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1. Mercenaries are very op and you might try them at first. Jake said he's going to take a look at balancing them for the next major update so maybe that will change, but for now, it is as it is. Personally I avoid using them the most I can in my games.
2. They do train for some days till they get the desired training level then get back to work. 100% training soldiers will be training all day long. Be careful with using that system tho. Example: if you have 1.2k soldiers but 600 oddjobers, when you employ more than your oddjobers your city will stop the lowest priority workplaces until you fill your army. So beware. Warmongering with your own citizens require stockpile and the assurance of victory lest you take a huge blow to your economy. Only experience will help there so first campaigns will be of trial and error.
3. IDK. I always manage. I play these games for the battles, there are very few games that actually simulates how large scale battles were in ancient/medieval times, basically that market is a monopoly by Creative Assembly's Total War franchise. I love using my soldiers to win a battle with less units than the opponent. But that is my personal take. People might use auto resolve for other stuff.
4.
After ONE minute, a big realm declar war on me and attack my conquest with 2.658 men army.
My city is 681 pop.
How I can manage this?