Songs of Syx

Songs of Syx

View Stats:
Daima Aug 27, 2021 @ 12:20pm
Raising an army
Hello there,
I'm having a nice time with Songs of Syx and I have done what I could the peaceful way (10k+ city, warehouses full and so on).
Right now I'm trying the military way. I have 20 divisions of 150 soldiers (level 3 training, fully armored) in my city but I don't find how to "send" them to attack another city or anotther army out of my capital.
On the world map I am able to create armies but I do not find how to put my soldiers in them.
What am I missing ?
Sorry for the probably stupid question and thanks in advance for your help !
Cheers !
(Keep up the good work on this game, it's refreshing) :)
< >
Showing 1-15 of 19 comments
sweeper Aug 27, 2021 @ 1:03pm 
well you can go into military tabs( where you recruit your city garrions)
and there are a arrow to left side of all of your divisions where you can send them off to armies.

you can also conscript soldier from your region, this is done on the map at your army.
Scribonius Aug 27, 2021 @ 2:10pm 
Originally posted by sweeper:
well you can go into military tabs( where you recruit your city garrions)
and there are a arrow to left side of all of your divisions where you can send them off to armies.

you can also conscript soldier from your region, this is done on the map at your army.

In addition to this each region you control gives four mercenary divisions that can be hired and maintained for money (daily). Also, make sure you have military depots with resources for your armies or they will desert almost instantly (except for mercenaries, they don't need anything other than monetary upkeep).

To attack another city simply march your army up to the city. They will siege it, and after a few days you can assault and take the city (they may possibly surrender too, not sure about that though). If your army is weaker than the hostile garrison they will come out to attack you, although you can still sometimes beat them if you are not too outmatched. To garrison those conquered areas you just need to spend admin points.
Daima Aug 28, 2021 @ 2:10am 
Oh, I didn't see the arrow on the left. It was too obvious for me to see >_>
Thanks for the help !

Didn't know however that drinks were needed to send an army out of my city. Had prepared rations, clothes and battlegear but I didn't think of drinks. Crap ^^
Daima Aug 28, 2021 @ 3:01am 
One more point : after sending my troops to the army, I had something like 15-20% of the soldiers who didn't join the army. They were roaming the city without purpose.
I left the borders of the city with my army for glorious conquests (and seing 1500++ professional soldiers getting wrecked by a 100 peasans garrisson but whatever) without them.
After that, the remaining soldiers in town that didn't join the army went starving and died... Their state was "confused".
They couldn't cope with missing the army campaign ? :(
sweeper Aug 28, 2021 @ 3:53am 
Well I dont know why those 20% did not join the army.

But if you auto resolve right away when you reach a city/village you will automatic lose.
You simpley have to wait a little to see what the auto resolve tell you if you can win or lose.
Be patience and you will conquer for fun and glory.

If the garrison think it is stronger then you, it will skip auto resolve and go right into battle against you.
Daima Aug 28, 2021 @ 7:21am 
Maybe I didn't wait enough for them to join but it seemed very slow : something like 1 more soldier every second.

Noted for the auto-resolve as soon as I reach a city. It seems weird when I see the difference between my army and the garrison =(
I'll try this.

Thanks for your answers ^^
Daima Aug 28, 2021 @ 8:15am 
Yup, tried again, 2600+ campaining, 600 soldiers still here (despite their company behind sent in the army). 400+ Starving subject (the soldiers waiting and "confused"). The supply depots still have everything that is needed.
I've tried with less soldiers (15 divisions of 150), same behavior. Of course, there are less starving / confused subjects but it's like 200+.
I don't understand what's the problem to be honest.
sweeper Aug 28, 2021 @ 9:11am 
Well first thing is that your army has its own supply that its carry with them. so it may take more time to fill such a large army.

Second, may be that you dont have enought supply depots for such force. as there is may not be enought supply wagon to support your force.

So I have a pop on 1500 and 300 slave, 600 out of my garrison 900, is elite.
I send out a force of 150 elite to a village of 86 enemy garrison.
I waited until I feel like it was worth attacking them. my loss was 1 soldier.
Daima Aug 28, 2021 @ 9:18am 
Thanks for your insight.

I have 22 of the largest possible army depots. Those ones contains 24k battlegear, 9k drinks, 15k clothes and 18k rations.
When I click on each division to join with my army, it tells me it will cost me something like 100 rations, 300 clothes and 60 drinks so even with my 20 divisions (150 elites each) I should be okay. For the battlegears, my whole army should need 20k according to soldiers tab. I have 24k in the depots and 10k in my warehouses.
I *should* be okay with all that :(
Scribonius Aug 28, 2021 @ 9:22am 
Originally posted by Daima:
Noted for the auto-resolve as soon as I reach a city. It seems weird when I see the difference between my army and the garrison =(
I'll try this.

This is probably to simulate fortifications for the city, and also to make it so that surrounding hostile armies can help the garrison (as the armies dissapear once the faction is gone). Basically think its for balancing.
Daima Aug 28, 2021 @ 12:46pm 
Yup, I understand this mechanism but when the attacking army is 20 times the garrison, it seems a bit weird ^^
Gamatron  [developer] Aug 30, 2021 @ 3:21am 
It's simulating building siege equipment and such. In my mind the settlements have some kind of fortifications if they have a garrison.
Daima Aug 30, 2021 @ 12:22pm 
Thanks for your reply. It's a sound logic.
Do you know however why so many soldiers were not able to join the army and stayed in town "confused" until they die of starvation ? Is this something that happens in the past according to you ?
Gamatron  [developer] Aug 31, 2021 @ 8:38am 
Originally posted by Daima:
Thanks for your reply. It's a sound logic.
Do you know however why so many soldiers were not able to join the army and stayed in town "confused" until they die of starvation ? Is this something that happens in the past according to you ?

Yes, I thought I had fixed this. Happened once when you dig through mountains, or wall off the edge of the map. It's still not fixed I'm guessing...
Daima Aug 31, 2021 @ 12:53pm 
This is very interesting. I did some tests following your update.
My colony is 50% in a mountain I dug. Most (if not all) of the confused soldiers were indeed "stuck" next to the exit of the map in the mountain walls. If I send someone to dig the rock that blocks them, those soldiers are freed, are able to leave the map and are joining the army. There are several locations in my map where I had to do that to solve this (at least for this time).
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Aug 27, 2021 @ 12:20pm
Posts: 19