then the realities of development complications, time, money, complexities-- Reality hits, and you have to scale back, always, and then sure many will be disappointed, you have you Fables or Halo 2's and many more scaled back experiences, yet, looking at the games that we got, there's still so much merit to many of those.

I didn't remember the original store page description and so I went in with "fresh eyes", and to me they were fun solid linear story-driven scripted missions that fit neatly with the rest of the game, more Trepang2 to round out the experience, especially given how people were griping when it came out that it was "too short" and lacked main missions, these are solid ones that easily fit the mold to flow from the rest in my opinion.

Also worth considering, I don't think I've seen the devs say that this is it, that after this they are moving on, we don't know if they're making more, a Trepang3 for your post-ending world needs (post-ending content might have been tricky for a simple DLC to incorporate into the current framework given the context of the safehouse and mission selection and all).

It was 8€ and probably similar in price in £/$, if you got the season pass you got for I think less than 9€/£/$ 2 missions (much bigger than side missions, remember OG side missions like just hacking servers and seeing literal arcadey wave counter HUD elements like you're playing another horde mode?), a sword (new mechanics/animations/system/feel to the arsenal), revolvers, MG, 3 new grenades, Survival mode and some other simulation map stuff.
Is that really such a bad deal? Did we get robbed?

Like I get it, more Trepang2, it seems the underlying tone in all comments from people here & elsewhere is we all like the game and want more, and many had high hopes and their imaginations maybe ran a bit wild, but is that a negative to the actual missions we got?
Last edited by Nathan; Jul 26, 2024 @ 7:25am
im lazy Jul 26, 2024 @ 7:27am 
Originally posted by Nathan:
I get that people were excited for more Trepang2, and then got expectation high from a short description on a store page, I get it, don't want to diminish it, but let's not let that be corrupted and distort what is in front of us, like were the missions actually "bad" to people?

To me this feels like a storm in a teacup, that will blow over in years, months even, like we have had so many cool games over decades where developers had massive high ambitions, told people about it, then the realities of development complications, time, money, complexities-- Reality hits, and you have to scale back, always, and then sure many will be disappointed, you have you Fables or Halo 2's and many more scaled back experiences, yet, looking at the games that we got, there's still so merit to many of those.

I didn't remember the original store page description and so I went in with "fresh eyes", and to me they were fun solid linear story-driven scripted missions that fit neatly with the rest of the game, more Trepang2 to round out the experience, especially given how people were griping when it came out that it was "too short" and lacked main missions, these are solid ones that easily fit the mold to flow from the rest in my opinion.

Also worth considering, I don't think I've seen the devs say that this is it, that after this they are moving on, we don't know if they're making more, a Trepang3 for your post-ending world needs (post-ending content might have been tricky for a simple DLC to incorporate into the current framework given the context of the safehouse and mission selection and all).

It was 8€ and probably similar in price in £/$, if you got the season pass you got for I think less than 9€/£/$ 2 missions (much bigger than side missions, remember OG side missions like just hacking servers and seeing literal arcadey wave counter HUD elements like you're playing another horde mode?), a sword (new mechanics/animations/system/feel to the arsenal), revolvers, MG, 3 new grenades, Survival mode and some other simulation map stuff.
Is that really such a bad deal? Did we get robbed?

Like I get it, more Trepang2, it seems the underlying tone in all comments from people here & elsewhere is we all like the game and want more, and many had high hopes and their imaginations maybe ran a bit wild, but is that a negative to the actual missions we got?
It's not about "did we get robbed", the simple point is that we got lied to about what we were getting.

"new story missions to expand onto the ending" isn't what we got. The new missions are way better than slop side missions like the other ones were, but that doesn't change the fact that they lied.

The dlc is fun. The dlc is worth its value at it's current stage. My issue isn't "oh we didn't get that much!!" it's that we were promised and told we would get an expansion to the main story, even if just a few missions, and what we actually got was... another sector of the syndicate/related to the syndicate exists, and another thing that i won't say because I don't wanna accidentally spoil people just browsing through

My point is just: They said we were getting an expansion to the ending of the main story. The new missions do not do that, and they changed it to not show that anymore.
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Date Posted: Jul 25, 2024 @ 12:59pm
Posts: 28