Songs of Syx

Songs of Syx

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Rav3n Nov 8, 2023 @ 9:27am
Do I need to constantly add laboratories?
I have many laboratories, but when I add new tech they stop producing until I add another laboratory. How come?
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Showing 1-9 of 9 comments
Flickmann Nov 8, 2023 @ 9:59am 
Each laboratory has a certain amount of "science" it can create and maintain. Once this is reached, you need additional laboratories to make more "science." It's a slightly different system from most other games.
Rav3n Nov 8, 2023 @ 11:10am 
Originally posted by Flickmann:
Each laboratory has a certain amount of "science" it can create and maintain. Once this is reached, you need additional laboratories to make more "science." It's a slightly different system from most other games.

Okay. Thanks!
HeathenSW Nov 8, 2023 @ 11:16am 
Yeah, you need to have about 800 fulltime researchers to get all the tech you need. Not all the tech you can have, but surely the ones you need. ~800 researchers is just two huge labs.

When you start feeling that it's not enough - upgrade said labs. Just import the materials for upgrades - you will not need them constantly for maintenance, you just need them for upgrade. Even if janitors would say that they need advanced materials - it's just to speed the maintenance, that'd go slower when you have none.

When even upgraded labs are not enough - don't build more labs. Build more libraries and supply them with paper - it's much more efficient. Libraries increase labs efficiency by huge amounts - from 1.1 to 2.5 times I think, depending on amount of librarians and if paper supply is adequate or not. So if you generate 100k research points with your labs and build a nice big library - you'll generate 110k-250k research from the same amount of researchers. Much more efficient than building only labs.

I don't know what else I want from tech tree when I have 2 huge labs and 2 huge libraries - about 800-900 researchers and 800-900 librarians in total.
tools also boost the science per scientist
RoriconKnight Nov 9, 2023 @ 6:55am 
Originally posted by I am John:
I have many laboratories, but when I add new tech they stop producing until I add another laboratory. How come?

"people forgets how they make pottery in monthly basis."

I do realize its to keep player from snowballing with enormous research by introducing "maintenance" for knowledge. But it kinda breaks immersion with how forgetful people is.
how many workers on a lab before doing the library?
Originally posted by Friends with Benedicts:
how many workers on a lab before doing the library?
I cant answer with hard numbers, but.... usually I provide my scientist with tools before I build my first lib. I'd say if you have 80-100scientists it's not wrong to start building libs....
HeathenSW Nov 10, 2023 @ 5:23am 
Originally posted by Friends with Benedicts:
how many workers on a lab before doing the library?
Yeah, it seems very subjective. The fastest I ever build one is when I have around 200-400 scientists, since before that I have more pressing things to unlock instead of papermaking and importing paper almost never covers libraries needs for me for some reason.
That's without tools. If you provide them with tools as Albob says than it's around the same for me - ~150+ scientists before first library.
Last edited by HeathenSW; Nov 10, 2023 @ 5:32am
Good. I am providing them with tools. I have either 100 or 120 at it, cant recall properly. Next time I play I will do that
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Date Posted: Nov 8, 2023 @ 9:27am
Posts: 9