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There should be drill down (no pun intended) context data for items needed to build a supply chain element. For example, storage requires stone bricks. Wonderful, how do I make those? Arrow back and start searching how to make stone bricks. Oh, I've found Stone Mason. Now I can...uh oh! It needs iron ingots! How do I make those? Arrow back out and start searching on how to make iron ingots.
Get the picture? Clicking on a material to build a supply chain object should automatically drill down into how to make that item. You shouldn't have to go up and down a menu structure manually. That's so 1980s. I should know. I designed text menus during the 1980s that used to do that before drill down doubleclick became possible.