Songs of Syx

Songs of Syx

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MOK Apr 24, 2024 @ 11:18am
Homeless vs Crossing the map
I'm new. Right now I'm trying to split up my settlement between two distant neighborhoods. One for dwarves, one for pigs. They've got appropriate professions available very near their houses. Theres plenty of housing for each, with dwarf-only under a mountain, and pigs-only in their very own utopian round & wooden housing development.

But I can't seem to stop them from crossing the map and taking the wrong jobs. I've got dwarves stomping all over my vegetables, and pigs peeking into crafting jobs, and a few homeless that I can't get rid of. And some the pigs just wont move into their fancy mansions.

Can anyone describe a process for sorting this out? What practices I should take up from here on to keep neighborhoods and jobs separate? How to keep dwarves out of the fields, and so on?
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Showing 1-7 of 7 comments
7FOUR Apr 24, 2024 @ 11:42am 
Sounds like you already figured out how to assign housing, so that's covered. Have you already tweaked work priorities as well? Click your Work Force at the top of the screen, then the Priority button. You'll be able to set employment priorities for each race individually. Putting the slider all the way to the left should disable a job for a given group.
MOK Apr 24, 2024 @ 12:11pm 
Originally posted by Seven Four:
Sounds like you already figured out how to assign housing, so that's covered. Have you already tweaked work priorities as well? Click your Work Force at the top of the screen, then the Priority button. You'll be able to set employment priorities for each race individually. Putting the slider all the way to the left should disable a job for a given group.
Nice, thanks. I figured there was something sort of like this, but wasn't so familiar with this menu.

This seems to help a little, but I'm not sure. I'm still seeing pigs take science jobs.
Do plebs ever switch jobs on their own, or do I have to prompt it from mass firings, or some other method?
Killerburner Apr 24, 2024 @ 1:02pm 
you can ajust the priorities of jobs for each species too. it should help you even further in what you are trying to do. If you open the species plebians info scrren7window and click the occupation tap, there should be a work priorities button that takes you to the correct screen. hope this helps
s_linkletter Apr 24, 2024 @ 1:47pm 
Originally posted by MOK:
This seems to help a little, but I'm not sure. I'm still seeing pigs take science jobs.
Do plebs ever switch jobs on their own, or do I have to prompt it from mass firings, or some other method?
I had a Cretorian who simply would not vacate his mistaken job in the carpentry shop, and I finally had to set employees to zero to get him out of there. Everything went okay after that.
7FOUR Apr 24, 2024 @ 3:22pm 
Originally posted by MOK:
This seems to help a little, but I'm not sure. I'm still seeing pigs take science jobs.
Do plebs ever switch jobs on their own, or do I have to prompt it from mass firings, or some other method?
Clearing the building might help, yes. I play monoculture so my experience isn't exactly the same, but I've occasionally noticed sometimes people living too far away from work would keep hanging on to the same job and house instead of moving/working a more convenient location, and dumping the workforce then rehiring seemed to inspire them to reorganize.
MOK Apr 25, 2024 @ 12:02am 
Originally posted by Seven Four:
but I've occasionally noticed sometimes people living too far away from work would keep hanging on to the same job and house instead of moving/working a more convenient location, and dumping the workforce then rehiring seemed to inspire them to reorganize.
Yeah, this is exactly what's goin on. Eventually I managed to shake out most of the stragglers, but it was pretty long and tedious to achieve. I had to min/max out the priorities, do mass firings, and then let the job lie dormant for a stretch of time. Sometimes even that didn't work. I'm not sure how I managed to eventually get the stragglers, really.
Grimmrog_SIG Apr 25, 2024 @ 12:04am 
yes racial priorities are important, hwoever for middle jobs like stages and stff this gets more complicated making sure they live where they work. but usually thy shoudl automatically move to hosues where they work close to.
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Date Posted: Apr 24, 2024 @ 11:18am
Posts: 7