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So i feel the main start is shoot for good bath numbers and plug in the gaps with wells.(assuming you want max happiness)
"Baths and well both satisfy the same need - dirtiness. And they need to pick which one to go to when they feel dirty enough. they'll pick the one that gives the greatest fulfilment. This is represented on the fulfilment screen, there is one green bar far both wells and baths. The same goes for many other services."
I wont lie some things are hard to tell if its just a extra layer, not added yet, or is just a bug
so it kinda reads as they both help clean but they prio the one that makes them happier, and i havnt outright tested it, i was very slow to build both baths and canteens and my misunderstanding with tools :) (and the canteen i got rid of straight away)
Why would you eat at the eatery when there is a better canteen?
Why would you clean yourself with a well when you can take a bath?
It makes sense no? In return you get higher fulfillment from the better sources.