Songs of Syx

Songs of Syx

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tigyi.janos Dec 26, 2020 @ 2:00am
Do wild animals reproduce?
Hi there,

I have built a large hunting log, but killed all wild animals in about 2-3 hours of game. No wild animals left. Should I have less numbers of hunters to let the wild animals reproduce or they wont reproduce?
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Showing 1-9 of 9 comments
Gamatron  [developer] Dec 26, 2020 @ 2:11am 
They should reproduce, but at a low rate. I will look into it.
tigyi.janos Dec 26, 2020 @ 2:15am 
Only reproduce when any left on the map or will come after I killed all?
Gamatron  [developer] Dec 26, 2020 @ 2:58am 
Originally posted by tigyi.janos:
Only reproduce when any left on the map or will come after I killed all?

When you've killed all of them, they won't respawn. But I found a bug that they weren't reproducing at all, so that is fixed now.
tigyi.janos Dec 26, 2020 @ 3:27am 
Thank you.
Rohzdear Jun 4, 2021 @ 8:10pm 
I can't that this bug is fixed. I just bought the game (played the demo and liked what I saw), and on every map I start with wild animals are very common, but slowly die off over time.

At first I though it was an issue with hunters exploiting the population, but after several in-game decades of having my (2) hunters dismissed all animals have been wiped off the map with no explanation.

I'm playing
-No Mods
-Temperate Region
-Dondorians
-Some Population

Not sure what might be causing it, but being unable to get easy meat and pelts makes the game drasticall harder once everything dies off.
Gamatron  [developer] Jun 4, 2021 @ 11:22pm 
Originally posted by Rohzdear:
I can't that this bug is fixed. I just bought the game (played the demo and liked what I saw), and on every map I start with wild animals are very common, but slowly die off over time.

At first I though it was an issue with hunters exploiting the population, but after several in-game decades of having my (2) hunters dismissed all animals have been wiped off the map with no explanation.

I'm playing
-No Mods
-Temperate Region
-Dondorians
-Some Population

Not sure what might be causing it, but being unable to get easy meat and pelts makes the game drasticall harder once everything dies off.

Ok, strange, I'll have a look.
daethman Aug 27, 2021 @ 8:56am 
Yeah I can vouch that I at least perceive that if there is any reproduction happening, perhaps it's at too low of a rate, as even 1-3 hunters seems to be more than enough to wipe out the map. My suggestion would be to put some sort of low global population trigger change to make them more aggressive in the breeding -- or perhaps add some population management logic option to the hunters themselves, perhaps something as simple as a checkbox for sustainable hunting, though could also be interesting to have a dropdown that offers activities that attempt to capture/domesticate animals, go out and encourage population growth in the wild (by herding like animals together i guess?), or even reintroduce domesticated animals into the wild.

That said... I think it's a great game and it totally makes sense that hunting in the local area dies out over time anyway. Might be easier and more realistic to just allow hunters to just leave the local zone on simulated hunting trips once the settlement becomes more mature and local hunting dies out. Could even modulate the journey time to simulate further distancing of the herds or whatever.
PenderBloodfart Aug 27, 2021 @ 10:46am 
Random herd events would also help, maybe taking in consideration general fauna as to prevent mass herding
Scribonius Aug 27, 2021 @ 2:12pm 
Originally posted by ManThingYesYes:
Random herd events would also help, maybe taking in consideration general fauna as to prevent mass herding

To add on to this maybe passing herds if there is too much fauna when herds arrive, and less arrive when large amounts are being hunted.
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Date Posted: Dec 26, 2020 @ 2:00am
Posts: 9