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Tech is not very intuitive and lacks some explaining in tooltips/tutorials so far.
You'll want to keep expanding your labs or building new ones to pump tech up as your settlement grows with more and more pop. Keep assigning more and more people to it over time and get the lab upgrades when you can as they each increase your knowledge generation for the room by 50%.
Sadly im struggling on my game with pop so cant keep putting people into research without losing vitals but i also cant advance new buildings to try fix it because i dont have research points.
Im VERY early in the game and feel stuck in a catch 22. 1 person joins, 1-5 people die from fights or disease and this early i have no way of combating those problems, and even if i unlocked the buildings, it would take industry's in itself to provide building mats not to mention the population numbers i dont have to man them without causing my people to starve or not have wood or some other vital material.
I just dont have the population to grow my peoples happiness, but i (Guess?) i dont have enough happiness to allow my population to grow?
Im only focusing my main race as when i allow others in, they all fight and die rapidly.
I feel like theres zero breathing room and its putting me off playing.
Brawls happen when you have incompatible species, you can open up there tab and see who they like/dislike, there meant to only fight if they live within 32 tiles of each other but this doesnt seem accurate/still bugged, ive had brawls with species i have over 100 tiles apart (homewise), im sure there are more creative combo's but cretonian's (farmer) human (admin) and dondorian (mine and production) are all compatible and make for a fairly strong team
Just wanted to add, are you having your odd jobbers gather food from around your map? its alot more effective than farms early on (id still have farms of course)
Wait. How I build a door manually. There must be a command, wait, I'll find it.
An hour later: wtf? How do I specify that I want a ♥♥♥♥♥♥♥ door here in this house?
The game is awesome in some ways. But by others, gosh, it's no longer exploration, it's caving without light