Songs of Syx

Songs of Syx

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AB Yukuai Jan 17, 2024 @ 2:57am
A guide about battle?
Hello everyone,

I'm doing my new run on SoS and this time I want to not follow my usual path but doing something different about regions and armies. Usually I build my empire on use embassadors to get region, pay tribute to angry empires and this allow me to live in peace without managing battles. The only time when some bandit army attacks I recruit few mercenaries and auto-run the battle.

This time I want to do something different and run a belligerant empire.
Can you send me some of your advice to do so?

For example:
Is better to have mercenaries or build an army by your own?
If I build a training ground, pop allocated there don't work anywhere else or they work somewhere else and train during some time of the day?
Is better to manual manage the battle or auto run it?
About manual managing battle: some tips and tricks?

Thanks for all!
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Showing 1-5 of 5 comments
Sponge Jan 17, 2024 @ 7:38am 
i cant give much tips, but i normally have a alrge basic army with not much skill , tilapis like training, and get ahppyness, so even a basic one is good for em and it doesnt take long for them to get enough skill and go back to being labours
How do you use ambassadors to get regions? Teach me, and I'll teach you about battles.

1. Mercenaries are very op and you might try them at first. Jake said he's going to take a look at balancing them for the next major update so maybe that will change, but for now, it is as it is. Personally I avoid using them the most I can in my games.

2. They do train for some days till they get the desired training level then get back to work. 100% training soldiers will be training all day long. Be careful with using that system tho. Example: if you have 1.2k soldiers but 600 oddjobers, when you employ more than your oddjobers your city will stop the lowest priority workplaces until you fill your army. So beware. Warmongering with your own citizens require stockpile and the assurance of victory lest you take a huge blow to your economy. Only experience will help there so first campaigns will be of trial and error.

3. IDK. I always manage. I play these games for the battles, there are very few games that actually simulates how large scale battles were in ancient/medieval times, basically that market is a monopoly by Creative Assembly's Total War franchise. I love using my soldiers to win a battle with less units than the opponent. But that is my personal take. People might use auto resolve for other stuff.

4.
  • When manual battling, dont use the attack button ! I know, it is counter intuitive, but it is best to just tell your soldiers to walk where you want em to walk and try to make them clash with the enemy this way
  • dont tell them to move too far they'll move weirdly. Tell them to move close and observe the orange line because they'll first reunite there then walk, unless they're set to run
  • when you're walking and you're close to an enemy click the charge button. you'll notice its better for engaging the enemis
  • after your unit has clobbered the enemy with their charge, click the attack button to actually engage. you'll notice you'll encircle their unit with great brilliance, unless they protected that unit's flank.
  • your archer should have a clear range of fire. same goes for catapults. be very careful when placing units right on front of units that fire projectiles.
  • combat is still in its early stages and there will be bugs. The game is developed by one person. If it frustrates you because of its current development, Im sure constructive and calm criticism and feedback on how to improve will help a lot. This game has immense potential and I wish that the dev love what he is doing because this is a gem.
  • enemies AI might be bugged so watch out for that. They'll surrender very easily to you and they are very afraid, at least last time I checked. This will be looked at but you'll have to set your own difficulty or the game will be too easy.
AB Yukuai Jan 17, 2024 @ 11:55am 
I really don't understand war: today I manage to conquer 1 of my neighborhood, easy peasy.
After ONE minute, a big realm declar war on me and attack my conquest with 2.658 men army.

My city is 681 pop.

How I can manage this?
Originally posted by AB Yukuai:
I really don't understand war: today I manage to conquer 1 of my neighborhood, easy peasy.
After ONE minute, a big realm declar war on me and attack my conquest with 2.658 men army.

My city is 681 pop.

How I can manage this?
peace treaty. See what he demands
AB Yukuai Jan 18, 2024 @ 10:30am 
Originally posted by Friends with Benedicts:
Originally posted by AB Yukuai:
I really don't understand war: today I manage to conquer 1 of my neighborhood, easy peasy.
After ONE minute, a big realm declar war on me and attack my conquest with 2.658 men army.

My city is 681 pop.

How I can manage this?
peace treaty. See what he demands
He demands to ♥♥♥♥ my economy :-(
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Date Posted: Jan 17, 2024 @ 2:57am
Posts: 5