Songs of Syx

Songs of Syx

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sticky Sep 21, 2022 @ 5:33am
Do Wells and Baths serve the same function?
Sup guys! I have a quick question, do you want both of these metrics up past 85%? or is Baths at 85% and wells at 15% ok?

Thanks
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Showing 1-6 of 6 comments
sticky Sep 21, 2022 @ 6:37am 
That's kinda what I thought. I'm experiencing my first major population crash and I'm trying to track it down.

Thank you
sticky Sep 21, 2022 @ 2:46pm 
Oh wow that's interesting.....huh. Well i might have to convert to pure wellss :D
Ethonal Sep 22, 2022 @ 11:02am 
They both clean your people but im fairly certain the main lure is the extra 1.0 happiness it provides, wells give 1.5 and baths 2.5, so 90% baths is still alot more happiness than 100% wells. Now if the coal consumption and employees is good value for money is another question entirely.

So i feel the main start is shoot for good bath numbers and plug in the gaps with wells.(assuming you want max happiness)
Last edited by Ethonal; Sep 22, 2022 @ 11:04am
Sertorius Sep 22, 2022 @ 7:20pm 
The same thing happens with eateries. I notice that once I build cantina locations, the % satisfaction for eateries will plummet. You can build an eatery every 10 squares and it will still plummet. They should be additive, not share a percentage.
Ethonal Sep 23, 2022 @ 3:32pm 
this was from the dev about a year ago
"Baths and well both satisfy the same need - dirtiness. And they need to pick which one to go to when they feel dirty enough. they'll pick the one that gives the greatest fulfilment. This is represented on the fulfilment screen, there is one green bar far both wells and baths. The same goes for many other services."
I wont lie some things are hard to tell if its just a extra layer, not added yet, or is just a bug
so it kinda reads as they both help clean but they prio the one that makes them happier, and i havnt outright tested it, i was very slow to build both baths and canteens and my misunderstanding with tools :) (and the canteen i got rid of straight away)
Big Dog Sep 23, 2022 @ 6:07pm 
Originally posted by Sertorius:
The same thing happens with eateries. I notice that once I build cantina locations, the % satisfaction for eateries will plummet. You can build an eatery every 10 squares and it will still plummet. They should be additive, not share a percentage.

Why would you eat at the eatery when there is a better canteen?

Why would you clean yourself with a well when you can take a bath?

It makes sense no? In return you get higher fulfillment from the better sources.
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Date Posted: Sep 21, 2022 @ 5:33am
Posts: 6