Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First of all, keep in mind this game is still in development, by a single developer, so its normal to find unpolished mechanics in the game still.
To answer your question: The difference between this and RImworld, for example, is that you are not boxing with shadows. In Rimworld, you do not know where the next attack might come. A mech cluster? A climate changer? A raid? Its all random (even playing Cassandra).
In Songs of Syx:
1) You know whos your enemy and whos your ally, and relationships between states mather so much more, and you are in better control of them
You know what type of goods your enemy produces, you know where to choke them, you can attack their supply lines, you can siege their cities, vasalize them, make them provide for the good you are lacking.
Its all just less (dicey?) and more strategic.
2) Your builds are repeatable and perfectionable. Theres many good ways to design your city and you can tailor it to your gamestyle, the map is larger, the population is bigger, you have more diferent branches of industries and of acheving the same objectives, wich you have to polish to fit your culture better.
3) Although clumsy at the moment, the battles are on a much larger scale, and are played as the "Total War" franchise, wich is the step forward, really.
TLDR: Songs of Syx is a more strategic centered, less randomized game than Rimworld (wich is also a great game for me, really)
That said, don't go in expect grand strategy. This is a city builder, you'll be spending nearly all your time building more city. If you want battles, play Total War, if you want strategy play Europe Universalis, if you want diplomacy, play something with other humans, if you want personal drama around your group of pawns, play Rimworld or Dwarf Fortress. But if you liked banished but thought it needed to be harder and longer, you're in the right spot.
I couldnt have said it any better, that comparison its on point.
Main Goal: Try to fit as many people as possible on the map in question.