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Very cool. I forgot what my gadgets are called but one freezes enemies and the other greatly reduces cooldown on my swings.
:D I love these types of games, I think in the first game I went with a two handed gadget heavy build so I really wanted to go with that rogue archetype with much heavier resistances this time.
Also without spoiling anything...The Elevator Ding followed with the Guardian on it nearly gave me a heart attack. :P
Hhhh, really? :) That's "unexpected".
Hopefully it'll work.
I imagine all the kind of ways to play works, best of luck though! :D
Enjoy! :) Let us know how you like it.
I'm at level 8 and its going well so far, even just the 75% damage from the rig is enough to kill things fast enough to avoid most damage.
So far so good, extra damage on low health is terrific but I find myself abusing timestop mechanics much too often for my taste.
I'm planning to move dual-wield into lifesteal (no, not dual-dual-wield) and elemental into chance to proc in melee. And either a gunnery support skill (pistols, likely since they have nice synergy with dual-wielding) or thauma support.
I go with blunt for the stun on hit in the end.
I didn't decided between dual wield 2h (for dmg, depends on items i find) 1h (for leech) or shield (shield is good too for now, also has stun in the end)