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How would you suggest we solve the problem?
Also curious to know what you thought of the rest of the demo? Thanks for playing in any case!
I think the lack of feedback is what got me. I hit enter on too short of passwords, and there was no indication for what the correct behavior was. I thought I missed a tutorial or manual that would give me the correct password. A lot of it hinged on me typing Data and not noticing I could have typed anything.
Here's a couple of ideas: having enter add to the keystrokes just for this (so it can't be failed), or some clear feedback to just keep typing. Or something like windows have a password hint pop up say "password is X characters long" so we're forced to type that many.
Hopefully this helps explain what my thought process was when I got stuck.
It's hard to pull off without destroying immersion, because just saying "press something on your keyboard" completely ruins it and it already works as it should right now in my opinion.
You can always autotab out of these if you dislike them (press tab to automatically fill in the text). That even works in the login screen. The reason this is not the default is that a lot of people enjoy typing out the emails and because you can also see redactions happening in the typing that add to the story. Autotab means you'll miss out on that.
The fact that the user name was visible was inspired by the windows OS, but it's a pretty weird thing if you think about it. So thank you all for reporting this!