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Therefore, fielding them is like bringing in support units in AoE2 - powerful but expensive, as they can hit targets multiple times before getting attacked themselves and I think the autoresolve also gives a ++ when you've got archers in the army.
I just fought a couple of battles against ~5k armies and a good 80% of their troops had at least 4 armor. I'm not kidding when I say that my catapults literally did more damage than my 9 full teams of +8 Tilapis archers.
Is it possible to tie the spoil-rate to usage of the archer training grounds? Or even directly use up the equipment in training like other jobs - like 10 arrows/person/day and .01 bows/person/day, and of course the training amount asked for means more or less people 'working' overall.
Outside of that they seem pretty powerful to me, decimating non-armored infantry, and doing heavy morale damage to armored units that (in my experience) tends to make them shatter sometimes even before entering melee combat.