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in prev version, builder was increasing build points and so on.
now what is the main point of increasing build points and workforce?
is geographic size a limit?
Humidifiers give more region pop cap but make all species other than Garthimis angry.
The builder is still in the game for build points. You also get more build points and workforce from leveling up the settlement. You can get a global boost to building points with the builders guild and schools give global workforce boost.
How do you level up the settlements? Is it just by population? I couldn't see anything that would indicate levels.
Tier 3 City hall needs 2k Population 90 admin
Tier 4 Palace 5k Pop 90 admin
Tier 5 Royal Palace 10k Pop, 390 admin, 100k Pop in your entire realm, and a royal academy the Max tier school.
Yeah, the game is obviously way too easy, conquering half the map and just getting tons upon tons of free resources is just too much.
Taxation and Tributes are way too easy to get and manage.
The amount of snowballing you can do late-game is insane.
I mean just look at this guy here https://www.youtube.com/watch?v=PnYL9tAN3TM
He literally doesn't know what to do with it all.
Town Hall 1 > Land Clearance 1 > Public Latrines 1 > Nursery 1 > Nursery 2 > Public Latrines 2
That was enough to grow it for Town Hall 2.
Besides that, the land size and fertility also have a big influence on the population, so there are natural borders that can only pushed by placing global buildings in other provinces.
Besides that, at least for me the taxes really feel ignorable. Some peanuts that soften the inflation a little. The tributes are the big thing.
i think "land size" is main limiter of population.
also, you can't increase population whatever you do, if land size is small.
can anyone make a guide for settlements?
Land size and fertility are the main factors that determine how big the villages can grow. Some Buildings increase the multiplier, but with a low base, the city can't become big.
For V65 optimize the population around the highest population cap you'll need for the city center. e.g. if there is no chance to increase the pop to 5k, try to get as close as possible to 2k while staying above it. All pop between 2k and 5k just gives you some additional conscripts, while requiring more work force or building points in order to maintain the loyalty.
Btw, jake already said that he want to work on owned provinces in V66 and in terms of population, I already made a suggestion he agreed on:
halving the build/work points you get by the city center and spread those on the pop from 0 to 10k.