Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have not dared to refuse tributes so have no idea how the combat works, but basicly like that other guy is saying build a barrack and set the slider to max to train your guys. To make them stronger you can give them gear too. Hope that helped.
I had my town get sacked by a slave revolt before i thought of getting soldiers trained.. whoopsie
The mechanics are complex, you get to define exactly what kind of troops you want, then you deploy them "Rome total war style". I understand it is frustrating and overwhelming before you learn it, but I don't know how to make it simpler without removing features. The same is true for the whole game basically. One day, when all the mechanics are in place, I will put serious effort on accessibility and information. Until then, I'm too busy adding more complicated stuff and bugs.
you made a great game , bud. im just putting that basement dweller in his place. keep up the good work
@OP come into the discord where you can get actual help and avoid the forum warriors
thx for the invite! i dont use discord though.
btw it was just that first reply that went crazy, the other guy is fine. idk anything about the community here yet but 1 bad seed wont ruin it for me anyway.
PS- i also figured out the military thing. the problem before was i had no idea it takes time to train soldiers. so when i made a group literally during the invasion and nothing was happening - i got rekt.
Yeah I feel you there. I raised my army of 30 the other night at max skill level, god like it took something like 10 whole years for them to get skilled up
I don't think it's very complex once you understand the steps, but the UI is a bit unintuitive.
What you do is you go to the military squads screen, and you choose the race for a squad and how many you want to have trained. There's bars to the right on that screen for you to set their equipment and how much they train (maxed bars there mean they train continually, you can see this if you hover over it). Personally to keep it simple I recommend you create two: one melee squad and one archer squad.
The game seems to essentially treat those "squads" as work to be assigned, and they will go to the training buildings when available, but they will still also perform other jobs as well inbetween. I'm not aware of the exact specifics under the hood there though, but it does seem that once they reach certain stats (based on the aforementioned training settings) they'll work proper jobs much more often and only train a little to maintain their desired skill levels.
During sieges on your city, you will be able to bring up the squad lists, select them, and place down a deploy locations to tell them to all assemble. Spread your melee squad into a long thin (2-3 person deep) line and place your archers behind them. It's simple but quite effective against the AI.
In the beginning you might not have access to bows since they're expensive both in terms of coin and labor, but if you can get even one small melee squad of 50 with armor and weapons that'll be plenty effective. Those first few raids while you're in the beginnings of your city are very weak and the enemy has little equipment. I recommend buying the weapons and using leather to craft armor.
p.s. make BIG training buildings
another thing i learned is i have to spread out the training areas because citizens will only walks so far (in a big town) to train... and it also ruins your free labor count so make sure you have enough workers to make up for the guys training
I’ve had some bad results doing that in the early-mid game. Training buildings will suck up all of your “odd jobbers” and leave no one to do the general odd jobs. It takes a very long time for them to skill up, many years worth based on my setting of 5/5.
I’ve got an overall pop of 130, and army of 40, all fully equipped with armor and weapons (zero archers at this stage). To get there I had a small barracks of 8 capacity, but I tuned it down to 4 due to population being small
Yeah, there's been a lot of times when I've thought "man, it would be great if the game had X", only to find a couple hours later that X was buried in the UI somewhere I hadn't noticed. There's things you can do to help that (and I get that alpha isn't the time), but a lot of complicated games just throw it out there and hope players find a good Youtube channel. Total War and Paradox titles are like that, and they have a considerably larger staff (and PR team).