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Maybe try having more services in your city, Here are some ideas put wells, stages and hearts around, and try to get another source of food to fulfill race preference I see in the image that you have a bunch of bread and fruits. Humans like bread, fish, mushrooms and eggs. So looking at your map I would advise putting some fisheries.
Also I would advise training some soldiers just incase you get attacked :)
As SirBananaHam mentioned I see zero meat, which means your humans might be getting only one food type (bread). If I recall correctly they like meat, not fish, so you'd want more hunters and some ranching. And you need at least eateries.
You can check your wells/hearths/everything else to see if they're at full load ("100% load") or have some spare. You want them all to have some spare, 100% is bad. More wells and hearths is obviously the easiest to get perfect and keep perfect.
Looks like you are manufacturing a lot of armour. I'd say it's too early (too small a pop) to do so at that scale and you should put more people into lower-tech things and services etc. Definitely 100% too early to be importing iron/coal if you're doing that, much better to import finished armour/weapons yourself. In early game, you focus on low-tech exports -- only they are profitable.
in my current play through I can not sell wood at all as their value are 0 same with stones
so all my villagers are allowed to add wood and stones to their homes.
*Note* oh and all other goods are 107 per units and sells for 7 ^^;
Also go into your workforce and set the jobs to prefered for all helps alot with their mood too as they will then priorities the job they like when chosing a job ^^ for "orcs" it is farming and "elves" it is woodcutter , husbandry and hunting for my city currently ^^;
Looking at your screenshot I would say export 95% of your Armor and buy some cloths
your people are without cloths
I don't start handing out furniture at all until im 1k + in population (zero riots). It can crumble your economy/manpower very quickly. I'd check cheaper and more viable ways to keep them happy than this.
But why do you need all that happiness at the start? They're more than happy with a lavatory, wells, hearths...clothes are the only thing you could maybe give them as a luxury...even then they can do without for quite a long time. It's only way later when they start expecting way more in my experience, and then this is only to keep attracting immigrants. The riot issue i think is due to something else, i bet it's something simple too.
Happiness from lavatories, happiness from wells, happiness from wood in the house. Yep.
''...At the start''. At the start, they definitely do not need furniture (of any kind, even simple materials like wood and stone) there are cheaper ways to provide them happiness. You're likely giving them way more happiness than they need, that's my entire point. That wood could be more income, more industry etc. And i gotta say, even wood and stone on some maps are a rarity anyway, not everyone spawns in a forest.
EDIT: Punctuation
See the big, unused forests in Stromboli's screenshot? And the 2.7k wood in storage? That equals more immigrants and less riots, if Stromboli so chooses. That was a game mechanic available to them.
Wood is actually a very nice option to grow faster right from the start of the game, even before you have furniture to build lavatories. It is almost always abundant at that stage, whereas it'll be scarcer and have better uses later on most maps. Want to sell it? Also fine -- you can actually sell more if you have a bigger population of odd jobbers to cut it down.
Just relax a bit, there is more than one way.
@Stromboli, 4k already, congrats!