Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Okay. Thanks!
When you start feeling that it's not enough - upgrade said labs. Just import the materials for upgrades - you will not need them constantly for maintenance, you just need them for upgrade. Even if janitors would say that they need advanced materials - it's just to speed the maintenance, that'd go slower when you have none.
When even upgraded labs are not enough - don't build more labs. Build more libraries and supply them with paper - it's much more efficient. Libraries increase labs efficiency by huge amounts - from 1.1 to 2.5 times I think, depending on amount of librarians and if paper supply is adequate or not. So if you generate 100k research points with your labs and build a nice big library - you'll generate 110k-250k research from the same amount of researchers. Much more efficient than building only labs.
I don't know what else I want from tech tree when I have 2 huge labs and 2 huge libraries - about 800-900 researchers and 800-900 librarians in total.
"people forgets how they make pottery in monthly basis."
I do realize its to keep player from snowballing with enormous research by introducing "maintenance" for knowledge. But it kinda breaks immersion with how forgetful people is.
That's without tools. If you provide them with tools as Albob says than it's around the same for me - ~150+ scientists before first library.