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รายงานปัญหาเกี่ยวกับการแปลภาษา
Build training barracks. Choose to make divisions. Set their training/equipment levels. That covers in city.
From kingdom map, you can recruit an army. Then choose to recruit citizens from the region, setting the same kind of options which alters their training time/equipment needed for supply.
Adding your city divisions involves going back to city map, going to divisions screen, then adding them to whatever regional army you want them in, which costs the different military supplies to add them.
Every regional army has a cost, paid from your military supplies. So also make sure to build army depots to store the goods you need.
'Army stuff' is a....really, really vague thing. Being more specific would lead to better help, heh.
I mean, the answer could be 'Click army, click where you want them to go'.
Why would I recruit from my city If I can just recruit from the region?
What is the benefit of sending my city population into an army? The same pops could produce admin points.
I had a riot but my trained divions did not interfere. How do I control them?
City troops can train up to 66% and then remember their training, giving you workers you can instantly mobilise.
Alternatively, you can train city troops to 100%, making them elite full time soldiers (especially the Cantors or the insectoids), who need no rations until mobilised.
And the in-game wiki for the army stuff is seriously good.
And you wouldn't send them into an army on the region map permanently, i mean, you could when you get big enough to produce enough to constantly supply them, I guess. The reason you'd do so is because they are already trained, ready to go, and you can keep them higher trained and higher equipped easily, since they don't NEED anything to do so while on standby. Therefore you have a reserve of crack troops to add to your army of peasant fodder you recruited on the region map.