Songs of Syx

Songs of Syx

View Stats:
Stromboli Mar 11, 2023 @ 3:48pm
Riots
Am I just bad or are riots too common in the game? My average happiness is about 75% and I have been getting near constant riots. I am using the beta. If I am missing something please enlighten me, they keep smashing my buildings lol :steamsad:.

EDIT: Emmigration is kicking my butt as well, here are a couple screenshots that might help:

https://steamcommunity.com/sharedfiles/filedetails/?id=2945698049

https://steamcommunity.com/sharedfiles/filedetails/?id=2945698182
Last edited by Stromboli; Mar 11, 2023 @ 4:45pm
Originally posted by Thaumazein:
I see zero furniture, clothes, pottery, so I'm guessing you're low or zero on furnishings.

As SirBananaHam mentioned I see zero meat, which means your humans might be getting only one food type (bread). If I recall correctly they like meat, not fish, so you'd want more hunters and some ranching. And you need at least eateries.

You can check your wells/hearths/everything else to see if they're at full load ("100% load") or have some spare. You want them all to have some spare, 100% is bad. More wells and hearths is obviously the easiest to get perfect and keep perfect.

Looks like you are manufacturing a lot of armour. I'd say it's too early (too small a pop) to do so at that scale and you should put more people into lower-tech things and services etc. Definitely 100% too early to be importing iron/coal if you're doing that, much better to import finished armour/weapons yourself. In early game, you focus on low-tech exports -- only they are profitable.
< >
Showing 1-13 of 13 comments
MrHambanana Mar 11, 2023 @ 8:25pm 
In my experience having around 60% causes riots, maybe this are happening to you when there is a natural fluctuation caused things like work related deaths.

Maybe try having more services in your city, Here are some ideas put wells, stages and hearts around, and try to get another source of food to fulfill race preference I see in the image that you have a bunch of bread and fruits. Humans like bread, fish, mushrooms and eggs. So looking at your map I would advise putting some fisheries.

Also I would advise training some soldiers just incase you get attacked :)
Last edited by MrHambanana; Mar 11, 2023 @ 8:26pm
The author of this thread has indicated that this post answers the original topic.
Thaumazein Mar 12, 2023 @ 4:40am 
I see zero furniture, clothes, pottery, so I'm guessing you're low or zero on furnishings.

As SirBananaHam mentioned I see zero meat, which means your humans might be getting only one food type (bread). If I recall correctly they like meat, not fish, so you'd want more hunters and some ranching. And you need at least eateries.

You can check your wells/hearths/everything else to see if they're at full load ("100% load") or have some spare. You want them all to have some spare, 100% is bad. More wells and hearths is obviously the easiest to get perfect and keep perfect.

Looks like you are manufacturing a lot of armour. I'd say it's too early (too small a pop) to do so at that scale and you should put more people into lower-tech things and services etc. Definitely 100% too early to be importing iron/coal if you're doing that, much better to import finished armour/weapons yourself. In early game, you focus on low-tech exports -- only they are profitable.
Horagen81 Mar 12, 2023 @ 6:04am 
Go into *Citizens > All -> Access* and check if you can give your people something simple like wood, stone , clay , fabric / cloth and so on that helps me alot
in my current play through I can not sell wood at all as their value are 0 same with stones

so all my villagers are allowed to add wood and stones to their homes.
*Note* oh and all other goods are 107 per units and sells for 7 ^^;

Also go into your workforce and set the jobs to prefered for all helps alot with their mood too as they will then priorities the job they like when chosing a job ^^ for "orcs" it is farming and "elves" it is woodcutter , husbandry and hunting for my city currently ^^;

Looking at your screenshot I would say export 95% of your Armor and buy some cloths
your people are without cloths
Last edited by Horagen81; Mar 12, 2023 @ 6:48am
Stromboli Mar 12, 2023 @ 10:43am 
Thank you all for your input, I will make some adjustments!
-Digital¹ Mar 16, 2023 @ 10:09am 
Originally posted by Thaumazein:
I see zero furniture, clothes, pottery, so I'm guessing you're low or zero on furnishings.

I don't start handing out furniture at all until im 1k + in population (zero riots). It can crumble your economy/manpower very quickly. I'd check cheaper and more viable ways to keep them happy than this.
Thaumazein Mar 16, 2023 @ 6:31pm 
Chopping wood and handing it out for furnishing is very cheap happiness at the start. Completely sustainable at that point too.
-Digital¹ Mar 17, 2023 @ 2:18am 
Originally posted by Thaumazein:
Chopping wood and handing it out for furnishing is very cheap happiness at the start. Completely sustainable at that point too.

But why do you need all that happiness at the start? They're more than happy with a lavatory, wells, hearths...clothes are the only thing you could maybe give them as a luxury...even then they can do without for quite a long time. It's only way later when they start expecting way more in my experience, and then this is only to keep attracting immigrants. The riot issue i think is due to something else, i bet it's something simple too.
Last edited by -Digital¹; Mar 17, 2023 @ 2:19am
Thaumazein Mar 17, 2023 @ 4:19am 
Why do you need happiness? For immigrants.

Happiness from lavatories, happiness from wells, happiness from wood in the house. Yep.
-Digital¹ Mar 17, 2023 @ 6:21am 
Originally posted by Thaumazein:
Why do you need happiness? For immigrants.

Happiness from lavatories, happiness from wells, happiness from wood in the house. Yep.

''...At the start''. At the start, they definitely do not need furniture (of any kind, even simple materials like wood and stone) there are cheaper ways to provide them happiness. You're likely giving them way more happiness than they need, that's my entire point. That wood could be more income, more industry etc. And i gotta say, even wood and stone on some maps are a rarity anyway, not everyone spawns in a forest.
Stromboli Mar 17, 2023 @ 9:53am 
I would like to thank everyone who responded, I mashed together a bunch of different tips and now my city is up to 4k pop and growing! My only problem now is providing enough housing for everyone that wants to join.

EDIT: Punctuation
Last edited by Stromboli; Mar 17, 2023 @ 9:53am
Thaumazein Mar 17, 2023 @ 9:25pm 
@Digital, "more happiness than they need" isn't a problem when you're dealing with riots, and isn't a problem if you want to grow your population. Again, you can get more immigrants by various means. There is no benefit to this community from fanatical devotion to particular play styles, even if one fanaticist is more "correct" than the other.

See the big, unused forests in Stromboli's screenshot? And the 2.7k wood in storage? That equals more immigrants and less riots, if Stromboli so chooses. That was a game mechanic available to them.

Wood is actually a very nice option to grow faster right from the start of the game, even before you have furniture to build lavatories. It is almost always abundant at that stage, whereas it'll be scarcer and have better uses later on most maps. Want to sell it? Also fine -- you can actually sell more if you have a bigger population of odd jobbers to cut it down.

Just relax a bit, there is more than one way.

@Stromboli, 4k already, congrats!
-Digital¹ Mar 18, 2023 @ 8:21am 
Originally posted by Thaumazein:
@Digital, "more happiness than they need" isn't a problem when you're dealing with riots, and isn't a problem if you want to grow your population. Again, you can get more immigrants by various means. There is no benefit to this community from fanatical devotion to particular play styles, even if one fanaticist is more "correct" than the other.

See the big, unused forests in Stromboli's screenshot? And the 2.7k wood in storage? That equals more immigrants and less riots, if Stromboli so chooses. That was a game mechanic available to them.

Wood is actually a very nice option to grow faster right from the start of the game, even before you have furniture to build lavatories. It is almost always abundant at that stage, whereas it'll be scarcer and have better uses later on most maps. Want to sell it? Also fine -- you can actually sell more if you have a bigger population of odd jobbers to cut it down.

Just relax a bit, there is more than one way.

@Stromboli, 4k already, congrats!
Ok enjoy your game, thought we was discussing the game but you've got unnecessarily offended.

Last edited by -Digital¹; Mar 18, 2023 @ 8:50am
Thaumazein Mar 18, 2023 @ 5:46pm 
You enjoy too :)
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Mar 11, 2023 @ 3:48pm
Posts: 13