Songs of Syx

Songs of Syx

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MC858 Jun 12, 2022 @ 12:39pm
9 man raid just ruined my 300+ citizen town (noob)
i thought i was getting a hang of the game but the process to recruit and deploy troops just melted my brain. needless to say, it didnt happen.

i hope to gawd more streamlining of the menu,etc is in the works. other than that i really liked what i played! GG dev
Originally posted by Cube:
Wow that guy is a bit overreacting...

I have not dared to refuse tributes so have no idea how the combat works, but basicly like that other guy is saying build a barrack and set the slider to max to train your guys. To make them stronger you can give them gear too. Hope that helped.
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Showing 1-15 of 15 comments
PaleFire Jun 12, 2022 @ 10:45pm 
it's litteraly effortless like you just click the plus or minus button to set how many soldiers you want trained and how much training you want then build a barracks for them to train in it's litteraly completely effortless and is the easiest thing to understand compared to maybe taking territory and or science. don't shame the dev because you're a ♥♥♥♥♥♥♥ idiot like what a stubborn ♥♥♥♥ can't you ever care about a single thing in your life and if you don't care about it then don't stay around because no one wants to hear your ♥♥♥♥
The author of this thread has indicated that this post answers the original topic.
Cube Jun 13, 2022 @ 5:23pm 
Wow that guy is a bit overreacting...

I have not dared to refuse tributes so have no idea how the combat works, but basicly like that other guy is saying build a barrack and set the slider to max to train your guys. To make them stronger you can give them gear too. Hope that helped.
Cube Jun 13, 2022 @ 5:24pm 
Originally posted by thijssie93:
Wow that guy is a bit overreacting...

I have not dared to refuse tributes so have no idea how the combat works, but basicly like that other guy is saying build a barrack and set the slider to max to train your guys. To make them stronger you can give them gear too. Hope that helped.

I had my town get sacked by a slave revolt before i thought of getting soldiers trained.. whoopsie
Gamatron  [developer] Jun 15, 2022 @ 2:45am 
Originally posted by MC858:
LOL wow ... what a sad life you live bud hahaha. i didnt shame the dev. go outside for your own sake lol. pathetic

The mechanics are complex, you get to define exactly what kind of troops you want, then you deploy them "Rome total war style". I understand it is frustrating and overwhelming before you learn it, but I don't know how to make it simpler without removing features. The same is true for the whole game basically. One day, when all the mechanics are in place, I will put serious effort on accessibility and information. Until then, I'm too busy adding more complicated stuff and bugs.
MC858 Jun 15, 2022 @ 5:26pm 
Originally posted by Gamatron:
Originally posted by MC858:
LOL wow ... what a sad life you live bud hahaha. i didnt shame the dev. go outside for your own sake lol. pathetic

The mechanics are complex, you get to define exactly what kind of troops you want, then you deploy them "Rome total war style". I understand it is frustrating and overwhelming before you learn it, but I don't know how to make it simpler without removing features. The same is true for the whole game basically. One day, when all the mechanics are in place, I will put serious effort on accessibility and information. Until then, I'm too busy adding more complicated stuff and bugs.

you made a great game , bud. im just putting that basement dweller in his place. keep up the good work
Micheal Jun 15, 2022 @ 5:57pm 
Wow, just wow. A player provided feedback and two members of the community just rip them to shreds . Learn some social norms before coming in here harassing people who have genuine love for the game and are providing their experience.

@OP come into the discord where you can get actual help and avoid the forum warriors
Last edited by Micheal; Jun 15, 2022 @ 6:05pm
MC858 Jun 15, 2022 @ 6:25pm 
Originally posted by Micheal:
Wow, just wow. A player provided feedback and two members of the community just rip them to shreds . Learn some social norms before coming in here harassing people who have genuine love for the game and are providing their experience.

@OP come into the discord where you can get actual help and avoid the forum warriors

thx for the invite! i dont use discord though.

btw it was just that first reply that went crazy, the other guy is fine. idk anything about the community here yet but 1 bad seed wont ruin it for me anyway.

PS- i also figured out the military thing. the problem before was i had no idea it takes time to train soldiers. so when i made a group literally during the invasion and nothing was happening - i got rekt.
Micheal Jun 16, 2022 @ 8:01pm 
Originally posted by MC858:

PS- i also figured out the military thing. the problem before was i had no idea it takes time to train soldiers. so when i made a group literally during the invasion and nothing was happening - i got rekt.

Yeah I feel you there. I raised my army of 30 the other night at max skill level, god like it took something like 10 whole years for them to get skilled up
Last edited by Micheal; Jun 16, 2022 @ 8:02pm
Basilllisk Jun 17, 2022 @ 4:23pm 
Not just barracks, but archery ranges too!

I don't think it's very complex once you understand the steps, but the UI is a bit unintuitive.

What you do is you go to the military squads screen, and you choose the race for a squad and how many you want to have trained. There's bars to the right on that screen for you to set their equipment and how much they train (maxed bars there mean they train continually, you can see this if you hover over it). Personally to keep it simple I recommend you create two: one melee squad and one archer squad.

The game seems to essentially treat those "squads" as work to be assigned, and they will go to the training buildings when available, but they will still also perform other jobs as well inbetween. I'm not aware of the exact specifics under the hood there though, but it does seem that once they reach certain stats (based on the aforementioned training settings) they'll work proper jobs much more often and only train a little to maintain their desired skill levels.

During sieges on your city, you will be able to bring up the squad lists, select them, and place down a deploy locations to tell them to all assemble. Spread your melee squad into a long thin (2-3 person deep) line and place your archers behind them. It's simple but quite effective against the AI.

In the beginning you might not have access to bows since they're expensive both in terms of coin and labor, but if you can get even one small melee squad of 50 with armor and weapons that'll be plenty effective. Those first few raids while you're in the beginnings of your city are very weak and the enemy has little equipment. I recommend buying the weapons and using leather to craft armor.

p.s. make BIG training buildings
MC858 Jun 17, 2022 @ 5:50pm 
thanks guys

another thing i learned is i have to spread out the training areas because citizens will only walks so far (in a big town) to train... and it also ruins your free labor count so make sure you have enough workers to make up for the guys training
Micheal Jun 17, 2022 @ 5:51pm 
Originally posted by Basilllisk:
….
p.s. make BIG training buildings

I’ve had some bad results doing that in the early-mid game. Training buildings will suck up all of your “odd jobbers” and leave no one to do the general odd jobs. It takes a very long time for them to skill up, many years worth based on my setting of 5/5.

I’ve got an overall pop of 130, and army of 40, all fully equipped with armor and weapons (zero archers at this stage). To get there I had a small barracks of 8 capacity, but I tuned it down to 4 due to population being small
Basilllisk Jun 17, 2022 @ 9:12pm 
Yeah you're right about it soaking up all the odd jobbers that's an important note I missed. But on the flip side it does solve the problem of it taking a long time to train. With so many training stations, no one has to share and wait for a slot to open, so it drastically reduces wait time to get a fighting force up and ready, and once ready they don't train quite so often.
Cube Jun 18, 2022 @ 4:13am 
ohhh so you guys just explained allot to me about the training, i didnt understand why my army keps being so small, but now i realize i had the training set to lvl 5 and not enough training spots, so my army would not get bigger then a 100 guys while my army had spots for 300.
MostlyHarmless Jun 18, 2022 @ 11:40am 
Originally posted by Gamatron:
One day, when all the mechanics are in place, I will put serious effort on accessibility and information. Until then, I'm too busy adding more complicated stuff and bugs.
:)
Yeah, there's been a lot of times when I've thought "man, it would be great if the game had X", only to find a couple hours later that X was buried in the UI somewhere I hadn't noticed. There's things you can do to help that (and I get that alpha isn't the time), but a lot of complicated games just throw it out there and hope players find a good Youtube channel. Total War and Paradox titles are like that, and they have a considerably larger staff (and PR team).
me los paso por el ñakson ijos de la perra nunca an roao
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Date Posted: Jun 12, 2022 @ 12:39pm
Posts: 15