Punch Club 2: Fast Forward

Punch Club 2: Fast Forward

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SuperBearCat Jul 23, 2024 @ 6:08am
is DLC NG+ or Postgame?
I believe that the final save file before the final boss is a point of no return where you're locked out of everything (can only go forward to beat the final boss).
How does the DLC work?
Do I have to start a new game?
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Showing 1-7 of 7 comments
Tactrix Jul 23, 2024 @ 8:31am 
According to everything I've read in the threads you do have to start a new game because once you're locked out at the end there is no way to access the DLC.
Giles Jul 23, 2024 @ 8:59am 
Actually I've started the dlc in a very late game save, its just random when it happens, its a phone call from the robot fight club
Giles Jul 23, 2024 @ 9:01am 
but the dlc has to go along with the story so you do need to start over again
Yozuke Jul 23, 2024 @ 9:42am 
To find out if you have a game compatible with the DLC, go where all your saved games are, if you see that the robot's head is illuminated it is compatible, load that game and go to the garage of your house and you will see a poster and the mission will start, The truth is that it is a shame that they have implemented it this way....
SuperBearCat Jul 24, 2024 @ 12:29am 
It's stupid that you cant free roam after beating the final boss
Tactrix Jul 24, 2024 @ 5:08am 
Originally posted by Beruang Fighter:
It's stupid that you cant free roam after beating the final boss
Yea it does seem very silly.
madcapbeatitude Aug 19, 2024 @ 8:41am 
Originally posted by Tactrix:
Originally posted by Beruang Fighter:
It's stupid that you cant free roam after beating the final boss
Yea it does seem very silly.

This is a common trait in ALL of Lazy Bear's games.

In Punch Club 1, the final fight in the game is a one-shot only that begins after you win the world championship. You get basically the same ending whether you win or lose, with nothing at stake except an achievement. Depending on whether you chose the good or evil path through the story, you can get a strength build opponent or a speed build opponent. If you reload your save, you can walk around the world map, but nobody will fight you anymore except Silver.

In Punch Club 2, winning the highest pro league championship initiates Chapter 3.5, which has some optional high-level fights and a lot of story. Once you finish Chapter 3.5, there is a long and awesome cutscene that carries you directly to a room where you can initiate the final boss rush.

In Graveyard Keeper, the game has 6 major characters other than the protagonist, corresponding with the 6 days of the week and 6/7 of the mortal sins. The game's plot is made up of their six questlines, which interweaves such that each can only be completed if you have made a certain amount of progress with the rest. Each one gives you a unique and irreplaceable item when their story is complete. Ending the game simply requires submitting all six of these items to complete a quest of your own that has been a loose end practically since the beginning of the game.

And on and on like that. If you want to "free roam," the game, it seems that the time to do it is by getting to the end of the game and then holding off forever on actually crossing the finish line.
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