Trepang2

Trepang2

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Alexander Jun 25, 2023 @ 1:31pm
6
Multiplayer IS important
Where is it?
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Showing 1-15 of 25 comments
Nathan Jun 25, 2023 @ 1:44pm 
Indie games will never, EVER, benefit from wasting resources on multiplayer, even AAA games it's a lottery to create one because they can just as easily die out with no playerbase.

Only time developing multiplayer if you're an indie is worth it is if you can somehow do it for free without wasting a ton of time and resources, that is, never, or you hate yourself, that could work too.

No one knows what multiplayer games become popular or get stable playerbases, no one, if they think they do or say they do they are lying or delusional or both.

So, multiplayer might be important for you, but it's just completely the wrong thing to expect when coming over to an indie game.
Alexander Jun 25, 2023 @ 1:54pm 
Originally posted by Nathan:
Indie games will never, EVER, benefit from wasting resources on multiplayer, even AAA games it's a lottery to create one because they can just as easily die out with no playerbase.

Only time developing multiplayer if you're an indie is worth it is if you can somehow do it for free without wasting a ton of time and resources, that is, never, or you hate yourself, that could work too.

No one knows what multiplayer games become popular or get stable playerbases, no one, if they think they do or say they do they are lying or delusional or both.

So, multiplayer might be important for you, but it's just completely the wrong thing to expect when coming over to an indie game.
That sucks bro
Salesman Jun 25, 2023 @ 2:36pm 
its expensive to own multiplayer servers
RedSkyKing Jun 25, 2023 @ 2:43pm 
Not every FPS needs multiplayer.
Eze Jun 25, 2023 @ 4:48pm 
Moderate success for a new multiplayer game today is NOT enough to keep the game servers running.
Abyssal Crow Jun 25, 2023 @ 4:49pm 
"Multiplayer is important" no. Some experiences are not meant for multiplayer.
Rabid Urko Jun 25, 2023 @ 4:52pm 
Originally posted by Nathan:
Indie games will never, EVER, benefit from wasting resources on multiplayer, even AAA games it's a lottery to create one because they can just as easily die out with no playerbase.

Only time developing multiplayer if you're an indie is worth it is if you can somehow do it for free without wasting a ton of time and resources, that is, never, or you hate yourself, that could work too.

No one knows what multiplayer games become popular or get stable playerbases, no one, if they think they do or say they do they are lying or delusional or both.

So, multiplayer might be important for you, but it's just completely the wrong thing to expect when coming over to an indie game.

This.
☁︎n1mbus☁ Jun 25, 2023 @ 6:53pm 
Well you can't use bullet time in multiplayer for an obvious reason. Not everything needs to have a multiplayer component. Some horror games like F.E.A.R. 3 tried that with co-op and it ended up a flop.
More like a dead multiplayer.
Indie multiplayer games are pretty much a 50% chance of sucesses. There needs to be a consistent huge pool of rescources that 3 guys will never amount to.

If you bring up battlebit as an example those situations are far and few between. Other indie ♥♥♥♥ shows like Splitgate, Sector's Edge, and Quantum League are examples of indie shooters that fell into oblivion.
specty Jun 25, 2023 @ 7:47pm 
weren't you the same guy asking for multiplayer a few days ago
Originally posted by spec:
weren't you the same guy asking for multiplayer a few days ago

He was indeed; got the L, Ratio and Griddy back for more now.

They need to play the game first methinks before whining multiplayer.
Originally posted by geebee:
Originally posted by Night Time Radio:
Well you can't use bullet time in multiplayer for an obvious reason. Not everything needs to have a multiplayer component. Some horror games like F.E.A.R. 3 tried that with co-op and it ended up a flop.
The original F.E.A.R. did have online multiplayer mode with a slow-mo mechanic. Look up F.E.A.R. Combat.

Don't forget Max Payne 3.

But these were all games whose single-player was the big point. Multiplayer was tacked on because the company wanted net-coders busy since everyone was on call at these large companies.
Mambius Jun 25, 2023 @ 10:49pm 
Originally posted by Burn Energy Blue:
Where is it?
How about noooo?
meat beat mania Jun 25, 2023 @ 11:56pm 
Originally posted by Chimp Factory M04:
Originally posted by geebee:
The original F.E.A.R. did have online multiplayer mode with a slow-mo mechanic. Look up F.E.A.R. Combat.

Don't forget Max Payne 3.

But these were all games whose single-player was the big point. Multiplayer was tacked on because the company wanted net-coders busy since everyone was on call at these large companies.
also killing floor 1 and 2 have a huge focus around it
Lucius Caesar Jun 26, 2023 @ 12:54am 
No it isn't.
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Date Posted: Jun 25, 2023 @ 1:31pm
Posts: 25